In-vehicle Infotainment Market

In-vehicle Infotainment Market by Component (Infotainment Unit, HUD, Passenger & IC Display), Application (Navigation, VPA, App Store, Music, Rear Seat), OS, Connectivity, Form Factor, Display Size, Location, Vehicle Type & Region - Global Forecast to 2028

Report Code: AT 5491 Jul, 2023, by marketsandmarkets.com

[311 Pages Report] The in-vehicle infotainment market size is projected to grow from USD 16.4 billion in 2023 to USD 28.3 billion by 2028, at a CAGR of 11.6%. The in-vehicle Infotainment system aggregates all the vehicle's infotainment functions, including tuner reception, media connectivity, audio playback, navigation, and HMI. It offers solutions such as audio/video entertainment and information content, including radio, media player, TV and video, telephony, navigation, speech control, apps, and connectivity features, which bring digital life right on the road. Asia-Pacific remains the key market for in-vehicle infotainment, though the demand is also substantial in Europe and North America.

In-vehicle Infotainment Market

To know about the assumptions considered for the study, Request for Free Sample Report

In-vehicle Infotainment Market

To know about the assumptions considered for the study, download the pdf brochure

Market Dynamics

DRIVER: Growth of the smartphone industry and use of cloud technologies

By the end of 2030, it is estimated that half of the total car cost will be dedicated to automotive electronics only. The growth drivers would be electronics and sensors, along with infotainment systems. According to study, smartphone sales were 4.4 billion units in 2017 and are expected to reach 6.6 billion units in 2022 and reach ~7.3 billion by 2025.

Further, the usage of Android-based smartphones has remarkably increased by 49.89% from 2017 to 2022. A similar trend is expected in the automotive sector because Android operating systems are one of the popular choices of most OEMs for mid-to-high-end car segments. The increase in sales of low-end cars has resulted in cost optimization of Android-based chipsets embedded in the infotainment system, thereby driving the Android OS market for automotive infotainment systems. Infotainment systems with advanced smartphone integration are trending in the automobile industry. Recently added to the list is the advanced technology available in Skoda Slavia. There is a choice of two advanced infotainment systems for the new Slavia. These allow smartphones to be paired via SmartLink technology and provide access to mobile online services. Both are operated entirely via the central color touchscreen, which measures 7 inches in the Active specification.

Thus, the growing integration of smartphones with in-vehicle infotainment systems in line with increasing smartphone sales would provide a significant way for OEMs to provide cost-efficient choices across all car segments and further spur the growth of in-vehicle infotainment.

Cloud technologies are present in cars in many forms. Using the cloud, cars can communicate with one another to prevent accidents and update traffic information and maps. Cloud technology in vehicles is not new but is evolving quickly due to the cooperation and partnership between the automotive industry and software developers. A remarkable example of how cloud services are applied to a car for essential purposes besides entertainment is what Volvo offers to its clients. Using the Volvo On-Call app and cloud-based services, the user can control the vehicle using a smartphone. The smartphone can then be a digital key to open and start the car. Also, it can generate and send temporary digital keys to the driver’s family and friends when they need to share the car, pre-heat, pre-cool the cabin remotely, send route directions, or check the fuel level from any device. Integration of Ford Motor Company with Microsoft Azure for creating Ford Services Network for providing automated software solutions is another instance where cloud technology is integrating with infotainment systems. Also, Invisible-to-Visible, or I2V, is a future Nissan Intelligent Mobility technology that merges the real and virtual worlds. Combining information from sensors outside and inside the vehicle with data from the cloud helps drivers “see the invisible” – such as what is farther down the road, behind a building, or around the corner.

Most electric cars can exchange data with data centers to guide the driver and provide real-time information on weather conditions and road traffic. A recent example is the Tesla Model S. Tesla cloud receives all the information required to assist the driver remotely in real-time to fix almost any issue related to the car without requiring driver involvement. Customers can update features and services with a connected infotainment unit.

OEMs have developed software to offer customers a seamless experience between the cloud, vehicle, and smartphone. The automotive industry, specifically the infotainment market, is driving toward user-friendly trends, and cloud technologies are pivotal factors playing crucial roles in developments in in-vehicle infotainment.

RESTRAINT: Additional cost of annual subscriptions in infotainment systems

Infotainment services such as navigation, satellite radio, vehicle diagnostics, Wi-Fi hotspot, roadside assistance, and live traffic data require an annual subscription. Initially, those services start with a free trial, grow accustomed to these conveniences, and are chargeable later. Although the introductory subscription price is low, it can increase over time. Furthermore, upgrades of software and subscription models require additional costs as well. For instance, Audi Connect PLUS, including Wi-Fi hotspots, online radio, and Amazon Music, costs around USD 10 a month, while unlimited data is USD 25 per month. On the other hand, the next version, the Audi Connect PRIME, which includes Amazon Alexa, natural voice recognition, Google Earth, traffic information, traffic light information, myAudi Destinations, and parking information, costs around USD 199 for six months and USD 499 for 18 months.

Thus, the additional cost of annual service subscriptions and upgrading expenses related to software and subscription models is one of the critical restraints observed for the in-vehicle infotainment market.

OPPORTUNITY : Government mandates telematics and e-call services

Technologies such as telematics and in-vehicle infotainment are currently in their primary phase of development and deployment, and these technologies are expected to positively impact the safety and security of commuters in the future. The regulatory bodies are keen on imposing regulations to implement telematics solutions. Many developed, and developing countries such as the US, Brazil, Russia, and the EU have either launched or have planned to introduce telematics-related mandates for services such as emergency calls (e-call) and stolen vehicle tracking (SVT). Developing countries such as China and India also follow the trend of passenger safety and security laws, which will boost the market for telematics and infotainment solutions.

As mentioned, below table, governments of some countries have initiated mandatory safety measures in passenger vehicles, such as emergency assistance in case of accidents and e-calls, which include the vehicle making an emergency call to the state helpline and directing the precise GPS coordinates of the place where the accident has taken place.

Thus, implementing such government regulations for passenger cars and commercial vehicles to ensure the safety of drivers and passengers through features such as navigation, voice control, driver assistance, and other features is expected to offer growth opportunities in the in-vehicle infotainment market.

CHALLENGE: Cybersecurity

Despite significant developments in in-vehicle infotainment technology, cybersecurity remains a major challenge. In-vehicle infotainment comprises hardware, software, mobile apps, and Bluetooth, each vulnerable to cyberattacks. The automobile Information Sharing and Analysis Centre (Auto-NC), a group founded by the automobile industry to exchange and analyse information concerning new cybersecurity threats, was informed by Amico, a privacy and cybersecurity advocate for vehicles. Amico spent months collaborating with Auto-ISAC to educate its impacted members on how an attacker can gain access to data kept in automobile infotainment systems. Cybersecurity has caused annoyances in a variety of situations. Consider the Chrysler Jeep instance, in which two researchers were able to hack into a Jeep and upgrade the software in 1.4 million vehicles. In a similar vein, the Nissan Leaf and Tesla S serve as examples of the threat that cvberattack5 poses to in-vehicle entertainment systems.  For example, Chrysler’s Jeep case where two researchers could hack into a Jeep, which led to upgrading software in 1.4 million vehicles. Similarly, Tesla S and Nissan Leaf are also examples of the threat of cyberattacks in-vehicle infotainment systems face.

According to a white paper study, data breaches have increased by 67%, with the US being the number one target for cyberattacks. Various stakeholders are working on cybersecurity systems to make them safer by integrating cybersecurity and threat detection systems with data analytics and AI.

Moreover, as per the document published by National Renewable Energy Laboratory, researchers have demonstrated ways to take control of vehicle functionality through infotainment systems and unsecured telematics devices. Additionally, according to the latest research published by Privacy4Cars, car hackers exploit Bluetooth connectivity and target a car’s infotainment system. Using readily available and inexpensive software and hardware, hackers can completely access stored contacts, call logs, text logs, and sometimes even full-text messages without the vehicle’s owner/user being aware.

Thus, threats related to cybersecurity are expected to pose a challenge for in-vehicle infotainment as well as carmakers across the world.

In-vehicle Infotainment market Ecosystem.

The ecosystem of the in-vehicle infotainment market starts with component manufacturers/technology providers. Major players offering these products and systems include Harman International, Panasonic Corporation, etc. The automotive OEMs are critical players who enter into agreements and tie-ups with component manufacturers and technology providers to install advanced driver assist and supporting systems into their respective vehicle models

In-vehicle Infotainment Market

The front-row infotainment system segment will lead the in-vehicle infotainment market by location.

By location, the front-row infotainment system is anticipated to hold the largest share at a global level in 2023. The growth is mainly attributed to the increasing consumer inclination toward safety, comfort, and entertainment services. Consumers are spending more time in their vehicles while going on long road trips, and rising traffic congestion in urban areas; this leads to increased average commute time of passengers on roads around the world, resulting in more time spent in the vehicle. This has driven the necessity of passenger safety and essential entertainment services such as music, video streaming, navigation features, etc. Further, infotainment systems are offered various connectivity options via smartphones or tablets, voice commands, multimedia capabilities, and interactive touch screens.

