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In-Car Entertainment (Infotainment) [ICE] System Market - Global Forecast & Analysis by OEM & Aftermarket (2011 – 2016)

By: marketsandmarkets.com
Publishing Date: March 2012
Report Code: SE 1738

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In-Car Entertainment (Infotainment) [ICE] System Market - Global Forecast & Analysis by OEM & Aftermarket (2011 – 2016) by OEM & Aftermarket, by Products (Audio, Display, GPS, Software Platform, Service, Accessories), by Applications (Entertainment, Location Based Services, Communication)

Conventional car entertainment was redefined by Entertainment (ICE) & Information system by having offered digital and internet radio. These radios offered unlimited music to customer from the external world. Before Entertainment & Information system entered the market, navigation system like Global Positioning System (GPS) was available to customer as an independent product. By integrating navigation system in ICE solution, the system, as a whole, has become all the more valuable. In-Car Entertainment & Information initially being an integral part of luxury cars is now emerging as a differentiable factor for the mid-segment cars. In-Car Entertainment & Information systems offer both entertainment and information services. Such a system replaces multiple products and offers enhanced user experience to the customer.

In Car Entertainment systems have been featured TV shows such as MTV's Pimp My Ride. In Car Entertainment has been become more widely available due to reduced costs of devices such as LCD screen/monitors, and the reducing cost to the consumer of the converging media playable technologies. Single hardware units are capable of playing CD, MP3, WMA, DVD. The term "car audio" is included in the term ICE, but "In Car Entertainment" can refer to video, games or GPS automotive navigation system as well, hence the difference.

The report deals with the current scenario of the ICE market. ICE started from the products like radio. The other products such as multi track sound systems and navigation system were the latest additions to it. Now these products are integrated into one and termed as an ICE solution. It offers all the features like internet connectivity, navigation services, and communication applications like making and receiving calls via smart phone integration. The complete journey includes the various phases like introducing new products and revamping the existing one.

Traditionally, auto products are being sold through OEM and aftermarket. Like the other products, aftermarket plays an important role in sale of Entertainment & Information solutions. However, Entertainment (ICE) & Information products are likely sell more through OEM than aftermarket.

The report contains a detailed outline of the market related to ICE product and its applications. The report also highlights the future products (features likely to introduce in future) in Entertainment (ICE) & Information solution. Geographical segmentation of the ICE market into North America, Europe, Asia-Pacific, and Rest of the World has also been covered.

The ICE market is in the introduction phase and has a limited market size, but is expected to grow at higher rates like 29.9% and 29.3% in 2011 and 2012 respectively. Based on the present economic conditions and the optimistic future conditions, the overall market is expected to grow at a CAGR of 12.1% from 2011 to 2016.

Some of the prominent players of ICE System are Harman International (U.S.), Pioneer (Japan), JVC-Kenwood (Japan), Deplhi (Japan), Denso (Japan), Alpine (Japan) and Bosch (Germany). Some of navigation system and service providers are TomTom (The Netherlands) and Garmin (U.S.) Some of software (Platform) developers include Intel (U.S.), KPIT (India), Luxoft (Russia), and Nuance (U.S.) Some of ICE service providers are Aha – Harman (U.S.), and Meego (U.S.).

Scope of the report

This In-Car Entertainment & Information System market research report categorizes the global ICE system market on the basis of them being used in different products, applications, geographical analysis; forecasting revenue, and analyzing trends in the market.
 
The global ICE market is segmented into:

  • Products: Audio players, video display screen, navigation unit, communication and internet devices, accessories, rear seat entertainment, etc
  • Applications: Entertainment like radio, playing audio and video content through DVD and video screens. The major location based service navigation, for which GPS is an utmost important device. Communication through phone and internet is also an integral application, which is driving the growth of In-Vehicle Entertainment (ICE) & Information solutions.
  • Geographies: North America, Europe, Asia-Pacific (APAC), and Rest of the World (ROW)

TABLE OF CONTENTS      
     
1 INTRODUCTION    
  1.1 KEY TAKE-AWAYS    
  1.2 REPORT DESCRIPTION    
  1.3 MARKETS COVERED    
  1.4 STAKEHOLDERS    
  1.5 RESEARCH METHODOLOGY    
  1.6 MARKET SIZE    
      1.6.1 KEY DATA POINTS FROM SECONDARY SOURCES    
      1.6.2 KEY DATA POINTS FROM PRIMARY SOURCES    
  1.7 ASSUMPTIONS MADE    
  1.8 LIST OF COMPANIES COVERED DURING THE REPORT    
     
