HOME Top Market Reports Visualization and 3D Rendering Software Market by Application (High-End Video Games, Architectural and Product Visualization, Training Simulation, Marketing and Advertisement), Deployment Type, End-User, and Region- Global forecast to 2022

Visualization and 3D Rendering Software Market by Application (High-End Video Games, Architectural and Product Visualization, Training Simulation, Marketing and Advertisement), Deployment Type, End-User, and Region- Global forecast to 2022

By: marketsandmarkets.com
Publishing Date: June 2017
Report Code: TC 4168

 

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The global visualization and 3D rendering software market size is expected to grow from USD 1.06 Billion in 2017 to USD 2.92 Billion by 2022, at a Compound Annual Growth Rate (CAGR) of 22.40% during the forecast period. The base year considered for the study is 2016 and the forecast period is 2017–2022.

The objectives of the report are to define, describe, and forecast the visualization and 3D rendering software market size on the basis of application, deployment type, end-user, and region; provide detailed information regarding key factors influencing the market growth (drivers, restraints, opportunities, and challenges); track and analyze the market scenario on the basis of technological developments, product launches, and mergers & acquisitions; and forecast the market size of market segments with respect to five major regions: North America, Europe, Asia Pacific (APAC), Middle East and Africa (MEA), and Latin America.

This research study involves extensive usage of secondary sources, directories, and databases (such as D&B Hoovers, Bloomberg Businessweek, and Factiva) to identify and collect information useful for this technical, market-oriented, and commercial aspect of the visualization and 3D rendering software market size.

The research methodology used to estimate and forecast the market begins with capturing data on key vendor revenues through secondary research. The vendor offerings are also taken into consideration to determine the market segmentation. The bottom-up procedure is employed to arrive at the overall market size of the visualization and 3D rendering software market from revenues of key players in the market. After arriving at the overall market size, the total market is split into several segments and subsegments, which are then verified through primary research by conducting extensive interviews with key people, such as CEOs, VPs, directors, and executives. The data triangulation and market breakdown procedures are employed to complete the overall market engineering process and arrive at the exact statistics for all segments. The breakdown of primary profiles is depicted in the below figure:

The figure below shows the breakdown of primaries on the basis of company, designation, and region, conducted during the research study.

Visualization and 3D Rendering Software Market

To know about the assumptions considered for the study, download the pdf brochure

The visualization and 3D rendering software market ecosystem comprises vendors, such as Autodesk, Inc (California, US), Siemens AG (Munich, Germany), Adobe Systems (California, US), Dassault Systèmes (Vélizy-Villacoublay, France), NVIDIA Corporation (California, US), Trimble, Inc (California, US), Next Limit Technologies (Madrid, Spain), Corel Corporation (Ottawa, Canada), SAP SE (Walldorf, Germany), Chaos group (Sofia, Bulgaria), The Foundry Visionmongers Ltd (London, UK), NewTek, Inc (Texas, US), Render Legion S.R.O. (Prague, Czech Republic), Luxion, Inc (California, US), and Cristie Digital Systems (California, US).

Key Target Audience

  • Visualization and 3D rendering solution vendors
  • System integrators
  • Computer graphics developers
  • Third-party vendors
  • Consulting companies
  • Application service provider
  • Investors and venture capitalists
  • Technology providers
  • Suppliers, distributors, and contractors
  • End-users/enterprise-users

Scope of the Report

The visualization and 3D rendering market report is broadly segmented into the following applications, deployment type, end-user, and region.

By Application

  • Architectural & Product Visualization
  • High-End Video Games
  • Marketing & Advertisement
  • Training Simulation

By Deployment Type

  • On-Premises
  • Cloud-Based

By End-User

  • Architecture, Building, and Construction
  • Media & Entertainment
  • Design & Engineering
  • Healthcare & Life Sciences
  • Academia
  • Others

By Region

  • North America
  • Europe
  • APAC
  • MEA
  • Latin America

Available Customizations

With the given market data, MarketsandMarkets offers customizations based on company-specific needs. The following customization options are available for the report:

Geographic Analysis

  • Further breakdown of the APAC market into countries contributing 75% to the regional market size
  • Further breakdown of the North American market into countries contributing 75% to the regional market size
  • Further breakdown of the Latin American market into countries contributing 75% to the regional market size
  • Further breakdown of the MEA market into countries contributing 75% to the regional market size
  • Further breakdown of the European market into countries contributing 75% to the regional market size

Company Information

  • Detailed analysis and profiling of additional market players (up to 5)

