Visual Computing Market Size, Share and Trends

Visual Computing Market by Component (Hardware & Software), Display Platform (Interactive Whiteboards, Monitors, & Others), Industry Gaming, Media & Entertainment, Healthcare, & Others), & Geography - Global Forecast to 2035

Report Code: SE 3622 Sep, 2026, by marketsandmarkets.com

Visual Computing Market Summary

The Visual Computing Market is witnessing robust growth as organizations increasingly adopt advanced graphics processing, artificial intelligence (AI), cloud computing, augmented reality (AR), virtual reality (VR), and high-performance visualization technologies across industries. The market is estimated at USD 40–42 billion in 2025 and is projected to reach USD 145–155 billion by 2035, registering a CAGR of 13%–15% during the forecast period. The rapid digital transformation of enterprises, increasing demand for AI-powered visualization, expanding gaming and entertainment sectors, and growing adoption of digital twins in manufacturing are among the primary growth drivers. Moreover, the convergence of AI, IoT, automation, and edge computing is enabling real-time visual analytics, accelerating the adoption of visual computing solutions across healthcare, automotive, architecture, aerospace, retail, and industrial automation.

Key Market Trends & Insights

  • North America remains the leading regional market due to strong investments in AI infrastructure, semiconductor innovation, and enterprise digital transformation.

  • Asia Pacific is projected to record the fastest growth owing to expanding electronics manufacturing, smart city projects, and rising cloud adoption.

  • Graphics Processing Units (GPUs) continue to dominate the product landscape because of their widespread use in AI training, rendering, gaming, and scientific computing.

  • AI-powered image processing, real-time rendering, computer vision, and generative AI are transforming visual computing capabilities across industries.

  • Cloud-based visual computing platforms and edge AI solutions are reducing latency while improving scalability for industrial and enterprise applications.

  • Increasing adoption of digital twins, immersive visualization, and spatial computing is opening new growth opportunities.

Market Size & Forecast

  • Base Year Market Size (2025): USD 40–42 billion

  • Forecast Market Value (2035): USD 145–155 billion

  • CAGR (2025–2035): 13%–15%

  • Growth Outlook: Market expansion is driven by AI-enabled graphics, cloud visualization, industrial automation, digital twin deployment, increasing GPU adoption, and demand for immersive experiences across enterprise and consumer applications.

Visual Computing Market Top 10 key takeaway

  • AI integration is reshaping visual computing platforms across industries.

  • GPU technology remains the largest product segment.

  • Cloud visualization solutions continue gaining enterprise adoption.

  • North America leads global revenue generation.

  • Asia Pacific records the highest growth potential.

  • Healthcare and manufacturing are major enterprise adopters.

  • Digital twins are becoming a core industrial application.

  • Real-time rendering technologies improve operational efficiency.

  • IoT-enabled visual analytics strengthen smart manufacturing.

  • Strategic partnerships between software and hardware vendors accelerate innovation.

Product Insights

Graphics Processing Units (GPUs) represent the largest product segment within the Visual Computing Market due to their unmatched ability to process complex graphics workloads and AI algorithms simultaneously. The growing demand for machine learning, scientific simulations, autonomous vehicles, and cloud gaming has significantly increased GPU deployment across enterprises and data centers. High-performance GPUs have evolved beyond gaming hardware into essential computing platforms supporting AI model training, digital content creation, medical imaging, and engineering simulations.

Workstations and visualization software also account for a substantial market share, particularly among architecture, engineering, construction (AEC), healthcare imaging, and media industries. These industries require high-resolution rendering, simulation, and collaborative visualization capabilities to improve productivity and decision-making.

Emerging product categories such as AI-enabled visualization platforms, immersive AR/VR devices, mixed reality headsets, and cloud-based rendering services are witnessing accelerated adoption. Organizations increasingly prefer scalable cloud visualization services that eliminate the need for expensive local infrastructure while supporting collaborative workflows across distributed teams.