Additionally, front-row infotainment systems are offered with large touchscreen displays, user-friendly interfaces, voice recognition capabilities, and advanced driver-assistance systems (ADAS). These features significantly improve the overall user experience, making it more convenient and safer for drivers and passengers. Thus, spending more time in the vehicle, boosting connectivity infrastructure, and lowering service costs would prompt automotive OEMs to offer factory-fitted front-row infotainment systems across all vehicle segments.

Navigation service leads the in-vehicle infotainment system market during the forecast period.

Navigation is the most used service in the in-vehicle infotainment market from 2023 to 2028. Navigation services help to provide real-time traffic information, route guidance, and point-of-interest recommendations, which help to navigate efficiently. Further, mapping technology advancements have improved navigation systems' accuracy and reliability, providing users with precise and up-to-date information. Integrating navigation services with other infotainment features, such as entertainment and connectivity, enhances the overall user experience and is offered by service providers as a bundled service at an affordable price. Additionally, the growing adoption of connected vehicles and IoT technologies allows for the seamless integration of navigation services with online platforms, offering users access to real-time data and services. These factors collectively drive the growth of the navigation service in the in-vehicle infotainment market.

The >10” display screen size is predicted to be the fastest-growing display size.

The market for a>10-inch display screen is expected to grow rapidly during the forecast period. The growth can be attributed to several factors that contribute to an enhanced user experience, such as the ability to integrate advanced functionalities and features, improved visual appeal and design contributions, advancements in technology making larger screens more practical and cost-effective, and the competitive advantage of larger screens. The increasing sales of premium cars and the rising adoption of large central screen displays in mid-priced passenger cars have also significantly driven the demand for >10" display screens. Tier 1 suppliers are actively developing cost-effective touchscreens with larger sizes, enabling original equipment manufacturers (OEMs) to differentiate their products, particularly in the lower mid-priced car segment, where consumers seek more features to influence their purchase decisions. Moreover, larger screen displays enhance safety by providing larger icons, fonts, and touch targets, ensuring better readability and reducing driver distraction. Some examples of mid-priced passenger cars offering >10" display screens include the Volkswagen Golf, Kia Seltos, and LADA Priora. With the growing demand for high-end and mid-variant vehicles to elevate status and aesthetic appeal, the need for larger screen display sizes is expected to rise in the coming years.

Asia Pacific is projected to be the largest regional market.

During the forecast period, Asia Pacific holds the largest share of the in-vehicle infotainment market. It witnessed higher growth in vehicle production than Europe and North America due to the availability of labor at lower wages, reduced production costs, lenient vehicle safety norms, and government initiatives for FDIs in the region. Vehicle production is driven mainly by countries such as China, South Korea, India, and Japan, which contribute ~88-90% of the total production of vehicles, and these countries within the region contributed ~59% of the global vehicle production in 2022. Thus, increasing vehicle production, changing consumer preferences, and growing per capita income of the middle-class population are driving the vehicle demand and encouraging automotive OEMs to increase production capacity and offer infotainment systems in lower-range cars as well.

In-vehicle Infotainment Market Size, and Share

Key Market Players

The in-vehicle Infotainment market is consolidated. Harman International (US), Panasonic Corporation (Japan), Alps Alpine Co Ltd (Japan), Robert Bosch GmbH (Germany), and Continental AG(Germany) are the key companies operating in the in-vehicle infotainment market.

These companies adopted new product launches, partnerships, and joint ventures to gain traction in the in-vehicle infotainment market.

Get online access to the report on the World's First Market Intelligence Cloud

  • Easy to Download Historical Data & Forecast Numbers
  • Company Analysis Dashboard for high growth potential opportunities
  • Research Analyst Access for customization & queries
  • Competitor Analysis with Interactive dashboard
  • Latest News, Updates & Trend analysis
Request Sample

Scope of the Report

Report Metric

Details

Market size available for years

2018–2028

Base year considered

2022

Forecast period

2023–2028

Forecast units

Volume (‘000 Units) and Value (USD Million/Billion)

Segments Covered

By Vehicle Type, Component, Operating System, Application, Location, Connectivity, Form Factor, Display Size, Retrofit, Vehicle Type, Electric Vehicle By Vehicle Type, and region.

Geographies covered

Asia Pacific, North America, Europe, and the Rest of the World [RoW]

Companies covered

Harman International (US), Panasonic Corporation (Japan), Alps Alpine Co Ltd (Japan), Robert Bosch Gmbh (Germany), and Continental AG (Germany)

Along with the given market data, MarketsandMarkets offers customizations in accordance with the company’s specific needs

The study segments the in-vehicle infotainment  market :

By Vehicle Type
  • Passenger Car
  • Light Commercial Vehicle (LCV)
  • Heavy Commercial Vehicle (HCV)
By Component
  • Infotainment Unit
  • Passenger Display
  • Instrument Cluster Display
  • Head-Up Display
By Operating System
  • Android
  • Linux
  • QNX
  • Microsoft
  • Others
By Application
  • Navigation
  • VPA (Virtual Personal Assistant)
  • App Store
  • Music
  • Rear Seat
By Location
  • Front Row
  • Rear Row
By Connectivity
  • 3G/4G
  • 5G
By Form Factor
  • Embedded
  • Tethered
  • Integrated
By Display Size
  • <5”
  • 5-10”
  • >10”
Retrofit, By Vehicle Type
  • Passenger Cars
  • Commercial Vehicles
Electric Vehicle, By Vehicle Type
  • Battery Electric vehicle,
  • Plug-in Hybrid Electric Vehicle
  • Fuel-Cell Electric Vehicle
By Region
  • Asia Pacific
  • North Americ
  • Europe
  • Rest of the World [RoW]

Recent Developments

  • In March 2023, Alps Alpine Co. Ltd. allied with FreeBit (Japan) to develop a Web 3.0 business model. This alliance is expected to boost Alps Alpine Co Ltd.’s automotive infotainment system business by supporting new architectures.
  • In January 2022, Alps Alpine Co Ltd entered a joint venture with Qualcomm Technologies, which is expected to develop a digital cabin that uses High-Performance Reference Architecture (HPRA), Alps Alpine’s original integrated electronic control unit (ECU) powered by the 3rd Generation Snapdragon Cockpit Platforms. This is aimed at enabling advanced infotainment and cockpit capabilities in the vehicle.
  • In January 2023, Garmin recently demonstrated its latest in-cabin solutions for the Automotive OEM at CES 2023. This system features four infotainment touchscreens, an instrument cluster, a cabin monitoring system, wireless headphones, wireless gaming controllers, smartphones, and various entertainment options. It is designed to be unified with a single SoC (system on chip).
  • In November 2022, Pioneer supplied its display audio units and the premium audio systems to be factory-installed in Toyota’s Yaris ATIV sedan. The Pioneer Display Audio offers a nine-inch screen that is Apple CarPlay and Android Auto compatible and the Pioneer Premium Sound System includes six Pioneer-branded speakers. These options were offered in the vehicle's premium luxury, premium, and smart segments.
  • In February 2022, HARMAN International designed the MECWAVE to facilitate the deployment of vehicle-to-everything (V2X) communications through safety-critical applications such as hazard alerts, and increased connectivity experiences such as interactive infotainment and video streaming.

Frequently Asked Questions (FAQ):

To speak to our analyst for a discussion on the above findings, click Speak to Analyst

TABLE OF CONTENTS
 
1 INTRODUCTION (Page No. - 27)
    1.1 STUDY OBJECTIVES 
    1.2 MARKET DEFINITION 
           1.2.1 INCLUSIONS AND EXCLUSIONS
    1.3 MARKET SCOPE 
           FIGURE 1 MARKETS COVERED
           FIGURE 2 REGIONS COVERED
           1.3.1 YEARS CONSIDERED
    1.4 CURRENCY CONSIDERED 
           TABLE 1 CURRENCY EXCHANGE RATES (WRT PER USD)
    1.5 STAKEHOLDERS 
    1.6 SUMMARY OF CHANGES 
 
2 RESEARCH METHODOLOGY (Page No. - 33)
    2.1 RESEARCH DATA 
           FIGURE 3 IN-VEHICLE INFOTAINMENT MARKET: RESEARCH DESIGN
           FIGURE 4 RESEARCH METHODOLOGY MODEL
    2.2 SECONDARY DATA 
           2.2.1 LIST OF KEY SECONDARY SOURCES TO ESTIMATE MARKET NUMBERS OF IN-VEHICLE INFOTAINMENT MARKET
           2.2.2 LIST OF KEY SECONDARY SOURCES TO ESTIMATE BASE MARKET SIZE
           2.2.3 KEY DATA FROM SECONDARY SOURCES
    2.3 PRIMARY DATA 
           FIGURE 5 BREAKDOWN OF PRIMARIES
           2.3.1 SAMPLING TECHNIQUES AND DATA COLLECTION METHODS
    2.4 MARKET SIZE ESTIMATION 
           FIGURE 6 RESEARCH METHODOLOGY: HYPOTHESIS BUILDING
           2.4.1 BOTTOM-UP APPROACH
                    FIGURE 7 MARKET SIZE ESTIMATION METHODOLOGY: BOTTOM-UP APPROACH
           2.4.2 TOP-DOWN APPROACH
                    FIGURE 8 MARKET SIZE ESTIMATION METHODOLOGY: TOP-DOWN APPROACH
    2.5 FACTOR ANALYSIS 
           2.5.1 DEMAND AND SUPPLY SIDE
    2.6 MARKET BREAKDOWN AND DATA TRIANGULATION 
           FIGURE 9 IN-VEHICLE INFOTAINMENT MARKET: DATA TRIANGULATION
    2.7 RESEARCH ASSUMPTIONS 
    2.8 LIMITATIONS 
 