Table of Contents

1 Introduction (Page No. - 13)
    1.1 Objectives of the Study
    1.2 Market Definition
    1.3 Market Scope
    1.4 Years Considered for the Study
    1.5 Currency
    1.6 Stakeholders

2 Research Methodology (Page No. - 16)
    2.1 Research Data
           2.1.1 Secondary Data
           2.1.2 Primary Data
                    2.1.2.1 Breakdown of Primaries
    2.2 Market Size Estimation
    2.3 Microquadrant Research Methodology
           2.3.1 Vendor Inclusion Criteria
    2.4 Research Assumptions and Limitations
           2.4.1 Assumptions
           2.4.2 Limitations

3 Executive Summary (Page No. - 22)

4 Premium Insights (Page No. - 27)
    4.1 Attractive Market Opportunities in the Market
    4.2 Market By Application
    4.3 Visualization and 3D Rendering Software Market
    4.4 Market Potential
    4.5 Visualization and 3D Rendering Software: Regional Market
    4.6 Lifecycle Analysis, By Region (2017)

5 Market Overview and Industry Trends (Page No. - 31)
    5.1 Introduction
    5.2 Market Segmentation
           5.2.1 By Application
           5.2.2 By Deployment Type
           5.2.3 By End-User
           5.2.4 By Region
    5.3 Innovation Spotlight
    5.4 Market Dynamics
           5.4.1 Drivers
                    5.4.1.1 Just-In-Time Marketing
                    5.4.1.2 Less Time and Low Cost
                    5.4.1.3 User-Friendly Renderer Interface
           5.4.2 Restraints
                    5.4.2.1 Lack of Infrastructure
           5.4.3 Opportunities
                    5.4.3.1 Growth of High Definition 3D Viewing Experience
                    5.4.3.2 Rising Need of Prototyping
           5.4.4 Challenges
                    5.4.4.1 Lack of Availability of 3D Content
    5.5 Regulations
           5.5.1 Health Insurance Portability and Accountability Act
           5.5.2 Digital Millennium Copyright Act (DMCA)

6 Visualization and 3D Rendering Software Market Analysis, By Application (Page No. - 40)
    6.1 Introduction
    6.2 Architectural and Product Visualization
    6.3 High-End Video Games
    6.4 Marketing and Advertisement
    6.5 Training Simulation

7 Visualization and 3D Rendering Software Market Analysis, By Deployment Type (Page No. - 45)
    7.1 Introduction
    7.2 On-Premises
    7.3 Cloud

8 Visualization and 3D Rendering Software Market Analysis, By End-User (Page No. - 49)
    8.1 Introduction
    8.2 Architecture, Building, and Construction
    8.3 Media and Entertainment
    8.4 Design and Engineering
    8.5 Healthcare and Life Sciences
    8.6 Academia
    8.7 Others

9 Geographic Analysis (Page No. - 56)
    9.1 Introduction
    9.2 North America
    9.3 Europe
    9.4 Asia Pacific
    9.5 Middle East and Africa
    9.6 Latin America

10 Competitive Landscape (Page No. - 68)
     10.1 Microquadrant Overview
             10.1.1 Vanguards
             10.1.2 Innovators
             10.1.3 Dynamic
             10.1.4 Emerging
     10.2 Competitive Benchmarking
             10.2.1 Product Offerings Adopted By Major Players in Market
             10.2.2 Business Strategies Adopted By Major Players in Market

11 Company Profiles (Page No. - 72)
(Business Overview, Product Offerings & Business Strategies, Key Insights, Recent Developments, MnM View)*
     11.1 Autodesk, Inc.
     11.2 Siemens AG
     11.3 Adobe Systems Incorporated
     11.4 Dassault Systèmes
     11.5 Nvidia Corporation
     11.6 Trimble, Inc.
     11.7 Next Limit Technologies
     11.8 Corel Corporation
     11.9 SAP SE
     11.10 Chaos Group
     11.11 The Foundry Visionmongers Ltd.
     11.12 Newtek, Inc.
     11.13 Render Legion S.R.O.
     11.14 Luxion, Inc.
     11.15 Christie Digital Systems Usa, Inc.

*Details on Business Overview, Product Offerings & Business Strategies, Key Insights, Recent Developments, MnM View Might Not Be Captured in Case of Unlisted Companies.