The integration of AI into visualization software has significantly enhanced rendering efficiency, automated image enhancement, object recognition, predictive analytics, and real-time scene optimization. As enterprises continue embracing intelligent automation, AI-powered visual computing products are expected to experience sustained demand throughout the forecast period.

Technology / Component Insights

The Visual Computing Market is driven by continuous advancements in GPU architecture, AI accelerators, cloud computing infrastructure, computer vision, deep learning algorithms, edge computing, and real-time rendering technologies. Modern visual computing solutions combine hardware acceleration with sophisticated software platforms capable of processing large datasets and generating high-quality visual outputs with minimal latency.

Artificial intelligence has become the foundation of next-generation visual computing by enabling automated image recognition, facial analysis, medical diagnostics, industrial quality inspection, and predictive visualization. Deep learning models significantly improve rendering quality while reducing computational complexity through intelligent optimization techniques.

Cloud computing enables organizations to access scalable rendering resources on demand, making high-performance visualization accessible to businesses of all sizes. Cloud-based rendering also supports collaborative product design, architectural visualization, and remote engineering workflows.

IoT devices continuously generate visual and sensor data requiring intelligent processing. Combining IoT with visual computing enables predictive maintenance, smart surveillance, industrial robotics, autonomous navigation, and intelligent traffic management. Automation technologies further improve workflow efficiency through AI-driven inspection, defect detection, and process monitoring.

Future innovation is expected to focus on spatial computing, quantum-assisted graphics processing, AI-generated 3D content, digital human simulation, holographic visualization, and real-time metaverse applications. These technologies are likely to redefine enterprise collaboration, industrial design, education, and entertainment over the next decade.

Application Insights

Manufacturing remains the largest application segment for visual computing solutions due to increasing deployment of digital twins, factory automation, predictive maintenance, and industrial simulation platforms. Manufacturers leverage visual computing to improve production planning, optimize equipment performance, reduce downtime, and accelerate product development cycles.

Healthcare is another rapidly growing application area where AI-assisted medical imaging, surgical planning, diagnostic visualization, and precision medicine continue to transform patient care. Advanced visualization improves diagnostic accuracy while supporting minimally invasive procedures and clinical decision-making.

Automotive companies increasingly utilize visual computing for autonomous driving development, vehicle simulation, digital engineering, and intelligent manufacturing. Similarly, the media and entertainment industry relies heavily on real-time rendering, animation, gaming, visual effects, and immersive experiences powered by advanced graphics technologies.

Retail organizations deploy AI-powered visual analytics for customer behavior analysis, virtual product visualization, inventory optimization, and personalized shopping experiences. Education, aerospace, defense, energy, and construction industries also continue expanding their investments in visual computing solutions.

Future opportunities will emerge from industrial metaverse platforms, AI-assisted design automation, immersive workforce training, smart infrastructure management, and cloud-native visualization environments.

Regional Insights

North America continues to dominate the Visual Computing Market due to significant investments in AI infrastructure, semiconductor development, cloud computing, and enterprise software innovation. The presence of leading technology companies, extensive R&D spending, and rapid adoption of digital transformation initiatives contribute to sustained regional leadership. Industries including healthcare, automotive, aerospace, and manufacturing increasingly deploy advanced visualization technologies to improve operational efficiency and innovation.

Europe maintains a strong market position through widespread Industry 4.0 implementation, smart manufacturing initiatives, automotive engineering excellence, and government-backed digital transformation programs. Germany, France, and other European economies actively invest in AI research, robotics, and advanced industrial visualization.

Asia Pacific is expected to witness the fastest market expansion during the forecast period. Rapid industrialization, expanding semiconductor manufacturing, rising adoption of AI technologies, smart city development, and increasing investments in cloud infrastructure support strong regional growth. China, Japan, South Korea, and India continue strengthening their digital ecosystems, creating significant demand for visual computing platforms.