3 EXECUTIVE SUMMARY (Page No. - 46)
    3.1 REPORT SUMMARY 
           FIGURE 10 IN-VEHICLE INFOTAINMENT MARKET SNAPSHOT
           FIGURE 11 IN-VEHICLE INFOTAINMENT MARKET SIZE, BY COMPONENT, 2023 VS. 2028
 
4 PREMIUM INSIGHTS (Page No. - 49)
    4.1 ATTRACTIVE OPPORTUNITIES IN IN-VEHICLE INFOTAINMENT MARKET 
           FIGURE 12 GROWING DEMAND FOR ENTERTAINMENT, SAFETY & SECURITY, AND NAVIGATION SERVICES TO DRIVE IN-VEHICLE INFOTAINMENT MARKET
    4.2 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS 
           FIGURE 13 EMBEDDED FORM TO HOLD LARGEST MARKET SHARE DURING FORECAST PERIOD (USD MILLION)
    4.3 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT 
           FIGURE 14 INFOTAINMENT UNIT TO HOLD LARGEST MARKET SHARE BY 2028
    4.4 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION 
           FIGURE 15 FRONT ROW TO HOLD LARGEST MARKET SHARE DURING FORECAST PERIOD
    4.5 IN-VEHICLE INFOTAINMENT MARKET, BY OS 
           FIGURE 16 ANDROID OPERATING SYSTEM EXPECTED TO HOLD LARGEST MARKET SHARE IN 2028
    4.6 IN-VEHICLE INFOTAINMENT AFTERMARKET, BY APPLICATION 
           FIGURE 17 NAVIGATION SERVICE TO HOLD LARGEST MARKET SHARE IN 2023
    4.7 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE 
           FIGURE 18 PASSENGER CAR TO HOLD LARGEST MARKET SHARE DURING FORECAST PERIOD
    4.8 IN-VEHICLE INFOTAINMENT MARKET, BY CONNECTIVITY 
           FIGURE 19 3G/4G CONNECTIVITY TO HOLD LARGEST MARKET SHARE IN 2023
    4.9 RETROFIT IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE 
           FIGURE 20 RETROFIT MARKET FOR PASSENGER CARS TO HOLD LARGEST MARKET SHARE IN 2023
    4.10 ELECTRIC VEHICLE INFOTAINMENT MARKET, BY TYPE 
           FIGURE 21 BEV TO ACCOUNT FOR LARGEST MARKET SHARE BY 2028
    4.11 IN-VEHICLE INFOTAINMENT MARKET, BY REGION 
                    FIGURE 22 ASIA PACIFIC TO HOLD LARGEST MARKET SHARE IN 2023
 
5 MARKET OVERVIEW (Page No. - 54)
    5.1 INTRODUCTION 
    5.2 MARKET DYNAMICS 
           FIGURE 23 IN-VEHICLE INFOTAINMENT MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES
           5.2.1 DRIVERS
                    5.2.1.1 Growth in entertainment, safety & security, and navigation services
                               FIGURE 24 AUTOMOTIVE ADAS MARKET, 2023–2030 (USD BN)
                    5.2.1.2 Increasing demand for rear-seat entertainment
                    5.2.1.3 Growth of smartphone industry and use of cloud technologies
                               5.2.1.3.1 Growth of smartphone industry
                               FIGURE 25 NUMBER OF SMARTPHONES SOLD TO END USERS GLOBALLY, 2010–2025 (BILLION UNITS)
                               5.2.1.3.2 Use of cloud technologies in vehicular communications
           5.2.2 RESTRAINTS
                    5.2.2.1 Additional cost for annual subscriptions to infotainment systems
                    5.2.2.2 Lack of seamless connectivity
           5.2.3 OPPORTUNITIES
                    5.2.3.1 Government mandates on telematics and other safety-related laws
                    5.2.3.2 Emergence of various technologies, such as 5G and AI
                               5.2.3.2.1 Enhanced user experience using 5G
                               5.2.3.2.2 Use of AI for in-vehicle infotainment system
           5.2.4 CHALLENGES
                    5.2.4.1 Security issues and challenges
    5.3 SUPPLY CHAIN ANALYSIS 
           TABLE 2 IN-VEHICLE INFOTAINMENT MARKET: SUPPLY CHAIN
           TABLE 3 ROLE OF COMPANIES IN IN-VEHICLE INFOTAINMENT MARKET
    5.4 IN-VEHICLE INFOTAINMENT MARKET ECOSYSTEM 
           FIGURE 26 ECOSYSTEM: IN-VEHICLE INFOTAINMENT MARKET, NEURAL SYSTEM
    5.5 TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS 
           FIGURE 27 REVENUE SHIFT FOR IN-VEHICLE INFOTAINMENT MARKET
    5.6 REGULATORY ANALYSIS: IN-VEHICLE INFOTAINMENT MARKET 
           TABLE 4 CURRENT REGULATIONS OF VARIOUS ADAS AND CONNECTED CAR-RELATED FEATURES IN US AND EUROPE
    5.7 AVERAGE SELLING PRICE ANALYSIS 
           5.7.1 AVERAGE PRICE RANGE: IN-VEHICLE INFOTAINMENT SYSTEMS, BY REGION, 2022 VS. 2023 (USD)
           5.7.2 AVERAGE PRICE RANGE: IN-VEHICLE INFOTAINMENT SYSTEMS, BY VEHICLE TYPE, 2022 VS. 2023 (USD)
           5.7.3 AVERAGE PRICE RANGE: IN-VEHICLE INFOTAINMENT SYSTEMS, BY COMPONENT, 2022 VS. 2023 (USD)
           5.7.4 BILL OF MATERIALS
    5.8 TECHNOLOGY ANALYSIS 
           5.8.1 FUTURE OF HEAD-UP DISPLAYS
           5.8.2 3D VISUALIZATION FOR ENHANCED USER EXPERIENCE
           5.8.3 GROWING TREND FOR HEAD-UP DISPLAYS
           5.8.4 INNOVATIONS IN AUDIO SYSTEMS
    5.9 TRADE ANALYSIS 
           5.9.1 COUNTRY-WISE IMPORT DATA
                    5.9.1.1 US
                               TABLE 5 US: IN-VEHICLE INFOTAINMENT MARKET IMPORT SHARE, BY COUNTRY (%)
                    5.9.1.2 Canada
                               TABLE 6 CANADA: IN-VEHICLE INFOTAINMENT IMPORT SHARE, BY COUNTRY (%)
                    5.9.1.3 China
                               TABLE 7 CHINA: IN-VEHICLE INFOTAINMENT IMPORT SHARE, BY COUNTRY (%)
                    5.9.1.4 Japan
                               TABLE 8 JAPAN: IN-VEHICLE INFOTAINMENT IMPORT SHARE, BY COUNTRY (%)
                    5.9.1.5 India
                               TABLE 9 INDIA: IN-VEHICLE INFOTAINMENT IMPORT SHARE, BY COUNTRY (%)
                    5.9.1.6 Germany
                               TABLE 10 GERMANY: IN-VEHICLE INFOTAINMENT IMPORT SHARE, BY COUNTRY (%)
                    5.9.1.7 France
                               TABLE 11 FRANCE: IN-VEHICLE INFOTAINMENT IMPORT SHARE, BY COUNTRY (%)
           5.9.2 COUNTRY-WISE EXPORT DATA
                    5.9.2.1 US
                               TABLE 12 US: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                    5.9.2.2 Canada
                               TABLE 13 CANADA: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                    5.9.2.3 China
                               TABLE 14 CHINA: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                    5.9.2.4 Japan
                               TABLE 15 JAPAN: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                    5.9.2.5 India
                               TABLE 16 INDIA: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                    5.9.2.6 Germany
                               TABLE 17 GERMANY: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                    5.9.2.7 France
                               TABLE 18 FRANCE: IN-VEHICLE INFOTAINMENT EXPORT SHARE, BY COUNTRY (%)
                               TABLE 19 ANNUAL SUBSCRIPTION FOR TELEMATICS SERVICES BY DIFFERENT OEMS
    5.10 PATENT ANALYSIS 
    5.11 USE CASES 
           5.11.1 USE CASE 1: DEVELOPMENT OF MODERN IN-VEHICLE INFOTAINMENT SYSTEM
           5.11.2 USE CASE 2: PLATFORM FOR FUTURISTIC CONNECTED CAR INFOTAINMENT DEMONSTRATION
           5.11.3 USE CASE 3: AUTOMOTIVE HMI INFOTAINMENT SYSTEM
           5.11.4 USE CASE 4: TIER-1 AUTOMOTIVE SOFTWARE PROVIDER CREATES SMARTER IN-CAR INFOTAINMENT SYSTEM
           5.11.5 USE CASE 5: DESIGN AND DEVELOPMENT OF CAR TELEMATICS PLATFORM
    5.12 BUYING CRITERIA 
                    FIGURE 28 KEY BUYING CRITERIA FOR TOP FOUR IN-VEHICLE INFOTAINMENT SYSTEM APPLICATIONS
                    TABLE 20 TOP FIVE KEY BUYING CRITERIA FOR IN-VEHICLE INFOTAINMENT SYSTEM APPLICATIONS
                    TABLE 21 FACTORS INFLUENCING BUYING CRITERIA
 