2 EXECUTIVE SUMMARY    
     
3 MARKET OVERVIEW  
  
  3.1 MARKET DEFINITION    
  3.2 INDUSTRY LIFECYCLE    
  3.3 EVOLUTION    
  3.4 MARKET DYNAMICS    
      3.4.1 DRIVERS    
            3.4.1.1 Improves customer’s driving experience    
            3.4.1.2 Single processor resulting in reduced cost and increased product efficiency    
            3.4.1.3 Growth in high-end and luxury car segment    
            3.4.1.4 Differentiation factor    
      3.4.2 RESTRAINTS    
      3.4.2.1 Lack of privacy & security of data accesses through ICE System    
  3.5 OPPORTUNITY    
      3.5.1 MID SEGMENT CAR MARKET    
  3.6 BURNING ISSUE    
      3.6.1 KEEPING PACE WITH CONSUMERS    
  3.7 WINNING IMPERATIVES    
      3.7.1 TO OVERCOME DRIVER DISTRACTION    
  3.8 CHALLENGE    
      3.8.1 PRESSURE FROM AUTO-OEM FOR REDUCTION IN PRICES    
  3.9 PORTER’S FIVE FORCES ANALYSIS FOR ICE INDUSTRY    
      3.9.1 BARRIERS TO ENTRY    
      3.9.2 THREAT FROM SUBSTITUTES    
      3.9.3 RIVALS    
      3.9.4 BUYERS’ POWER    
      3.9.5 SUPPLIERS’ POWER    
  3.10 VALUE CHAIN    
      3.10.1 NAVIGATION SYSTEM    
      3.10.2 DVD PLAYERS (REAR SEAT ENTERTAINMENT)    
      3.10.3 DISPLAY    
      3.10.4 RADIO    
      3.10.5 ACCESSORIES    
      3.10.6 MIDDLEWARE    
      3.10.7 SERVICES    
      3.10.8 SYSTEM INTEGRATORS (ENTERTAINMENT & INFORMATION SOLUTION PROVIDERS)    
      3.10.9 AUTO-OEM    
      3.10.10 AFTERMARKETS    
     
4 IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY PRODUCTS    
  4.1 INTRODUCTION    
  4.2 OPERATIONS OF ICE SYSTEM    
  4.3 AUDIO UNIT    
      4.3.1 RADIO    
  4.4 DISPLAY UNIT    
      4.4.1 REAR SEAT ENTERTAINMENT    
  4.5 NAVIGATION UNIT    
  4.6 SOFTWARE PLATFORM    
  4.7 IN-CAR ENTERTAINMENT & INFORMATION SERVICE MARKET    
      4.7.1 RADIO SERVICES    
      4.7.2 NAVIGATION SERVICES    
      4.7.3 COMMUNICATION (INTERNET) SERVICES    
     
5 IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY APPLICATIONS    
  5.1 ENTERTAINMENT    
  5.2 LOCATION BASED SERVICES    
      5.2.1 NAVIGATION SERVICES (GPS)    
  5.3 COMMUNICATION    
      5.3.1 SMARTPHONE-ENABLED CONTENT  (INCOMING - OUTGOING TEXT MESSAGES, MAKING PHONE CALLS, ETC.)    
      5.3.2 INTERNET (MOVIES, GAMES, SURFING, SOCIAL NETWORKING, TRAFFIC CONDITIONS, SPORTS SCORES, AND WEATHER FORECASTS)    
      5.3.3 INFORMATION ON DEMAND    
  5.4 FUTURE APPLICATION    
      5.4.1 COMMERCE (TOLL PAYMENT, PARKING PAYMENT ETC)    
      5.4.2 NEW LOCATION BASED SERVICES    
     