Latin America and the Middle East & Africa are gradually increasing investments in cloud technologies, digital healthcare, industrial modernization, and smart infrastructure, contributing to steady long-term market development.

Regional Highlights

  • North America leads global market revenue.

  • Asia Pacific records the fastest CAGR.

  • Europe benefits from Industry 4.0 investments.

  • AI infrastructure spending accelerates regional adoption.

  • Manufacturing remains the strongest regional end-user.

Country-Specific Market Trends

Within Asia Pacific, China is expected to register a CAGR of 15%–17%, supported by government investments in AI, semiconductor manufacturing, smart cities, and industrial automation. The country's rapidly growing digital economy continues driving demand for advanced visualization technologies. Japan, with a projected CAGR of 12%–14%, focuses on robotics, automotive innovation, healthcare imaging, and precision manufacturing, encouraging adoption of AI-powered visual computing platforms.

In North America, the United States maintains market leadership with a CAGR of 13%–15%, driven by cloud infrastructure, AI innovation, semiconductor advancements, and enterprise software development. Canada, growing at 12%–14%, continues investing in AI research, digital healthcare, and high-performance computing, while Mexico, recording 11%–13% CAGR, benefits from expanding automotive manufacturing, industrial automation, and smart factory initiatives.

Across Europe, Germany is forecast to grow at 12%–14% due to its leadership in industrial automation, engineering, and automotive manufacturing. France, registering 11%–13% CAGR, continues expanding investments in aerospace, healthcare technology, digital transformation, and AI innovation, supporting visual computing adoption across multiple sectors.

Country-Level Highlights

  • China remains Asia Pacific's largest contributor.

  • United States leads global innovation and commercialization.

  • Japan strengthens robotics and industrial visualization.

  • Germany drives European manufacturing transformation.

  • Canada and France expand AI research investments.

Key Visual Computing Market Company Insights

The competitive landscape is characterized by continuous investments in AI, GPU development, cloud visualization, and enterprise software innovation. Leading companies are expanding product portfolios through advanced graphics processors, AI accelerators, visualization software, and cloud-native platforms. Strategic acquisitions, research collaborations, and ecosystem partnerships remain common strategies to strengthen technological capabilities and global market presence.

Major industry participants include NVIDIA Corporation, Advanced Micro Devices (AMD), Intel Corporation, Qualcomm Incorporated, Microsoft Corporation, Apple Inc., Autodesk Inc., Dassault Systèmes, Unity Technologies, and Epic Games. These organizations continue investing heavily in AI-driven rendering, digital twin technologies, computer vision, immersive visualization, and cloud computing platforms to maintain competitive advantage.

Company Strategy Highlights

  • AI-powered product innovation remains a primary focus.

  • GPU performance improvements drive competitive differentiation.

  • Cloud visualization services expand enterprise adoption.

  • Strategic partnerships accelerate software ecosystem development.

  • R&D investments strengthen next-generation visual computing technologies.

Recent Developments

Several leading visual computing providers have introduced next-generation AI-enabled GPU platforms optimized for generative AI, real-time rendering, and industrial simulation, significantly improving enterprise visualization performance.

Major cloud technology providers have expanded partnerships with visualization software vendors to deliver scalable cloud rendering services supporting engineering, healthcare, architecture, and manufacturing applications.

Technology companies have also announced new AI-powered spatial computing platforms integrating computer vision, digital twins, immersive collaboration, and intelligent automation for industrial and enterprise environments.

Market Segmentation

The Visual Computing Market is segmented by Product, including GPUs, visualization software, workstations, cloud rendering platforms, and immersive computing devices. By Technology/Component, the market includes AI and machine learning, computer vision, cloud computing, GPU acceleration, IoT-enabled visualization, edge computing, and real-time rendering technologies. By Application, major segments comprise manufacturing, healthcare, automotive, media and entertainment, aerospace and defense, construction, retail, education, and energy. Regionally, the market spans North America, Europe, Asia Pacific, Latin America, and the Middle East & Africa, with each region experiencing varying growth patterns based on digital transformation initiatives, AI investments, and industrial modernization.