6 RECOMMENDATIONS BY MARKETSANDMARKETS (Page No. - 98)
    6.1 ASIA PACIFIC TO LEAD MARKET DURING FORECAST PERIOD 
    6.2 KEY FOCUS AREAS: GROWING DEMAND FOR ANDROID OS 
    6.3 CONCLUSION 
 
7 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT (Page No. - 100)
    7.1 INTRODUCTION 
           7.1.1 INDUSTRY INSIGHTS
                    FIGURE 29 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT, 2023 VS 2028
                    TABLE 22 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT, 2018–2022 (‘000 UNITS)
                    TABLE 23 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT, 2023–2028 (‘000 UNITS)
                    TABLE 24 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT, 2018–2022 (USD MILLION)
                    TABLE 25 IN-VEHICLE INFOTAINMENT MARKET, BY COMPONENT, 2023–2028 (USD MILLION)
    7.2 INFOTAINMENT UNIT 
           7.2.1 TECHNOLOGICAL ADVANCEMENTS TO DRIVE MARKET
                    TABLE 26 INFOTAINMENT UNIT MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                    TABLE 27 INFOTAINMENT UNIT MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                    TABLE 28 INFOTAINMENT UNIT MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                    TABLE 29 INFOTAINMENT UNIT MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
    7.3 PASSENGER DISPLAY 
           7.3.1 AVAILABILITY OF PASSENGER DISPLAYS IN HIGH-SEGMENT VEHICLES TO DRIVE MARKET
                    TABLE 30 PASSENGER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                    TABLE 31 PASSENGER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                    TABLE 32 PASSENGER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                    TABLE 33 PASSENGER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
    7.4 INSTRUMENT CLUSTER DISPLAY 
           7.4.1 EASY ACCESSIBILITY FOR DRIVERS TO DRIVE DEMAND
                    TABLE 34 INSTRUMENT CLUSTER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                    TABLE 35 INSTRUMENT CLUSTER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                    TABLE 36 INSTRUMENT CLUSTER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                    TABLE 37 INSTRUMENT CLUSTER DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
    7.5 HEAD-UP DISPLAY 
           7.5.1 INCREASING DEMAND FOR PREMIUM VEHICLES TO DRIVE MARKET
                    TABLE 38 HEAD-UP DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                    TABLE 39 HEAD-UP DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                    TABLE 40 HEAD-UP DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                    TABLE 41 HEAD-UP DISPLAY MARKET: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
8 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION (Page No. - 111)
    8.1 INTRODUCTION 
           8.1.1 INDUSTRY INSIGHTS
                    FIGURE 30 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION, 2023 VS. 2028 (USD MILLION)
                    TABLE 42 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION, 2018–2022 (‘000 UNITS)
                    TABLE 43 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION, 2023–2028 (‘000 UNITS)
                    TABLE 44 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION, 2018–2022 (USD MILLION)
                    TABLE 45 IN-VEHICLE INFOTAINMENT MARKET, BY LOCATION, 2023–2028 (USD MILLION)
    8.2 FRONT ROW INFOTAINMENT SYSTEM 
           8.2.1 INCREASING DEMAND FOR ENTERTAINMENT AND SAFETY & SECURITY FEATURES TO DRIVE MARKET
                    TABLE 46 FRONT ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                    TABLE 47 FRONT ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                    TABLE 48 FRONT ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                    TABLE 49 FRONT ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
    8.3 REAR ROW INFOTAINMENT SYSTEM 
           8.3.1 INCREASING PRODUCTION OF LUXURY VEHICLES AND DEMAND FOR PASSENGER COMFORT TO DRIVE MARKET
                    TABLE 50 REAR ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                    TABLE 51 REAR ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                    TABLE 52 REAR ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                    TABLE 53 REAR ROW: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
9 IN-VEHICLE INFOTAINMENT MARKET, BY CONNECTIVITY (Page No. - 117)
    9.1 INTRODUCTION 
           9.1.1 INDUSTRY INSIGHTS
                    FIGURE 31 IN-VEHICLE INFOTAINMENT MARKET, BY CONNECTIVITY, 2023 VS 2028
                    TABLE 54 IN-VEHICLE INFOTAINMENT MARKET, BY CONNECTIVITY, 2018–2022 (‘OOO UNITS)
                    TABLE 55 IN-VEHICLE INFOTAINMENT MARKET, BY CONNECTIVITY, 2023–2028 (‘OOO UNITS)
    9.2 3G/4G SEGMENT 
           9.2.1 SIGNIFICANT ADOPTION OF 4G CONNECTIVITY TO DRIVE MARKET
                    TABLE 56 COMPANY WISE INFOTAINMENT SYSTEM
                    TABLE 57 3G/4G: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘OOO UNITS)
                    TABLE 58 3G/4G: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘OOO UNITS)
    9.3 5G SEGMENT 
           9.3.1 5G TO SET FUTURISTIC BENCHMARKS
                    TABLE 59 5G: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘OOO UNITS)
                    TABLE 60 5G: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘OOO UNITS)
 
10 IN-VEHICLE INFOTAINMENT MARKET, BY OPERATING SYSTEM (Page No. - 123)
     10.1 INTRODUCTION 
               TABLE 61 AUTOMOTIVE SOFTWARE PLATFORMS
             10.1.1 INDUSTRY INSIGHTS
                       FIGURE 32 IN-VEHICLE INFOTAINMENT MARKET, BY OPERATING SYSTEM, 2023 VS. 2028 (‘000 UNITS)
                       TABLE 62 IN-VEHICLE INFOTAINMENT MARKET, BY OPERATING SYSTEM, 2018–2022 (‘000 UNITS)
                       TABLE 63 IN-VEHICLE INFOTAINMENT MARKET, BY OPERATING SYSTEM, 2023–2028 (‘000 UNITS)
     10.2 LINUX OPERATING SYSTEM 
             10.2.1 OPEN SOURCE, EASY AVAILABILITY, AND COST-SAVING FEATURES TO DRIVE DEMAND
                       TABLE 64 LINUX: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 65 LINUX: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
     10.3 QNX OPERATING SYSTEM 
             10.3.1 INCREASING DEMAND FOR OPEN-SOURCE OS TO LIMIT MARKET GROWTH
                       TABLE 66 QNX: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 67 QNX: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
     10.4 MICROSOFT OPERATING SYSTEM 
             10.4.1 STRATEGIC PARTNERSHIPS WITH MAJOR COMPANIES TO DRIVE MARKET
                       TABLE 68 MICROSOFT: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 69 MICROSOFT: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
     10.5 ANDROID 
             10.5.1 DEMAND FOR OPEN-SOURCE AND USER-FRIENDLY INFOTAINMENT TO DRIVE MARKET
                       TABLE 70 ANDROID: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 71 ANDROID: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
     10.6 OTHER OPERATING SYSTEMS 
             10.6.1 DEMAND FOR ADVANCED USER-FRIENDLY INFOTAINMENT TO DRIVE MARKET
                       TABLE 72 OTHER OPERATING SYSTEMS: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 73 OTHER OPERATING SYSTEMS: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
 