6 IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY TECHNOLOGY    
  6.1 INTRODUCTION    
  6.2 CONNECTED CARS    
  6.3 CLOUD COMPUTING IN IN-CAR INFOTAINMENT    
  6.4 INSTALLATION    
      6.4.1 OEM INFOTAINMENT SYSTEMS    
      6.4.2 AFTERMARKET INFOTAINMENT SYSTEMS    
  6.5 SMARTPHONE (CELLULAR CONNECTIVITY) INTEGRATION    
      6.5.1 BLUETOOTH    
      6.5.2 WI-FI    
  6.6 SOFTWARE    
      6.6.1 OPEN SOURCE SOFTWARE    
      6.6.2 CLOSED PLATFORMS    
  6.7 HUMAN MACHINE INTERFACE (HMI)    
      6.7.1 VOICE RECOGNITION (SPEECH RECOGNITION)    
      6.7.2 TOUCHSCREENS    
     
7 IN-CAR ENTERTAINMENT (ICE) AND INFORMATION SYSTEM MARKET, BY GEOGRAPHY    
  7.1 INTRODUCTION    
  7.2 NORTH AMERICA    
  7.3 EUROPE    
  7.4 APAC    
  7.5 ROW    
     
8 COMPETITIVE LANDSCAPE    
  8.1 MARKET SHARE    
  8.2 NEW PRODUCTS DEVELOPMENT    
  8.3 MERGERS & ACQUISITIONS    
  8.4 STRATEGIC PARTNERSHIP/ALLIANCE/COLLABORATION    
     
9 COMPANY PROFILES    
  9.1 ALPINE ELECTRONICS, INC    
      9.1.1 OVERVIEW    
      9.1.2 PRODUCTS & SERVICES    
      9.1.3 FINANCIALS    
      9.1.4 STRATEGY    
      9.1.5 DEVELOPMENTS    
  9.2 AUDI AG    
      9.2.1 OVERVIEW    
      9.2.2 PRODUCT & SERVICES    
      9.2.3 FINANCIALS    
      9.2.4 STRATEGY    
      9.2.5 DEVELOPMENT    
  9.3 BAYERISCHE MOTOREN WERKE (BMW) AG    
      9.3.1 OVERVIEW    
      9.3.2 PRODUCTS & SERVICES    
      9.3.3 FINANCIALS    
      9.3.4 STRATEGY    
      9.3.5 DEVELOPMENTS    
  9.4 CONTINENTAL AG    
      9.4.1 OVERVIEW    
      9.4.2 PRODUCTS & SERVICES    
      9.4.3 FINANCIALS    
      9.4.4 STRATEGY    
      9.4.5 DEVELOPMENTS    
  9.5 DAIMLER AG    
      9.5.1 OVERVIEW    
      9.5.2 PRODUCTS & SERVICES    
      9.5.3 FINANCIALS    
      9.5.4 STRATEGY    
      9.5.5 DEVELOPMENTS    
  9.6 DELPHI AUTOMOTIVE LLP    
      9.6.1 OVERVIEW    
      9.6.2 PRODUCTS & SERVICES    
      9.6.3 FINANCIALS    
      9.6.4 STRATEGY    
      9.6.5 DEVELOPMENTS    
  9.7 DENSO CORPORATION    
      9.7.1 OVERVIEW    
      9.7.2 PRODUCTS & SERVICES    
      9.7.3 FINANCIALS    
      9.7.4 STRATEGY    
      9.7.5 DEVELOPMENTS    
  9.8 FORD MOTOR COMPANY    
      9.8.1 OVERVIEW    
      9.8.2 PRODUCTS & SERVICES    
      9.8.3 FINANCIALS    