Segmentation Highlights

  • GPUs remain the largest product segment.

  • AI and cloud technologies dominate innovation.

  • Manufacturing generates the highest application demand.

  • Healthcare represents one of the fastest-growing sectors.

  • Asia Pacific offers the strongest long-term growth opportunities.

The Visual Computing Market is positioned for sustained expansion as organizations accelerate investments in AI, cloud computing, digital twins, immersive visualization, and industrial automation. With the market projected to grow from USD 40–42 billion in 2025 to approximately USD 145–155 billion by 2035, at a CAGR of 13%–15%, technological innovation will remain the primary catalyst for industry growth. AI-powered visualization, IoT-enabled analytics, real-time rendering, and cloud-native computing platforms will continue transforming enterprise operations across manufacturing, healthcare, automotive, media, and smart infrastructure. Companies that prioritize AI integration, scalable visualization platforms, and strategic innovation partnerships will be well positioned to capitalize on emerging opportunities throughout the forecast period.

FAQs - Visual Computing Market

1. What is the current size of the Visual Computing Market?

The Visual Computing Market is valued at approximately USD 40–42 billion in 2025.

2. What is the expected growth rate of the market?

The market is projected to grow at a CAGR of 13%–15% between 2025 and 2035.

3. What are the major drivers of the Visual Computing Market?

Key growth drivers include AI adoption, cloud computing, IoT integration, digital transformation, industrial automation, digital twins, immersive technologies, and increasing demand for high-performance visualization.

4. Which region leads the Visual Computing Market?

North America currently leads the global market due to strong investments in AI, semiconductor technologies, cloud infrastructure, and enterprise digital transformation.

5. Who are the leading companies in the Visual Computing Market?

Major companies include NVIDIA Corporation, Advanced Micro Devices (AMD), Intel Corporation, Qualcomm Incorporated, Microsoft Corporation, Apple Inc., Autodesk Inc., Dassault Systèmes, Unity Technologies, and Epic Games.

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Table of Contents

1 Introduction (Page No. - 14)
    1.1 Objectives of the Study
    1.2 Market Definition
    1.3 Markets Covered
           1.3.1 Geographic Scope
           1.3.2 Years Considered for the Study
    1.4 Currency
    1.5 Limitations
    1.6 Stakeholders

2 Research Methodology (Page No. - 18)
    2.1 Research Data
           2.1.1 Secondary Data
                    2.1.1.1 Key Data From Secondary Sources
           2.1.2 Primary Data
                    2.1.2.1 Key Data From Primary Sources
                    2.1.2.2 Key Industry Insights
                    2.1.2.3 Breakdown of Primaries
    2.2 Factor Analysis of Market
           2.2.1 Introduction
           2.2.2 Demand-Side Analysis
                    2.2.2.1 Rise of 3d Usage in Education, Healthcare, and Other Applications
                    2.2.2.2 Growth of 3d Animated Movies Using Visual Computing Technology
    2.3 Market Size Estimation
    2.4 Market Breakdown & Data Triangulation
    2.5 Research Assumptions

3 Executive Summary (Page No. - 27)

4 Premium Insights (Page No. - 32)
    4.1 Attractive Opportunities in the Market
    4.2 Market, By Component
    4.3 Market in APAC
    4.4 The U.S. Held the Largest Share of the Global Market
    4.5 Market, By Display Platform
    4.6 The Life Cycle Analysis, By Region