11 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS (Page No. - 132)
     11.1 INTRODUCTION 
             11.1.1 INDUSTRY INSIGHTS
                       FIGURE 33 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS, 2023 VS. 2028 (USD MILLION)
                       TABLE 74 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS, 2018–2022 (‘000 UNITS)
                       TABLE 75 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS, 2023–2028 (‘000 UNITS)
                       TABLE 76 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS, 2018–2022 (USD MILLION)
                       TABLE 77 IN-VEHICLE INFOTAINMENT MARKET, BY FORM FACTORS, 2023–2028 (USD MILLION)
     11.2 EMBEDDED FORM 
             11.2.1 PRICE REDUCTION OF SERVICE PLANS AND TELEMATICS REGULATIONS TO DRIVE MARKET
                       TABLE 78 EMBEDDED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 79 EMBEDDED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 80 EMBEDDED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 81 EMBEDDED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     11.3 TETHERED FORM 
             11.3.1 TETHERED FORM SEGMENT TO GROW AT STEADY PACE
                       TABLE 82 TETHERED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 83 TETHERED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 84 TETHERED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 85 TETHERED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     11.4 INTEGRATED FORM 
             11.4.1 FLEXIBILITY, RELIABILITY, FAMILIARITY, AND INCREASING SMARTPHONE PENETRATION TO DRIVE MARKET
                       TABLE 86 INTEGRATED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 87 INTEGRATED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 88 INTEGRATED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 89 INTEGRATED FORM: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
12 IN-VEHICLE INFOTAINMENT MARKET, BY APPLICATION (Page No. - 140)
     12.1 INTRODUCTION 
             12.1.1 INDUSTRY INSIGHTS
                       FIGURE 34 IN-VEHICLE INFOTAINMENT MARKET, BY APPLICATION, 2023 VS. 2028 (USD MILLION)
                       TABLE 90 IN-VEHICLE INFOTAINMENT MARKET, BY APPLICATION, 2018–2022 (USD MILLION)
                       TABLE 91 IN-VEHICLE INFOTAINMENT MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
     12.2 NAVIGATION APPLICATION 
             12.2.1 REAL-TIME DATA TO GAIN TRACTION IN MARKET
                       TABLE 92 NAVIGATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 93 NAVIGATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     12.3 VIRTUAL PERSONAL ASSISTANT (VPA) APPLICATION 
             12.3.1 ENHANCED CONVENIENCE, SAFETY, AND CONNECTIVITY TO DRIVE DEMAND
                       TABLE 94 VIRTUAL PERSONAL ASSISTANT APPLICATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 95 VIRTUAL PERSONAL ASSISTANT APPLICATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     12.4 APP STORE APPLICATION 
             12.4.1 INSTALLATION OF DIGITAL PLATFORM TO ENHANCE IN-VEHICLE EXPERIENCE
                       TABLE 96 APP STORE APPLICATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 97 APP STORE APPLICATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     12.5 MUSIC APPLICATION 
             12.5.1 IN-VEHICLE MUSIC APPLICATIONS AND RADIO TUNING TO ENHANCE MUSIC-LISTENING EXPERIENCE
                       TABLE 98 MUSIC APPLICATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 99 MUSIC APPLICATION: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     12.6 REAR SEAT APPLICATION 
             12.6.1 INCREASING DEMAND FOR REAR SEAT INFOTAINMENT TO DRIVE MARKET
                       TABLE 100 REAR SEAT INFOTAINMENT: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 101 REAR SEAT INFOTAINMENT: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
13 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE (Page No. - 148)
     13.1 INTRODUCTION 
             13.1.1 INDUSTRY INSIGHTS
                       FIGURE 35 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023 VS. 2028 (USD MILLION)
                       TABLE 102 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (‘000 UNITS)
                       TABLE 103 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (‘000 UNITS)
                       TABLE 104 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                       TABLE 105 IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
     13.2 PASSENGER CAR 
             13.2.1 DEMAND FOR INCREASED CONVENIENCE AND SAFETY FEATURES TO DRIVE MARKET
                       TABLE 106 PC: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 107 PC: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 108 PC: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 109 PC: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     13.3 LIGHT COMMERCIAL VEHICLE 
             13.3.1 INCREASING FOCUS ON ENFORCING MANDATES TO DRIVE MARKET
                       TABLE 110 LCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 111 LCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 112 LCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 113 LCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     13.4 HEAVY COMMERCIAL VEHICLE 
             13.4.1 DEMAND FOR INCREASED CABIN COMFORT AND SAFETY TO DRIVE MARKET
                       TABLE 114 HCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 115 HCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 116 HCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 117 HCV: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
14 ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY VEHICLE TYPE (Page No. - 156)
     14.1 INTRODUCTION 
             14.1.1 INDUSTRY INSIGHTS
                       FIGURE 36 ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY EV TYPE, 2023 VS. 2028 (USD MILLION)
                       TABLE 118 ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY EV TYPE, 2018–2022 (‘000 UNITS)
                       TABLE 119 ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY EV TYPE, 2023–2028 (‘000 UNITS)
                       TABLE 120 ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY EV TYPE, 2018–2022 (USD MILLION)
                       TABLE 121 ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY EV TYPE, 2023–2028 (USD MILLION)
     14.2 BEV 
             14.2.1 TECHNOLOGICAL ADVANCEMENTS TO DRIVE MARKET
                       TABLE 122 BEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 123 BEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 124 BEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 125 BEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     14.3 PHEV 
             14.3.1 GROWTH OF PREMIUM SUVS TO INCREASE DEMAND
                       TABLE 126 PHEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 127 PHEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 128 PHEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 129 PHEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     14.4 FCEV 
             14.4.1 INCREASING DEMAND FOR ALTERNATIVE FUEL VEHICLES TO OFFER GROWTH OPPORTUNITIES
                       TABLE 130 FCEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 131 FCEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 132 FCEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 133 FCEV: ELECTRIC-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
15 IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY VEHICLE TYPE (Page No. - 164)
     15.1 INTRODUCTION 
             15.1.1 INDUSTRY INSIGHTS
                       FIGURE 37 IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY VEHICLE TYPE, 2023 VS. 2028 (USD MILLION)
                       TABLE 134 IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY VEHICLE TYPE, 2018–2022 (‘000 UNITS)
                       TABLE 135 IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY VEHICLE TYPE, 2023–2028 (‘000 UNITS)
                       TABLE 136 IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY VEHICLE TYPE, 2018–2022 (USD MILLION)
                       TABLE 137 IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY VEHICLE TYPE, 2023–2028 (USD MILLION)
     15.2 PASSENGER CARS SEGMENT 
             15.2.1 INCREASING OE-FITTED SYSTEM OFFERINGS TO DRIVE MARKET AT MODERATE RATE
                       TABLE 138 PASSENGER CARS: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 139 PASSENGER CARS: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 140 PASSENGER CARS: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 141 PASSENGER CARS: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2023–2028 (USD MILLION)
     15.3 COMMERCIAL VEHICLES SEGMENT 
             15.3.1 INCREASING DEMAND FOR SAFETY FEATURES IN COMMERCIAL VEHICLES TO DRIVE MARKET
                       TABLE 142 COMMERCIAL VEHICLES: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 143 COMMERCIAL VEHICLES: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 144 COMMERCIAL VEHICLES: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 145 COMMERCIAL VEHICLES: IN-VEHICLE INFOTAINMENT RETROFIT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
16 IN-VEHICLE INFOTAINMENT MARKET, BY DISPLAY SIZE (Page No. - 171)
     16.1 INTRODUCTION 
             16.1.1 INDUSTRY INSIGHTS
                       FIGURE 38 IN-VEHICLE INFOTAINMENT MARKET, BY DISPLAY SIZE, 2023 VS. 2028 (USD MILLION)
                       TABLE 146 IN-VEHICLE INFOTAINMENT MARKET, BY DISPLAY SIZE, 2018–2022 (‘000 UNITS)
                       TABLE 147 IN-VEHICLE INFOTAINMENT MARKET, BY DISPLAY SIZE, 2023–2028 (‘000 UNITS)
                       TABLE 148 IN-VEHICLE INFOTAINMENT MARKET, BY DISPLAY SIZE, 2018–2022 (USD MILLION)
                       TABLE 149 IN-VEHICLE INFOTAINMENT MARKET, BY DISPLAY SIZE, 2023–2028 (USD MILLION)
     16.2 <5” DISPLAY SIZE 
             16.2.1 SPACE AND COST MANAGEMENT IN VEHICLES TO DRIVE DEMAND
                       TABLE 150 <5” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 151 <5” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 152 <5” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 153 <5” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     16.3 5”–10” DISPLAY SIZE 
             16.3.1 INTEGRATION OF ADDITIONAL FEATURES TO INCREASE DEMAND
                       TABLE 154 5”–10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 155 5”–10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 156 5”–10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 157 5”–10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     16.4 >10” DISPLAY SIZE 
             16.4.1 INCREASED USE IN LUXURY CAR SEGMENT TO DRIVE MARKET
                       TABLE 158 >10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (‘000 UNITS)
                       TABLE 159 >10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (‘000 UNITS)
                       TABLE 160 >10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
                       TABLE 161 >10” DISPLAY SIZE: IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
 