      9.8.4 STRATEGY    
      9.8.5 DEVELOPMENTS    
  9.9 GARMIN LTD.    
      9.9.1 OVERVIEW    
      9.9.2 PRODUCTS & SERVICES    
      9.9.3 FINANCIALS    
      9.9.4 STRATEGY    
      9.9.5 DEVELOPMENTS    
  9.10 GENERAL MOTORS    
      9.10.1 OVERVIEW    
      9.10.2 PRODUCTS & SERVICES    
      9.10.3 FINANCIALS    
      9.10.4 STRATEGY    
      9.10.5 DEVELOPMENTS    
  9.11 HARMAN INTERNATIONAL    
      9.11.1 OVERVIEW    
      9.11.2 PRODUCTS &SERVICES    
            9.11.2.1 Automotive    
            9.11.2.2 Consumer    
            9.11.2.3 Professional    
            9.11.2.4 Other    
      9.11.3 FINANCIALS    
      9.11.4 STRATEGY    
      9.11.5 DEVELOPMENTS    
  9.12 INTEL CORPORATION    
      9.12.1 OVERVIEW    
      9.12.2 PRODUCTS & SERVICES    
      9.12.3 FINANCIALS    
      9.12.4 STRATEGY    
      9.12.5 DEVELOPMENTS    
  9.13 JVC KENWOOD CORPORATION    
      9.13.1 OVERVIEW    
      9.13.2 PRODUCTS & SERVICES    
      9.13.3 FINANCIALS    
      9.13.4 STRATEGY    
      9.13.5 DEVELOPMENTS    
  9.14 KPIT CUMMINS    
      9.14.1 OVERVIEW    
      9.14.2 PRODUCTS & SERVICES    
      9.14.3 FINANCIALS    
      9.14.4 STRATEGY    
      9.14.5 DEVELOPMENTS    
  9.15 LUXOFT INC.    
      9.15.1 OVERVIEW    
      9.15.2 PRODUCTS & SERVICES    
      9.15.3 STRATEGY    
      9.15.4 DEVELOPMENTS    
  9.16 NUANCE COMMUNICATIONS, INC.    
      9.16.1 OVERVIEW    
      9.16.2 PRODUCTS & SERVICES    
      9.16.3 FINANCIALS    
      9.16.4 STRATEGY    
      9.16.5 DEVELOPMENTS    
  9.17 PIONEER CORPORATION    
      9.17.1 OVERVIEW    
      9.17.2 PRODUCTS & SERVICES    
      9.17.3 FINANCIALS    
      9.17.4 STRATEGY    
      9.17.5 DEVELOPMENTS    
  9.18 ROBERT BOSCH GMBH    
      9.18.1 OVERVIEW    
      9.18.2 PRODUCTS & SERVICES    
      9.18.3 FINANCIALS    
      9.18.4 STRATEGY    
      9.18.5 DEVELOPMENTS    
  9.19 TOMTOM INTERNATIONAL BV    
      9.19.1 OVERVIEW    
      9.19.2 PRODUCTS & SERVICES    
      9.19.3 FINANCIALS    
      9.19.4 STRATEGY    
      9.19.5 DEVELOPMENTS    
  9.20 TOYOTA MOTOR CORPORATION    
      9.20.1 OVERVIEW    
      9.20.2 PRODUCTS & SERVICES    
      9.20.3 FINANCIALS    
      9.20.4 STRATEGY    
      9.20.5 DEVELOPMENTS    
     