5 Market Overview (Page No. - 36)
    5.1 Introduction
    5.2 Evolution
    5.3 Market Segmentation
    5.4 Market Dynamics
           5.4.1 Drivers
                    5.4.1.1 Enhanced User Experience in Most Applications
                    5.4.1.2 Demand From the Industries Such as Gaming, Animation, Healthcare Would Drive the Market
           5.4.2 Restraints
                    5.4.2.1 Requirement of Hardware
                    5.4.2.2 High Power Consumption
           5.4.3 Opportunities
                    5.4.3.1 Emerging Applications
                    5.4.3.2 Increase in R&D Initiatives
           5.4.4 Challenge
                    5.4.4.1 The Lack of Awareness About the Concept

6 Industry Trends (Page No. - 44)
    6.1 Introduction
    6.2 Value Chain Analysis
    6.3 Key Industry Trends
    6.4 Porter’s Five Forces Analysis
           6.4.1 Bargaining Power of Buyers
           6.4.2 Bargaining Power of Suppliers
           6.4.3 Threat of Substitutes
           6.4.4 Threat of New Entrants
           6.4.5 Intensity of Rivalry

7 Visual Computing Market, By Component (Page No. - 54)
    7.1 Introduction
    7.2 Hardware Component
    7.3 Software Component

8 Visual Computing Market, By Display Platform (Page No. - 61)
    8.1 Introduction
    8.2 Interactive Whiteboard
    8.3 Interactive Kiosk
    8.4 Interactive Table
    8.5 Interactive Video Wall
    8.6 Monitor
    8.7 Others

9 Market, By Industry (Page No. - 76)
    9.1 Introduction
    9.2 Gaming
    9.3 Media & Entertainment
    9.4 Healthcare
    9.5 Automotive
    9.6 Manufacturing
    9.7 Defense & Intelligence
    9.8 Others

10 Geographic Analysis (Page No. - 94)
     10.1 Introduction
     10.2 Americas
             10.2.1 U.S.
             10.2.2 Canada
             10.2.3 Mexico
             10.2.4 Rest of the Americas
     10.3 Europe
             10.3.1 U.K.
             10.3.2 Germany
             10.3.3 France
             10.3.4 Rest of Europe
     10.4 Asia-Pacific
             10.4.1 China
             10.4.2 Japan
             10.4.3 India
             10.4.4 South Korea
             10.4.5 Rest of APAC
     10.5 RoW

11 Competitive Landscape (Page No. - 111)
     11.1 Overview
     11.2 Market Ranking for the Visual Computing Market, 2014
     11.3 Competitive Situations & Trends 
             11.3.1 New Product Launches and Developments
             11.3.2 Partnerships & Agreements
             11.3.3 Mergers & Acquisitions
             11.3.4 Contracts

12 Company Profiles (Page No. - 117)
(Overview, Products and Services, Financials, Strategy & Development)*
     12.1 Introduction
     12.2 Nvidia Corporation
     12.3 Intel Corporation
     12.4 Advanced Micro Devices, Inc.
     12.5 ARM Ltd.
     12.6 Imagination Technologies Limited
     12.7 Matrox
     12.8 Biodigital, Inc.
     12.9 Exxact Corporation
     12.10 Cubix Corporation
     12.11 Softkinetic

*Details on Overview, Products and Services, Financials, Strategy & Development Might Not Be Captured in Case of Unlisted Companies.

13 Appendix (Page No. - 137)
     13.1 Insights of Industry Experts
     13.2 Discussion Guide
     13.3 Introducing RT: Real Time Market Intelligence
     13.4 Available Customizations
     13.5 Related Reports


List of Tables (65 Tables)