17 IN-VEHICLE INFOTAINMENT MARKET, BY REGION (Page No. - 180)
     17.1 INTRODUCTION 
               FIGURE 39 IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023 VS. 2028 (USD MILLION)
               TABLE 162 IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (000’ UNITS)
               TABLE 163 IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (000’ UNITS)
               TABLE 164 IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2018–2022 (USD MILLION)
               TABLE 165 IN-VEHICLE INFOTAINMENT MARKET, BY REGION, 2023–2028 (USD MILLION)
     17.2 ASIA PACIFIC 
             17.2.1 RECESSION IMPACT
                       FIGURE 40 ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET SNAPSHOT
                       TABLE 166 ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (000’ UNITS)
                       TABLE 167 ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (000’ UNITS)
                       TABLE 168 ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (USD MILLION)
                       TABLE 169 ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
             17.2.2 CHINA
                       17.2.2.1 5G connectivity to drive market
                                   TABLE 170 CHINA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 171 CHINA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 172 CHINA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 173 CHINA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.2.3 INDIA
                       17.2.3.1 Demand for navigation systems to drive market
                                   TABLE 174 INDIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 175 INDIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 176 INDIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 177 INDIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.2.4 JAPAN
                       17.2.4.1 Need for real-time traffic information to boost market
                                   TABLE 178 JAPAN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 179 JAPAN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 180 JAPAN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 181 JAPAN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.2.5 SOUTH KOREA
                       17.2.5.1 Launch of 5G connectivity to drive market
                                   TABLE 182 SOUTH KOREA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 183 SOUTH KOREA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 184 SOUTH KOREA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 185 SOUTH KOREA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.2.6 REST OF ASIA PACIFIC
                       17.2.6.1 Emerging economies to gear up for safety and smart infrastructure
                                   TABLE 186 REST OF ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 187 REST OF ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 188 REST OF ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 189 REST OF ASIA PACIFIC: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
     17.3 EUROPE 
             17.3.1 RECESSION IMPACT
                       FIGURE 41 EUROPE: IN-VEHICLE INFOTAINMENT MARKET SNAPSHOT
                       TABLE 190 EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (000’ UNITS)
                       TABLE 191 EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (000’ UNITS)
                       TABLE 192 EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (USD MILLION)
                       TABLE 193 EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
             17.3.2 UK
                       17.3.2.1 Advanced solutions and premium manufacturers to drive market
                                   TABLE 194 UK: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 195 UK: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 196 UK: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 197 UK: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.3.3 GERMANY
                       17.3.3.1 Preference for premium passenger car brands and upcoming mandates to drive market
                                   TABLE 198 GERMANY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 199 GERMANY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 200 GERMANY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 201 GERMANY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.3.4 FRANCE
                       17.3.4.1 Heavy investments in security technologies to drive market
                                   TABLE 202 FRANCE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 203 FRANCE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 204 FRANCE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 205 FRANCE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.3.5 SPAIN
                       17.3.5.1 EU mandates to drive market
                                   TABLE 206 SPAIN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 207 SPAIN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 208 SPAIN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 209 SPAIN: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.3.6 ITALY
                       17.3.6.1 Comprehensive intelligent traffic system infrastructure to drive market
                                   TABLE 210 ITALY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 211 ITALY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 212 ITALY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 213 ITALY: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.3.7 RUSSIA
                       17.3.7.1 Embedded form to drive market
                                   TABLE 214 RUSSIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 215 RUSSIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (‘000 UNITS)
                                   TABLE 216 RUSSIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 217 RUSSIA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.3.8 REST OF EUROPE
                       17.3.8.1 Focus on advanced technologies to drive market
                                   TABLE 218 REST OF EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 219 REST OF EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 220 REST OF EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 221 REST OF EUROPE: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
     17.4 NORTH AMERICA 
             17.4.1 RECESSION IMPACT
                       FIGURE 42 NORTH AMERICA: IN-VEHICLE INFOTAINMENT MARKET, 2023 VS 2028 (USD MILLION)
                       TABLE 222 NORTH AMERICA: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (000’ UNITS)
                       TABLE 223 NORTH AMERICA: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (000’ UNITS)
                       TABLE 224 NORTH AMERICA: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (USD MILLION)
                       TABLE 225 NORTH AMERICA: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
             17.4.2 US
                       17.4.2.1 High penetration of internet to drive market
                                   TABLE 226 US: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 227 US: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 228 US: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 229 US: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.4.3 CANADA
                       17.4.3.1 Development of transformative automobile technologies to drive market
                                   TABLE 230 CANADA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (‘000 UNITS)
                                   TABLE 231 CANADA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 232 CANADA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 233 CANADA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.4.4 MEXICO
                       17.4.4.1 Asset tracking and real-time traffic data information to drive market
                                   TABLE 234 MEXICO: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 235 MEXICO: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 236 MEXICO: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 237 MEXICO: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
     17.5 REST OF WORLD (ROW) 
             17.5.1 RECESSION IMPACT
                       FIGURE 43 ROW: IN-VEHICLE INFOTAINMENT MARKET, 2023 VS. 2028 (USD MILLION)
                       TABLE 238 ROW: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (000’ UNITS)
                       TABLE 239 ROW: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (000’ UNITS)
                       TABLE 240 ROW: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2018–2022 (USD MILLION)
                       TABLE 241 ROW: IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
             17.5.2 BRAZIL
                       17.5.2.1 Demand for vehicle tracking and safety features to drive market
                                   TABLE 242 BRAZIL: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (‘000 UNITS)
                                   TABLE 243 BRAZIL: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 244 BRAZIL: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 245 BRAZIL: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.5.3 SOUTH AFRICA
                       17.5.3.1 Automotive industry developments to drive market
                                   TABLE 246 SOUTH AFRICA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (‘000 UNITS)
                                   TABLE 247 SOUTH AFRICA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (000’ UNITS)
                                   TABLE 248 SOUTH AFRICA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 249 SOUTH AFRICA: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
             17.5.4 REST OF ROW
                       17.5.4.1 Growing demand for connected services to drive market
                                   TABLE 250 REST OF ROW: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (000’ UNITS)
                                   TABLE 251 REST OF ROW: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (‘000 UNITS)
                                   TABLE 252 REST OF ROW: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2018–2022 (USD MILLION)
                                   TABLE 253 REST OF ROW: IN-VEHICLE INFOTAINMENT MARKET, BY ICE VEHICLE TYPE, 2023–2028 (USD MILLION)
 
18 COMPETITIVE LANDSCAPE (Page No. - 221)
     18.1 OVERVIEW 
     18.2 IN-VEHICLE INFOTAINMENT MARKET SHARE ANALYSIS, 2022 
               FIGURE 44 IN-VEHICLE INFOTAINMENT MARKET SHARE ANALYSIS, 2022
               TABLE 254 IN-VEHICLE INFOTAINMENT MARKET: DEGREE OF COMPETITION
     18.3 REVENUE ANALYSIS, 2020–2022 
               FIGURE 45 REVENUE ANALYSIS OF TOP PLAYERS IN IN-VEHICLE INFOTAINMENT MARKET, 2020–2022
     18.4 COMPANY EVALUATION MATRIX: IN-VEHICLE INFOTAINMENT SUPPLIERS 
             18.4.1 STARS
             18.4.2 EMERGING LEADERS
             18.4.3 PERVASIVE PLAYERS
             18.4.4 PARTICIPANTS
                       FIGURE 46 COMPETITIVE EVALUATION MATRIX: IN-VEHICLE INFOTAINMENT SUPPLIERS, 2022
                       TABLE 255 IN-VEHICLE INFOTAINMENT MARKET: COMPANY FOOTPRINT, 2022
                       TABLE 256 IN-VEHICLE INFOTAINMENT MARKET: COMPANY LOCATION FOOTPRINT, 2022
                       TABLE 257 IN-VEHICLE INFOTAINMENT MARKET: COMPANY REGION FOOTPRINT, 2022
                       FIGURE 47 KEY DEVELOPMENTS BY LEADING PLAYERS
     18.5 STRATEGIES ADOPTED BY KEY PLAYERS, 2020–2023 
               TABLE 258 PRODUCT DEVELOPMENTS AND PARTNERSHIPS AS KEY GROWTH STRATEGIES, 2020–2023
     18.6 COMPANY EVALUATION MATRIX: AUTOMOTIVE SMART DISPLAY MANUFACTURERS 
             18.6.1 STARS
             18.6.2 EMERGING LEADERS
             18.6.3 PERVASIVE PLAYERS
             18.6.4 PARTICIPANTS
                       FIGURE 48 COMPETITIVE EVALUATION MATRIX, AUTOMOTIVE SMART DISPLAY MANUFACTURERS, 2022
     18.7 COMPETITIVE SCENARIO 
             18.7.1 PRODUCT LAUNCHES
                       TABLE 259 IN-VEHICLE INFOTAINMENT MARKET: PRODUCT LAUNCHES, 2020–2023
             18.7.2 DEALS
                       TABLE 260 IN-VEHICLE INFOTAINMENT MARKET: DEALS, 2020–2023
 