      
     
LIST OF TABLES     
     
TABLE 1 METHODOLOGY OF MARKET SIZE OF IN-CAR ENTERTAINMENT & INFORMATION SYSTEM    
TABLE 2 GLOBAL ICE SYSTEM MARKET REVENUE, BY PRODUCTS, 2011 – 2016 ($MILLION)    
TABLE 3 AUTO-OEM WITH THEIR ENTERTAINMENT & INFORMATION SOLUTIONS    
TABLE 4 GLOBAL CAR SEGMENTATION BASED ON THE PRICE    
TABLE 5 REGION-WISE CAR MANUFACTURERS    
TABLE 6 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY PRODUCTS & SERVICES, 2010 – 2016 ($MILLION)    
TABLE 7 IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 8 IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 9 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET REVENUE, BY MARKET TYPES, 2010 – 2016 ($MILLION)    
TABLE 10 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION AUDIO MARKET UNIT SHIPMENT, BY MARKET TYPES, 2010 – 2016 (MILLION UNITS)    
TABLE 11 IN-CAR ENTERTAINMENT & INFORMATION AUDIO OEM MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 12 IN-CAR ENTERTAINMENT & INFORMATION AUDIO OEM MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 13 IN-CAR ENTERTAINMENT & INFORMATION AUDIO AFTERMARKET REVENUE, BY GEOGRAPHY, 2011 – 2016 ($MILLION)    
TABLE 14 IN-CAR ENTERTAINMENT & INFORMATION AUDIO AFTERMARKET UNIT SHIPMENT, BY GEOGRAPHY, 2011 – 2016 (MILLION UNITS)    
TABLE 15 COMPARISON OF DIFFERENT TYPES OF RADIO    
TABLE 16 IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 17 IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 18 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET REVENUE, BY MARKET TYPES, 2010 – 2016 ($MILLION)    
TABLE 19 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION DISPLAY MARKET UNIT SHIPMENT, BY MARKET TYPES, 2010 – 2016 (MILLION UNITS)    
TABLE 20 IN-CAR ENTERTAINMENT & INFORMATION DISPLAY OEM MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 21 IN-CAR ENTERTAINMENT & INFORMATION DISPLAY OEM MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 22 IN-CAR ENTERTAINMENT & INFORMATION DISPLAY AFTERMARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 23 IN-CAR ENTERTAINMENT & INFORMATION DISPLAY AFTERMARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 24 IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 25 IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 26 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET REVENUE, BY MARKET TYPES, 2010 – 2016 ($MILLION)    
TABLE 27 GLOBAL IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION MARKET UNIT SHIPMENT, BY MARKET TYPES, 2010 – 2016 (MILLION UNITS)     
TABLE 28 IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION OEM MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 29 IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION OEM MARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (MILLION UNITS)    
TABLE 30 IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION AFTERMARKET, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 31 IN-CAR ENTERTAINMENT & INFORMATION NAVIGATION AFTERMARKET UNIT SHIPMENT, BY GEOGRAPHY, 2010 – 2016 (IN MILLION UNITS)    
TABLE 32 IN-CAR ENTERTAINMENT & INFORMATION SOFTWARE MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 33 IN-CAR ENTERTAINMENT & INFORMATION SERVICE SYSTEM MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)    
TABLE 34 KEY GPS IN-CAR APPLIANCE    
TABLE 35 MAJOR CAR-OEMS AND THEIR ICE SYSTEMS WITH FEATURES    
TABLE 36 MAJOR SOFTWARE/PLATFORMS FOR INFOTAINMENT IN THE MARKET    
TABLE 37 IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY GEOGRAPHY, 2010 – 2016 ($MILLION)     
TABLE 38 NORTH AMERICA: IN-CAR ENTERTAINMENT & INFORMATION MARKET, BY PRODUCTS & SERVICES, 2010 – 2016 ($MILLION)    
TABLE 39 EUROPE: IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY PRODUCTS & SERVICES, 2011 – 2016 ($MILLION)    
TABLE 40 APAC: IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, BY PRODUCTS & SERVICES, 2010 – 2016 ($MILLION)     