Table 1 Number of 3d Movies Released Per Year
Table 2 Visual Computing Market, By Component, 2013–2020 (USD Billion)
Table 3 Hardware Market for Visual Computing, By Processing Unit, 2013–2020 (USD Million)
Table 4 Hardware Market by Display Platform, 2013–2020 (USD Million)
Table 5 Hardware Market by Industry, 2013–2020 (USD Million)
Table 6 Software Market in Visual Computing, By Display Platform, 2013–2020 (USD Million)
Table 7 Software Market by Industry, 2013–2020 (USD Million)
Table 8 Visual Computing Market, By Display Platform, 2013–2020 (USD Billion)
Table 9 Interactive Whiteboard Market for Visual Computing, By Industry, 2013–2020 (USD Million)
Table 10 Interactive Whiteboard Market for Visual Computing, By Component, 2013–2020 (USD Million)
Table 11 Interactive Whiteboard Market by Region, 2013–2020 (USD Million)
Table 12 Interactive Kiosk Market by Industry, 2013–2020 (USD Million)
Table 13 Interactive Kiosk Market by Component, 2013–2020 (USD Million)
Table 14 Interactive Kiosk Market by Region, 2013–2020 (USD Million)
Table 15 Interactive Table Market for Visual Computing, By Industry, 2013–2020 (USD Million)
Table 16 Interactive Table Market for Visual Computing, By Component, 2013–2020 (USD Million)
Table 17 Interactive Table Market by Region, 2013–2020 (USD Million)
Table 18 Interactive Video Wall Market by Industry, 2013–2020 (USD Million)
Table 19 Interactive Video Wall Market for Visual Computing, By Component, 2013–2020 (USD Million)
Table 20 Interactive Video Wall Market for Visual Computing, By Region, 2013–2020 (USD Million)
Table 21 Monitor Market for Visual Computing, By Industry, 2013–2020 (USD Million)
Table 22 Monitor Market by Component, 2013–2020 (USD Million)
Table 23 Monitor Market for Visual Computing, By Region, 2013–2020 (USD Million)
Table 24 Others Market by Industry, 2013–2020 (USD Million)
Table 25 Others Market by Component, 2013–2020 (USD Million)
Table 26 Others Market by Region, 2013–2020 (USD Million)
Table 27 Market, By Industry, 2013–2020 (USD Billion)
Table 28 Gaming Market by Region, 2013–2020 (USD Million)
Table 29 Gaming Market by Display Platform, 2013–2020 (USD Million)
Table 30 Gaming Market for Visual Computing, By Component, 2013–2020 (USD Million)
Table 31 Media & Entertainment Market for Visual Computing, By Region, 2013–2020 (USD Million)
Table 32 Media & Entertainment Market by Display Platform, 2013–2020 (USD Million)
Table 33 Media & Entertainment Market by Component, 2013–2020 (USD Million)
Table 34 Healthcare Market for Visual Computing, By Region, 2013–2020 (USD Million)
Table 35 Healthcare Market by Display Platform, 2013–2020 (USD Million)
Table 36 Healthcare Market by Component, 2013–2020 (USD Million)
Table 37 Automotive Market by Region, 2013–2020 (USD Million)
Table 38 Automotive Market by Display Platform, 2013–2020 (USD Million)
Table 39 Automotive Market for Visual Computing, By Component, 2013–2020 (USD Million)
Table 40 Manufacturing Market by Region, 2013–2020 (USD Million)
Table 41 Manufacturing Market by Display Platform, 2013–2020 (USD Million)
Table 42 Manufacturing Market by Component, 2013–2020 (USD Million)
Table 43 Defense & Intelligence Market by Region, 2013–2020 (USD Million)
Table 44 Defense & Intelligence Market by Display Platform, 2013–2020 (USD Million)
Table 45 Defense & Intelligence Market by Component, 2013–2020 (USD Million)
Table 46 Others Market by Region, 2013–2020 (USD Million)
Table 47 Others Market by Display Platform, 2013–2020 (USD Million)
Table 48 Others Market by Component, 2013–2020 (USD Million)
Table 49 Visual Computing Market, By Region, 2013–2020 (USD Billion)
Table 50 Market in the Americas, By Country, 2013–2020 (USD Million)
Table 51 Market in the Americas, By Industry, 2013–2020 (USD Million)
Table 52 Market in the Americas, By Display Platform, 2013–2020 (USD Million)
Table 53 Market in Europe, By Country, 2013–2020 (USD Million)
Table 54 Market in Europe, By Industry, 2013–2020 (USD Million)
Table 55 Market in Europe, By Display Platform, 2013–2020 (USD Million)
Table 56 Market in APAC, By Country, 2013–2020 (USD Million)
Table 57 Market in APAC, By Industry, 2013–2020 (USD Million)
Table 58 Market in APAC, By Display Platform, 2013–2020 (USD Million)
Table 59 Market in RoW, By Region, 2013–2020 (USD Million)
Table 60 Market in RoW, By Industry, 2013–2020 (USD Million)
Table 61 Market in RoW, By Display Platform, 2013–2020 (USD Million)
Table 62 New Product Launches and Developments, 2014–2015
Table 63 Partnerships & Agreements, 2014–2015
Table 64 Mergers & Acquisitions, 2013–2014
Table 65 Contracts, 2014-2015