19 COMPANY PROFILES (Page No. - 243)
     19.1 INTRODUCTION 
(Business overview, Products offered, Recent developments & MnM View)*
     19.2 KEY PLAYERS 
             19.2.1 ALPS ALPINE CO., LTD.
                       TABLE 261 ALPS ALPINE CO., LTD.: COMPANY OVERVIEW
                       FIGURE 49 ALPS ALPINE CO., LTD.: COMPANY SNAPSHOT
                       TABLE 262 ALPS ALPINE CO., LTD.: PRODUCTS OFFERED
                       TABLE 263 ALPS ALPINE CO., LTD.: PRODUCT LAUNCHES
                       TABLE 264 ALPS ALPINE CO., LTD.: DEALS
                       TABLE 265 ALPS ALPINE CO., LTD.: OTHER DEVELOPMENTS
             19.2.2 GARMIN LTD
                       TABLE 266 GARMIN LTD: COMPANY OVERVIEW
                       FIGURE 50 GARMIN LTD: COMPANY SNAPSHOT
                       TABLE 267 GARMIN LTD: PRODUCTS OFFERED
                       TABLE 268 GARMIN LTD: PRODUCT LAUNCHES
                       TABLE 269 GARMIN LTD: DEALS
             19.2.3 PIONEER CORPORATION
                       TABLE 270 PIONEER CORPORATION: COMPANY OVERVIEW
                       TABLE 271 PIONEER CORPORATION: PRODUCTS OFFERED
                       TABLE 272 PIONEER CORPORATION: PRODUCT LAUNCHES
                       TABLE 273 PIONEER CORPORATION: DEALS
             19.2.4 HARMAN INTERNATIONAL
                       TABLE 274 HARMAN INTERNATIONAL: COMPANY OVERVIEW
                       FIGURE 51 HARMAN INTERNATIONAL: COMPANY SNAPSHOT
                       TABLE 275 HARMAN INTERNATIONAL: PRODUCTS OFFERED
                       TABLE 276 HARMAN INTERNATIONAL: PRODUCT LAUNCHES
                       TABLE 277 HARMAN INTERNATIONAL: DEALS
             19.2.5 PANASONIC CORPORATION
                       TABLE 278 PANASONIC CORPORATION: COMPANY OVERVIEW
                       FIGURE 52 PANASONIC CORPORATION: COMPANY SNAPSHOT
                       TABLE 279 PANASONIC CORPORATION: PRODUCTS OFFERED
                       TABLE 280 PANASONIC CORPORATION: PRODUCT LAUNCHES
                       TABLE 281 PANASONIC CORPORATION: DEALS
             19.2.6 ROBERT BOSCH GMBH
                       TABLE 282 ROBERT BOSCH GMBH: COMPANY OVERVIEW
                       FIGURE 53 ROBERT BOSCH GMBH: COMPANY SNAPSHOT
                       TABLE 283 ROBERT BOSCH GMBH: PRODUCTS OFFERED
                       TABLE 284 ROBERT BOSCH GMBH: PRODUCT LAUNCHES
                       TABLE 285 ROBERT BOSCH GMBH: OTHER DEVELOPMENT
             19.2.7 MITSUBISHI ELECTRIC CORPORATION
                       TABLE 286 MITSUBISHI ELECTRIC CORPORATION: COMPANY OVERVIEW
                       FIGURE 54 MITSUBISHI ELECTRIC CORPORATION: COMPANY SNAPSHOT
                       TABLE 287 MITSUBISHI ELECTRIC CORPORATION: PRODUCTS OFFERED
                       TABLE 288 MITSUBISHI ELECTRIC CORPORATION: PRODUCT LAUNCHES
                       TABLE 289 MITSUBISHI ELECTRIC CORPORATION: DEALS
                       TABLE 290 MITSUBISHI ELECTRIC CORPORATION: OTHER DEVELOPMENTS
             19.2.8 TOMTOM INTERNATIONAL NV
                       TABLE 291 TOMTOM INTERNATIONAL NV: COMPANY OVERVIEW
                       FIGURE 55 TOMTOM INTERNATIONAL NV: COMPANY SNAPSHOT
                       TABLE 292 TOMTOM INTERNATIONAL NV: PRODUCTS OFFERED
                       TABLE 293 TOMTOM INTERNATIONAL NV: PRODUCT LAUNCHES
                       TABLE 294 TOMTOM INTERNATIONAL NV: DEALS
             19.2.9 CONTINENTAL AG
                       TABLE 295 CONTINENTAL AG: COMPANY OVERVIEW
                       FIGURE 56 CONTINENTAL AG: COMPANY SNAPSHOT
                       TABLE 296 CONTINENTAL AG: PRODUCTS OFFERED
                       TABLE 297 CONTINENTAL AG: PRODUCT LAUNCHES
                       TABLE 298 CONTINENTAL AG: DEALS
                       TABLE 299 CONTINENTAL AG: OTHER DEVELOPMENTS
             19.2.10 VISTEON CORPORATION
                       TABLE 300 VISTEON CORPORATION: COMPANY OVERVIEW
                       FIGURE 57 VISTEON CORPORATION: COMPANY SNAPSHOT
                       TABLE 301 VISTEON CORPORATION: PRODUCTS OFFERED
                       TABLE 302 VISTEON CORPORATION: PRODUCT LAUNCHES
                       TABLE 303 VISTEON CORPORATION: DEALS
                       TABLE 304 VISTEON CORPORATION: OTHER DEVELOPMENT
*Details on Business overview, Products offered, Recent developments & MnM View might not be captured in case of unlisted companies.
     19.3 OTHER PLAYERS 
             19.3.1 DESAY SV AUTOMOTIVE
                       TABLE 305 DESAY SV AUTOMOTIVE: COMPANY OVERVIEW
             19.3.2 DENSO CORPORATION
                       TABLE 306 DENSO CORPORATION: COMPANY OVERVIEW
             19.3.3 JVCKENWOOD CORPORATION
                       TABLE 307 JVCKENWOOD CORPORATION: COMPANY OVERVIEW
             19.3.4 FUJITSU LIMITED
                       TABLE 308 FUJITSU LIMITED: COMPANY OVERVIEW
             19.3.5 FORYOU CORPORATION
                       TABLE 309 FORYOU CORPORATION: COMPANY OVERVIEW
             19.3.6 HYUNDAI MOBIS
                       TABLE 310 HYUNDAI MOBIS: COMPANY OVERVIEW
             19.3.7 FORD MOTOR COMPANY
                       TABLE 311 FORD MOTOR COMPANY: COMPANY OVERVIEW
             19.3.8 APTIV PLC
                       TABLE 312 APTIV PLC: COMPANY OVERVIEW
             19.3.9 MAGNETI MARELLI S.P.A
                       TABLE 313 MAGNETI MARELLI S.P.A: COMPANY OVERVIEW
             19.3.10 GENERAL MOTORS
                       TABLE 314 GENERAL MOTORS: COMPANY OVERVIEW
             19.3.11 AUDI AG
                       TABLE 315 AUDI AG: COMPANY OVERVIEW
             19.3.12 BMW AG
                       TABLE 316 BMW AG: COMPANY OVERVIEW
             19.3.13 AISIN CORPORATION (FORMERLY AISIN SEIKI CO., LTD.)
                       TABLE 317 AISIN CORPORATION (FORMERLY AISIN SEIKI CO., LTD.): COMPANY OVERVIEW
             19.3.14 ALLEGRO MICROSYSTEMS INC.
                       TABLE 318 ALLEGRO MICROSYSTEMS INC: COMPANY OVERVIEW
             19.3.15 FAURECIA
                       TABLE 319 FAURECIA: COMPANY OVERVIEW
 
20 APPENDIX (Page No. - 303)
     20.1 INSIGHTS FROM INDUSTRY EXPERTS 
     20.2 DISCUSSION GUIDE 
     20.3 CUSTOMIZATION OPTIONS 
             20.3.1 IN-VEHICLE INFOTAINMENT MARKET, BY COUNTRY AND COMPONENT
                       20.3.1.1 Asia Pacific
                                   20.3.1.1.1 China
                                   20.3.1.1.2 India
                                   20.3.1.1.3 Japan
                                   20.3.1.1.4 South Korea
                       20.3.1.2 Europe
                                   20.3.1.2.1 Germany
                                   20.3.1.2.2 France
                                   20.3.1.2.3 Italy
                                   20.3.1.2.4 UK
                                   20.3.1.2.5 Spain
                                   20.3.1.2.6 Russia
                       20.3.1.3 North America
                                   20.3.1.3.1 US
                                   20.3.1.3.2 Canada
                                   20.3.1.3.3 Mexico
                       20.3.1.4 RoW
                                   20.3.1.4.1 Brazil
                                   20.3.1.4.2 South Africa
             20.3.2 ELECTRIC VEHICLE INFOTAINMENT MARKET, BY COMPONENT
                       20.3.2.1 Infotainment Unit
                       20.3.2.2 Passenger Display
     20.4 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 
     20.5 RELATED REPORTS 
     20.6 AUTHOR DETAILS 

The study involves four main activities to estimate the current size of the in-vehicle infotainment market.

  • Exhaustive secondary research was done to collect information on the market, such as vehicle type, component, operating system, application, location, connectivity, form factor, display size, retrofit, vehicle type, electric vehicle by vehicle type, and region.
  • The next step was to validate these findings, assumptions, and market analysis with industry experts across value chains through primary research.
  • Bottom-up and top-down approaches were employed to estimate the complete market size for different segments considered in this study.
  • Thereafter, market breakdown and data triangulation processes were used to estimate the market size of segments and subsegments.