12 Appendix (Page No. - 111)
     12.1 Knowledge Store: Marketsandmarkets’ Subscription Portal
     12.2 Discussion Guide
     12.3 Introducing RT: Real-Time Market Intelligence
     12.4 Available Customizations
     12.5 Related Reports
     12.6 Author Details


List of Tables (35 Tables)

Table 1 United States Dollar Exchange Rate, 2014–2016
Table 2 Evaluation Criteria
Table 3 Visualization and 3D Rendering Software Market Size and Growth Rate, 2017–2022 (USD Million, Y-O-Y%)
Table 4 Visualization and 3D Rendering Software Market Size, By Application, 2015–2022 (USD Million)
Table 5 Architectural and Product Visualization: Market Size, By Region, 2015-2022 (USD Million)
Table 6 High-End Video Games: Market Size, By Region, 2015-2022 (USD Million)
Table 7 Marketing and Advertisement: Market Size, By Region, 2015-2022 (USD Million)
Table 8 Training Simulation: Market Size, By Region, 2015-2022 (USD Million)
Table 9 Visualization and 3D Rendering Software Market Size, By Deployment Type, 2015–2022 (USD Million)
Table 10 On-Premises: Market Size, By Region, 2015–2022 (USD Million)
Table 11 Cloud Deployment: Market Size, By Region, 2015–2022 (USD Million)
Table 12 Visualization and 3D Rendering Software Market Size, By End-User, 2015–2022 (USD Million)
Table 13 Architecture, Building, and Construction: Market Size, By Region, 2015–2022 (USD Million)
Table 14 Media and Entertainment: Market Size, By Region, 2015–2022 (USD Million)
Table 15 Design and Engineering: Market Size, By Region, 2015–2022 (USD Million)
Table 16 Healthcare and Life Sciences: Market Size, By Region, 2015–2022 (USD Million)
Table 17 Academia: Market Size, By Region, 2015–2022 (USD Million)
Table 18 Others: Market Size, By Region, 2015–2022 (USD Million)
Table 19 Visualization and 3D Rendering Software Market Size, By Region, 2015–2022 (USD Million)
Table 20 North America: Market Size, By Application, 2015–2022 (USD Million)
Table 21 North America: Market Size, By Deployment Type, 2015–2022 (USD Million)
Table 22 North America: Market Size, By End-User, 2015–2022 (USD Million)
Table 23 Europe: Market Size, By Application, 2015–2022 (USD Million)
Table 24 Europe: Market Size, By Deployment Type, 2015–2022 (USD Million)
Table 25 Europe: Market Size, By End-User, 2015–2022 (USD Million)
Table 26 Asia Pacific: Market Size, By Application, 2015–2022 (USD Million)
Table 27 Asia Pacific: Market Size, By Deployment Type, 2015–2022 (USD Million)
Table 28 Asia Pacific: Market Size, By End-User, 2015–2022 (USD Million)
Table 29 Middle East and Africa: Market Size, By Application, 2015–2022 (USD Million)
Table 30 Middle East and Africa: Market Size, By Deployment Type, 2015–2022 (USD Million)
Table 31 Middle East and Africa: Market Size, By End-User, 2015–2022 (USD Million)
Table 32 Latin America: Market Size, By Application, 2015–2022 (USD Million)
Table 33 Latin America: Market Size, By Deployment Type, 2015–2022 (USD Million)
Table 34 Latin America: Market Size, By End-User, 2015–2022 (USD Million)
Table 35 Market Ranking for Visualization and 3D Rendering Software Market, 2017


List of Figures (37 Figures)