TABLE 41 ROW: IN-CAR ENTERTAINMENT & INFORMATION MARKET, BY PRODUCTS & SERVICES, 2010 – 2016 ($MILLION)     
TABLE 42 NEW PRODUCTS DEVELOPMENT, 2009 – 2012    
TABLE 43 MERGERS & ACQUISITIONS, 2010 – 2012    
TABLE 44 STRATEGIC ALLIANCES, 2010 – 2012    
TABLE 45 IMPORTANT FINANCIALS OF ALPINE, 2010 – 2011 ($BILLION)    
TABLE 46 ALPINE: MARKET REVENUE, BY SEGMENTS, 2010 – 2011 ($BILLION)    
TABLE 47 ALPINE: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($BILLION)    
TABLE 48 SOME IMPORTANT FINANCIALS OF AUDI AG, 2009 – 2010 ($MILLION)    
TABLE 49 AUDI AG: MARKET REVENUE, BY SEGMENTS, 2009 – 2010 ($MILLION)    
TABLE 50 AUDI AG: MARKET REVENUE, BY GEOGRAPHY, 2009 – 2010 ($MILLION)    
TABLE 51 SOME IMPORTANT FINANCIALS OF BMW, 2009 – 2010 ($MILLION)    
TABLE 52 BMW: MARKET REVENUE, BY SEGMENTS, 2009 – 2010 ($MILLION)    
TABLE 53 BMW: MARKET REVENUE, BY GEOGRAPHY, 2009 – 2010 ($MILLION)    
TABLE 54 IMPORTANT FINANCIALS OF CONTINENTAL, 2009 – 2010 ($MILLION)    
TABLE 55 CONTINENTAL: MARKET REVENUE, BY SEGMENTS, 2009 – 2010 ($MILLION)     
TABLE 56 CONTINENTAL: MARKET REVENUE, BY GEOGRAPHY, 2009 – 2010 ($MILLION)     
TABLE 57 DAIMLER: OVERALL MARKET REVENUE, 2010 – 2011 ($MILLION)    
TABLE 58 DAIMLER: MARKET REVENUE, BY BUSINESS SEGMENTS, 2010 – 2011 ($MILLION)     
TABLE 59 DAIMLER: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($MILLION)     
TABLE 60 DELPHI: MARKET REVENUE, BY SEGMENTS, 2010 – 2011 ($MILLION)    
TABLE 61 SOME IMPORTANT FINANCIALS OF DENSO, 2010 – 2011 ($BILLION)    
TABLE 62 DENSO: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($BILLION)    
TABLE 63 FORD MOTOR CO.: OVERALL MARKET REVENUE, 2009 – 2010 ($MILLION)     
TABLE 64 FORD MOTOR CO.: MARKET REVENUE, BY BUSINESS SEGMENTS, 2009 – 2010 ($MILLION)     
TABLE 65 FORD MOTOR CO.: MARKET REVENUE, BY GEOGRAPHY, 2009 – 2010 ($MILLION)     
TABLE 66 NET SALES OF GARMIN INTERNATIONAL, INC. 2009 – 2010    
TABLE 67 GM: OVERALL MARKET REVENUE, 2009 – 2010 ($MILLION)    
TABLE 68 GM: MARKET REVENUE, BY BUSINESS SEGMENTS, 2009 – 2010 ($MILLION)     
TABLE 69 SOME IMPORTANT FINANCIALS, 2010 – 2011 ($BILLION)    
TABLE 70 HARMAN INTERNATIONAL: MARKET REVENUE, BY SEGMENTS, 2010 – 2011 ($BILLION)     
TABLE 71 HARMAN INTERNATIONAL: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($BILLION)     
TABLE 72 INTEL CORPORATION: MARKET REVENUE, 2010 – 2011 ($MILLION)    
TABLE 73 INTEL CORPORATION: SALES, BY BUSINESS SEGMENTS, 2010 – 2011 ($MILLION)     
TABLE 74 INTEL CORPORATION: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($MILLION)     
TABLE 75 SOME IMPORTANT FINANCIALS ($BILLION)    
TABLE 76 JVC KENWOOD CORP.: MARKET REVENUE, BY SEGMENTS, 2010 – 2011 ($BILLION)     
TABLE 77 JVC KENWOOD CORP.: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($BILLION)     
TABLE 78 KPIT CUMMINS: TOTAL REVENUE, 2011 – 2010 ($MILLION)    
TABLE 79 KPIT CUMMINS: MARKET REVENUE, BY BUSINESS SEGMENTS, 2010 – 2011 ($MILLION)     
TABLE 80 KPIT CUMMINS: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($MILLION)     
TABLE 81 SOME IMPORTANT FINANCIALS, 2010 – 2011 ($BILLION)    
TABLE 82 PIONEER CORPORATION: MARKET REVENUE, BY SEGMENTS, 2010 – 2011 ($BILLION)     
TABLE 83 PIONEER CORPORATION: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($BILLION)     
TABLE 84 IMPORTANT FINANCIALS OF ROBERT BOSCH, 2009 – 2010 ($MILLION)    
TABLE 85 ROBERT BOSCH: MARKET REVENUE, BY SEGMENT, 2009 – 2010 ($MILLION)     
TABLE 86 ROBERT BOSCH: MARKET REVENUE, BY GEOGRAPHY, 2009 – 2010 ($MILLION)     
TABLE 87 TOMTOM NV: MARKET REVENUE, BY SEGMENTS, 2009 – 2010 (EURO BILLION)     
TABLE 88 RATIO ANALYSIS: LIQUIDITY RATIO    
TABLE 89 RATIO ANALYSIS: TURNOVER RATIO    
TABLE 90 RATIO DETAILS    
TABLE 91 TOYOTA MOTOR CORP.: OVERALL REVENUE, 2010 – 2011 ($MILLION)    
TABLE 92 TOYOTA MOTOR CORP.: MARKET REVENUE, BY BUSINESS SEGMENTS, 2010 – 2011 ($MILLION)     
TABLE 93 TOYOTA MOTOR CORP: MARKET REVENUE, BY GEOGRAPHY, 2010 – 2011 ($MILLION)     
     