List of Figures (66 Figures)

Figure 1 Research Design
Figure 2 Visual Computing Market Size Estimation Methodology: Bottom-Up Approach
Figure 3 Market Size Estimation Methodology: Top-Down Approach
Figure 4 Market Breakdown & Data Triangulation
Figure 5 Assumptions of the Research Study
Figure 6 Software Components are Expected to Hold the Largest Market Size of the Market During the Forecast Period
Figure 7 Healthcare Industry is Expected to Grow at the Highest CAGR During the Forecast Period
Figure 8 Monitor Market is Estimated to Grow at the Highest Rate During the Forecast Period
Figure 9 The Americas Held the Largest Market Share in the Market, in 2014
Figure 10 Increasing Adoption of Visual Computing Technology is Expected in the APAC Region Between 2015 and 2020
Figure 11 The Software Component is Expected to Hold the Maximum Market Share During the Forecast Period
Figure 12 Healthcare Industry is Expected to Grow at the Highest CAGR During the Forecast Period
Figure 13 The U.S. Dominated the Global Market in 2014
Figure 14 Monitors are Likely to Dominate the Market During the Forecast Period
Figure 15 APAC has the Highest Growth Rate, Followed By Europe and the Americas During the Forecast Period
Figure 16 Evolution of the Market
Figure 17 Market, By Component
Figure 18 Market, By Display Platform
Figure 19 Market, By Industry
Figure 20 Market, By Geography
Figure 21 Demand From the Industries Such as Gaming, Animation, Healthcare Would Drive the Market
Figure 22 The Component Manufacturers and Software Solution Providers Integration Enables Visual Computing Technology
Figure 23 Increasing Research & Development is A Leading Trend Among the Key Market Players
Figure 24 Porter’s Five Forces Analysis for the Market
Figure 25 Porter’s Five Forces Analysis - Impact Analysis, 2014
Figure 26 Bargaining Power of Buyers in the Market, 2014
Figure 27 Bargaining Power of Suppliers in the Market, 2014
Figure 28 Threat of Substitutes in the Market, 2014
Figure 29 Threat of New Entrants in the Market, 2014
Figure 30 Intensity of Rivalry in the Market, 2014
Figure 31 Market, By Component
Figure 32 Software Component in the Market is Likely to Hold the Largest Market Size During the Forecast Period
Figure 33 The Market for Interactive Monitors is Expected to Grow at the Highest Rate During the Forecast Period
Figure 34 Gaming Industry is Likely to Hold the Largest Share in the Market During the Forecast Period
Figure 35 Market, By Display Platform
Figure 36 Monitors are Estimated to Grow at the Fastest Rate in the Market During the Forecast Period
Figure 37 Interactive Whiteboard Integrated With Visual Computing Technology Likely to Have Highest Growth Rate in the Healthcare Industry During the Forecast Period
Figure 38 The Software Component Holds the Maximum Share of the Interactive Kiosk Market With Visual Computing Technology
Figure 39 Asia Pacific Market is Expected to Grow at the Highest Rate in the Interactive Table Market With Visual Computing Technology Between 2015 and 2020
Figure 40 The Monitor Market in the Healthcare Industry is Expected to Grow at the Highest Rate During the Forecast Period
Figure 41 Market, By Industry
Figure 42 The Application of Visual Computing Technology in Healthcare is Expected to Grow at the Highest Rate During the Forecast Period
Figure 43 The Monitor Market in the Gaming Industry is Expected to Grow at the Highest Rate During the Forecast Period
Figure 44 The Healthcare Industry in Asia-Pacific is Expected to Grow at the Highest CAGR During the Forecast Period
Figure 45 Market Share for Interactive Kiosks With Visual Computing Technology in the Automotive Industry is Estimated to Be the Highest in 2015
Figure 46 The Growth Rate of Monitors is Expected to Be the Highest in the Manufacturing Industry Between 2015 and 2020
Figure 47 The Software Component is Likely to Hold the Maximum Share in the Defense & Intelligence Industry in 2015
Figure 48 Market, By Geography
Figure 49 Geographic Snapshot for Market (2015–2020)
Figure 50 Segmentation: Americas
Figure 51 Americas Market Snapshot
Figure 52 Segmentation: Europe
Figure 53 Europe Market Snapshot
Figure 54 Segmentation: Asia-Pacific
Figure 55 Asia-Pacific Market Snapshot
Figure 56 Segmentation: RoW
Figure 57 RoW Market Snapshot
Figure 58 New Product Development Was the Major Strategy Adopted By the Key Players, 2012–2015
Figure 59 Market Evaluation Framework
Figure 60 Battle for Market Share: New Product Development Was the Key Strategy, 2013–2015
Figure 61 Geographic Revenue Mix of Top Players
Figure 62 Nvidia Corporation: Company Snapshot
Figure 63 Intel Corporation: Company Snapshot
Figure 64 Advanced Micro Devices, Inc.: Company Snapshot
Figure 65 ARM Ltd.: Company Snapshot
Figure 66 Imagination Technologies Limited: Company Snapshot