Figure 1 Visualization and 3D Rendering Software Market Segmentation
Figure 2 Market Research Design
Figure 3 Breakdown of Primary Interviews: By Company, Designation, and Region
Figure 4 Data Triangulation
Figure 5 Market Size Estimation Methodology: Bottom-Up Approach
Figure 6 Market Size Estimation Methodology: Top-Down Approach
Figure 7 Visualization and 3D Rendering Software Market: Assumptions
Figure 8 Marketing and Advertisement Application is Expected to Exhibit the Highest Growth Rate During the Forecast Period
Figure 9 On-Premises Deployment is Expected to Have the Largest Market Share in 2017
Figure 10 Academia Segment is Expected to Showcase the Highest Growth Rate During the Forecast Period
Figure 11 Middle East and Africa is Expected to Have the Highest CAGR During the Forecast Period
Figure 12 Just-In-Time Marketing is Driving the Visualization and 3D Rendering Software Market
Figure 13 Marketing and Advertisement Segment is Expected to Grow at the Highest CAGR During the Forecast Period
Figure 14 North America is Estimated to Hold the Largest Share in the Visualization and 3D Rendering Software Market (2017)
Figure 15 Middle East and Africa is Expected to Have the Highest Growth Potential During the Forecast Period
Figure 16 Middle East and Africa is Expected to Be the Fastest-Growing Region
Figure 17 North America and Europe are the Mature Markets Due to the Presence of Major Vendors in These Regions
Figure 18 Market Segmentation By Application
Figure 19 Market Segmentation By Deployment Type
Figure 20 Market Segmentation By End-User
Figure 21 Market Segmentation By Region
Figure 22 Market Drivers, Restraints, Opportunities, and Challenges
Figure 23 Marketing and Advertisement Application is Expected to Exhibit the Highest Growth Rate During the Forecast Period
Figure 24 Cloud-Based Deployment Segment is Expected to Exhibit the Highest Growth Rate During the Forecast Period
Figure 25 Academia End-User Segment is Expected to Exhibit the Highest Growth Rate During the Forecast Period
Figure 26 Middle East and Africa is Expected to Grow at the Highest CAGR During the Forecast Period
Figure 27 Regional Snapshot: Middle East and Africa is Expected to Exhibit the Highest Growth Rate During the Forecast Period
Figure 28 North America: Market Snapshot
Figure 29 Middle East and Africa: Market Snapshot
Figure 30 Dive Chart
Figure 31 Autodesk, Inc.: Company Snapshot
Figure 32 Siemens AG: Company Snapshot
Figure 33 Adobe Systems Incorporated: Company Snapshot
Figure 34 Dassault Systèmes: Company Snapshot
Figure 35 Nvidia Corporation: Company Snapshot
Figure 36 Trimble, Inc.: Company Snapshot (2016)
Figure 37 SAP SE: Company Snapshot

MarketsandMarkets forecasts the visualization and 3D rendering software market size to grow from 1.06 Billion in 2017 to USD 2.92 Billion by 2022, at a Compound Annual Growth Rate (CAGR) of 22.40% during the forecast period. Just-in-time marketing and user-friendly renderer interface are some of the driving factors of the visualization and 3D rendering market.

The objectives of the report are to define, describe, and forecast the visualization and 3D rendering software market size on the basis of application, deployment type, end-user, and region. Based on the application in market, architectural and product visualization have the largest market share in the visualization and 3D rendering application market during the forecast period. The market size is expected to grow as 3D product rendering helps in easy marketing, saves prototyping time and expense, and lets users see physical conditions of the product. Marketing and advertisement is expected to record the highest market growth rate during the forecast period, as with the help of visualization and rendering technique consumers get to see a realistic picture of how their image or animation is going to turn out. 3D rendering creates an effective marketing tool giving a potential client a full visualization of a space or building; whereas architectural and product visualization is the second fastest growing market during the forecast period.

In the deployment type segment of the visualization and 3D rendering software, the cloud-based solution is expected to grow at the highest CAGR during the forecast period. Enterprises and organizations are relying heavily on the cloud services and cloud platforms to obtain resources on demand. With cloud deployment, organizations pay for the resources that they use, which helps them reduce the cost of capital.

Among visualization and 3D rendering software end-use industries, academia is expected to grow at the highest CAGR during the forecast period, as recent advances in desktop computer graphics software have made 3D environments feasible for mainstream educational use. Complex concepts have become easy to understand when rendered in images.

Visualization and 3D Rendering Software Market

North America is expected to hold the largest market share in the visualization and 3D rendering market during the forecast period, as visualization and 3D rendering enhance and increase the precision of organizational procedures so as to offer enriched products to end-users. The MEA region is expected to grow at the highest rate as the region is experiencing the presence of creditable organizations that are gradually enabling the embracement of advance technologies.

Innovative technological developments are benefiting all stakeholders of the visualization and 3D rendering software market. However, lack of infrastructure in 3D technologies is may hamper business critical functions in the market.

Major vendors in the visualization and 3D rendering software market include Autodesk, Inc (California, US), Siemens AG (Munich, Germany), Adobe Systems (California, US), Dassault Systèmes (Vélizy-Villacoublay, France), NVIDIA Corporation (California, US), Trimble, Inc (California, US), Next Limit Technologies (Madrid, Spain), Corel Corporation (Ottawa, Canada), SAP SE (Walldorf, Germany), Chaos group (Sofia, Bulgaria), The Foundry Visionmongers Ltd (London, UK), NewTek, Inc (Texas, US), Render Legion S.R.O. (Prague, Czech Republic), Luxion, Inc (California, US), and Cristie Digital Systems (California, US).

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