      
LIST OF FIGURES      
     
FIGURE 1 MAJOR SEGMENTATION OF ICE MARKET    
FIGURE 2 METHODOLOGY FOR DERIVING MARKET SIZE OF IN-CAR ENTERTAINMENT & INFORMATION SYSTEM    
FIGURE 3 Y-O-Y GROWTH OF ICE SYSTEM MARKET REVENUE, 2011 – 2016    
FIGURE 4 ICE SYSTEM MARKET LIFECYCLE    
FIGURE 5 EVOLUTION OF IN-CAR ENTERTAINMENT & INFORMATION    
FIGURE 6 IMPACT ANALYSIS OF DRIVERS    
FIGURE 7 IMPACT ANALYSIS OF RESTRAINT    
FIGURE 8 PORTER’S FIVE FORCES ANALYSIS    
FIGURE 9 VALUE CHAIN OF IN-CAR ENTERTAINMENT & INFORMATION SYSTEM    
FIGURE 10 OPERATING SYSTEM OF ICE SYSTEM    
FIGURE 11 AUDIO MARKET: Y-O-Y GROWTH RATE IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011 – 2016 (%)    
FIGURE 12 DISPLAY MARKET: Y-O-Y GROWTH IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011 – 2016 (%)    
FIGURE 13 NAVIGATION SYSTEM: Y-O-Y GROWTH OF IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011 – 2016 (%)    
FIGURE 14 SOFTWARE (PLATFORM): Y-O-Y GROWTH OF IN-CAR ENTERTAINMENT & INFORMATION MARKET REVENUE, 2011 – 2016 (%)    
FIGURE 15 SEGMENTATION OF APPLICATIONS OF IN-CAR ENTERTAINMENT & INFORMATION    
FIGURE 16 COMPONENTS USED FOR ENTERTAINMENT IN IN-CAR ENTERTAINMENT SYSTEM    
FIGURE 17 CAR OEM DOWN STREAM SUPPLY CHAIN    
FIGURE 18 MARKET SHARE ANALYSIS, 2011    
FIGURE 19 NEW PRODUCT DEVELOPMENT,2009 – 2012    
FIGURE 20 MERGERS & ACQUISITIONS: NUMBER OF DEALS, 2010 – 2012    
FIGURE 21 STRATEGIC ALLIANCE, 2010 – FEB 2012

Automobile users are accustomed to instant internet access, on demand entertainment and information at home and in the office, expect the same connectivity when on the move. Providing Entertainment & Information features are undergoing paradigm shift from being simply to be a “nice to have” feature but an intrinsic part of every vehicle. Entertainment & Information system constitutes products and services like navigation systems with Global Positioning System (GPS), internet connectivity via mobile interface, audio and display unit that plays on demand music and videos. By integrating all these in ICE solution, the system, as a whole, has become all the more valuable. In future, features like hi-speed internet, seamless telephone connectivity, and connected cars are expected to get introduced in ICE system.

Auto-OEM and Entertainment & Information suppliers are working together to introduce In-Vehicle Entertainment & Information solution in the mid-size cars. With huge volumes, mid size cars offer a high growth to In-Vehicle Entertainment & Information market.

Enhance user experience, better connectivity; and more options of entertainment on the move are together gaining momentum for In-Car Entertainment & Information market. Privacy-security and river distraction are hampering the growth of the ICE market.

ICE solutions are accepted and appreciated as an integral part of luxury cars are mainly sold in North America and Europe. However, APAC and Middle East are also becoming large customers. The car manufacturers and Entertainment & Information solution suppliers are focusing on APAC region for manufacturing base and selling their products as well.

Car audio refers to devices such as Radio/CD head units, speakers, subwoofers and their enclosures, and amplifiers.

The ICE market is in the introduction phase and has a limited market size, but is expected to grow at higher rates like 29.9% and 29.3% in 2011 and 2012 respectively. Based on the present economic conditions and the optimistic future conditions, the overall market is expected to grow at a CAGR of 12.1% from 2011 to 2016.

Global In-Car Infotainment System Market 

In-Car Infotainment System Market, ICI System Market

Source: MarketsandMarkets Analysis

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