Secondary Research

The secondary sources referred to the in-vehicle infotainment system market as directly dependent on vehicle production. Vehicle production volume is derived through secondary sources such as automotive industry organizations (Organisation Internationale des Constructeurs d'Automobiles (OICA), publications from government sources [such as country-level automotive associations and organizations, Organisation for Economic Co-operation and Development (OECD), World Bank, CDC, and Eurostat]; corporate filings (such as annual reports, investor presentations, and financial statements); and trade, paid repository. Historical production data has been collected and analyzed, and the industry trend is considered to arrive at the forecast, which is further validated by primary research.

Primary Research

In the primary research process, various primary sources from both supply and demand sides were interviewed to obtain qualitative and quantitative information on the market. The primary sources from the supply side included various industry experts, such as CXOs, Vice Presidents, Directors from business development, marketing, product development/innovation teams, and related key executives from various key companies. Various system integrators, industry associations, independent consultants/industry veterans, and key opinion leaders were also interviewed.

Primary interviews have been conducted to gather insights such as vehicle production forecast, in-vehicle infotainment system market forecast, future technology trends, and upcoming technologies in the in-vehicle infotainment system market. Data triangulation of all these points was done with the information gathered from secondary research as well as model mapping. Stakeholders from the demand and supply sides have been interviewed to understand their views on the aforementioned points.

Primary interviews have been conducted with market experts from both the demand- (OEMs) and supply-side (in-vehicle infotainment system solution and service providers) players across four major regions, namely, North America, Europe, Asia Pacific, and the Rest of the World. Approximately 20% and 80% of primary interviews have been conducted from the demand and supply sides, respectively. Primary data has been collected through questionnaires, emails, and telephonic interviews. In the canvassing of primaries, we have strived to cover various departments within organizations, such as sales and operations, to provide a holistic viewpoint in our report.

After interacting with industry experts, we have also conducted brief sessions with highly experienced independent consultants to reinforce the findings from our primaries. This, along with the in-house subject matter experts’ opinions, has led us to the findings as described in the remainder of this report.

In-vehicle Infotainment Market Size, and Share

To know about the assumptions considered for the study, download the pdf brochure

Market Size Estimation

A detailed market estimation approach was followed to estimate and validate the value of the in-vehicle infotainment system market and other dependent submarkets, as mentioned below.

  • Key players in the in-vehicle infotainment system market were identified through secondary research, and their global market ranking was determined through primary and secondary research.
  • The research methodology included a study of annual and quarterly financial reports and regulatory filings of major market players (public), as well as interviews with industry experts for detailed market insights.
  • All vehicle level penetration rates, percentage shares, splits, and breakdowns for the in-vehicle infotainment system market were determined using secondary sources and verified through primary sources.
  • All key macro indicators affecting the revenue growth of the market segments and subsegments were accounted for, viewed in extensive detail, verified through primary research, and analyzed to obtain validated and verified quantitative and qualitative data.
  • The gathered market data was consolidated, enhanced with detailed inputs, analyzed, and presented in this report.

Bottom-Up Approach: In-Vehicle Infotainment Market, By Component, Vehicle Type & Country (Ice Vehicles)

In-vehicle Infotainment Market Size, and Share

To know about the assumptions considered for the study, Request for Free Sample Report

The bottom-up approach has been used to estimate and validate the size of the global market. The market size for components, by volume, of the in-vehicle infotainment system market has been derived by multiplying the penetration rate of each component considered under in-vehicle infotainment systems for PC, LCV, and HCV production numbers. Country-level, model-wise mapping has been carried out to identify vehicle models with infotainment systems and related components and further validated by industry experts. The installation rate of in-vehicle infotainment components has been implemented on vehicle production, by vehicle type, for a particular country. This method will yield the volume of infotainment components at the country level. The next step involves multiplying the volume of components by vehicle type and their respective average OE pricing to generate the country-level market by vehicle type and component. The summation of volume and value of the country-level market provides a regional market and then global infotainment system market, by component in terms of volume and value. The findings are then verified with various industry participants. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data. This data is consolidated and added with detailed inputs and analysis from MarketsandMarkets and presented in this report.

Top-Down Approach: In-Vehicle Infotainment System Market, By Connectivity And Operating System

In-vehicle Infotainment Market Size, and Share

The top-down approach has been used to calculate the market for in-vehicle infotainment systems by operating system and connectivity. The global market for infotainment systems has been broken down by region based on the penetration of the particular operating system, and connectivity, in the particular region. These findings are further discussed with primary respondents to validate the data, assumptions, penetrations, and future factors affecting the market.

Market Definition

The in-vehicle Infotainment system aggregates all the infotainment functions of the vehicle, including tuner reception, media connectivity, audio playback, navigation, and HMI. It offers solutions such as audio/video entertainment and information content, including radio, media player, TV and video, telephony, navigation, speech control, apps, and connectivity features, which bring digital life right on the road.

Key Stakeholders

  • In-vehicle Infotainment system manufacturers
  • Parts and component suppliers
  • Automotive OEMs
  • R&D Department
  • Automotive Association and Regulatory bodies
  • Infotainment service providers
  • Fleet owners
  • Telecom companies

Report Objectives

  • To define, describe, and forecast the in-vehicle infotainment market in terms of value (USD million) and volume (thousand units), which includes the following segments:
    • By Vehicle Type {Passenger Car, Light Commercial Vehicle (LCV), and Heavy Commercial Vehicle (HCV)}
    • By Component (Infotainment Unit, Passenger Display, Instrument Cluster Display, and Head-Up Display)
    • By Operating System (Android, Linux, QNX, Microsoft, and Others)
    • By Application (Navigation, VPA, App Store, Music and Rear Seat)
    • By Location (Front Row and Rear Row)
    • By Connectivity (3G/4G and 5G)
    • By Form (Embedded, Tethered, and Integrated)
    • By Display Size (<5”, 5-10”, >10”)
    • Retrofit, By Vehicle Type (Passenger Cars and Commercial Vehicles)
    • Electric Vehicle, By Vehicle Type (Battery Electric vehicle, Plug-in Hybrid Electric Vehicle, and Fuel-Cell Electric Vehicle)
    • By Region (Asia Pacific, Europe, North America, and RoW)
  • To understand the dynamics (drivers, restraints, opportunities, and challenges) of the in-vehicle infotainment market
  • To analyze the market ranking/share of key players operating in the market
  • To understand the dynamics of market competitors in terms of hardware and software providers and distinguish them into visionary leaders, innovators, emerging companies, and dynamic differentiators according to their product portfolio and business strategy
  • To analyze recent developments, collaborations, joint ventures, mergers & acquisitions, new product launches, and other activities carried out by key industry participants in the market
  • To determine the average selling price (ASP) of in-vehicle infotainment and analyze revenue-missed scenarios
  • To determine pessimistic scenarios, most likely scenarios, and optimistic scenarios related to the market
  • To give a brief understanding of the in-vehicle infotainment market in the recommendations chapter

Available Customizations

Along with the given market data, MarketsandMarkets offers customizations in accordance with a company’s specific needs

In-vehicle Infotainment System Market, By Country And Components

  • Asia Pacific
    • China
    • India
    • Japan
    • South Korea
  • Europe
    • Germany
    • France
    • Italy
    • UK
    • Spain
    • Russia
  • North America
    • US
    • Canada
    • Mexico
  • RoW
    • Brazil
    • South Africa

Electric Vehicle Infotainment Market, By Components

  • Infotainment system
  • Passenger Display
Custom Market Research Services

We will customize the research for you, in case the report listed above does not meet with your exact requirements. Our custom research will comprehensively cover the business information you require to help you arrive at strategic and profitable business decisions.

Request Customization

Instant Answers with GPT - Ask Now!

Ask real questions. Get complete answers !
Report Code
AT 5491
Published ON
Jul, 2023
Choose License Type
BUY NOW
  • SHARE
X
Request Customization
Speak to Analyst
Speak to Analyst
OR FACE-TO-FACE MEETING
PERSONALIZE THIS RESEARCH
  • Triangulate with your Own Data
  • Get Data as per your Format and Definition
  • Gain a Deeper Dive on a Specific Application, Geography, Customer or Competitor
  • Any level of Personalization
REQUEST A FREE CUSTOMIZATION
LET US HELP YOU!
  • What are the Known and Unknown Adjacencies Impacting the In-vehicle Infotainment Market
  • What will your New Revenue Sources be?
  • Who will be your Top Customer; what will make them switch?
  • Defend your Market Share or Win Competitors
  • Get a Scorecard for Target Partners
CUSTOMIZED WORKSHOP REQUEST
+1-888-600-6441
  • Call Us
  • +1-888-600-6441 (Corporate office hours)
  • +1-888-600-6441 (US/Can toll free)
  • +44-800-368-9399 (UK office hours)
CONNECT WITH US
ABOUT TRUST ONLINE
©2024 MarketsandMarkets Research Private Ltd. All rights reserved
DMCA.com Protection Status Website Feedback