The total visual computing market is expected to grow from USD 4.19 Billion in 2013 to USD 22.02 Billion by 2020 at a CAGR of 22.59% between 2015 and 2020. The gaming market was accounted for the largest market share in the market in 2014 while healthcare industry is expected to grow at a highest CAGR of 28.16% during the forecast period.

The report focuses on an in-depth segmentation of this market by different components, display platforms, and applications. The geographic segmentation of the report covers four major regions of the world namely, the Americas, Europe, Asia-Pacific, and Rest of the World (RoW). The regional market has been further broken down by the country.

This report analyzes the findings by considering the market dynamics. These dynamics are categorized under three headers: drivers, restraints, and opportunities. The market estimation and forecasts have been done based on the market dynamics. The report also provides a detailed profiles of various companies those are currently active in the market.  In addition to the company profiles, the report also provides a competitive landscape (CL) of key players for the visual computing market.

The report also provides a detailed Porter’s five force analysis for the visual computing market. The analysis gives insights into all factors affecting the market and their impact on its growth.

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Scope of the report:

The report covers the visual computing market on the basis of components, display platforms, industries, and regions.

Visual Computing Market, by Component:

On the basis of the components, the report has been segmented into hardware and software components.

Visual Computing Market, by Display Platform:

On the basis of the display platforms, the report has been segmented into interactive whiteboard, interactive kiosk, interactive table, interactive video wall, and monitor among others.

Visual Computing Market, by Industry:

On the basis of the industries, the report has been categorized into gaming, media & entertainment, healthcare, automotive, manufacturing, and defense & intelligence among others.

Visual Computing Market, by Region:

The geographic analysis covers the Americas, Europe, Asia-Pacific, and Rest of the World (RoW). The cross segmentation data included in the report gives a deep insight about regional markets.

The following customization options are available for the report:

  • Country-wise breakdown of all the regions by industry
  • Detailed analysis and profiling of five additional market players
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