Computer Graphics Market

Computer Graphics Market Demant in Industry

Computer graphics redefines the way in which we see images, videos and other multimedia content. Computer graphics are created by using digital computer; manipulating and storing the analog media (Pictures and videos) in computer memory. Specific computer graphic software is used to create complex simulated structures, textures and background of the stored digital media and present it through the display screens. Computer graphics have evolved enormously from its inception and changed the way in which humans and machines interact and communicate. They require digital hardware (Computers, consoles, graphic cards, input/output screens) and associated software for designing graphics.

In terms of verticals, architecture, building and construction vertical has the largest market share in the computer graphics market for the year 2014 and is expected to remain the largest by the year 2019. Also it is expected to have the highest Compound Annual Growth Rate (CAGR) compared to other expanding verticals such as entertainment and advertising, manufacturing, aerospace and defense, healthcare, academia and education, automotive and others.

The flourishing 3D entertainment, visualization and animation are driving the global computer graphics market, as it is being used in cinemas and gaming at a large scale. The increase of 3D animation market is noticed also by observing increase in the number of 3D display screens in movie halls, revenue generation of 3D animated movies at the box office has climbed considerably. Also, there are specific 3D TV channels available worldwide which creates lots of opportunities for 3D animation market. The television sets offered by most of the companies are now deploying 3D graphics providing visualization effects and sounds.

The upcoming opportunity in the computer graphics market is the shift on cloud services and 4D technology. Companies that have core products in their portfolio like CAD/CAM, Visualization/Simulation and Animation/Molding are moving their services on cloud in order to reduce the software service cost enabling the SMBs to adopt. The 4D technology uses the time and space concept providing four dimensional real time images of the animation object. With the help of 4D technology, the limitations prevailing in the 3D animation market can be removed and one can experience a better view of images, pictures and visuals.

Related Reports:

Computer Graphics Market by Software (CAD/CAM, Visualization/Simulation, Digital video, Imaging, Modeling/Animation), Service (Consulting, Training & Support, Integration), End-User (Enterprise and SMB) - Worldwide Forecasts & Analysis (2014-2019)

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Computer Graphics Market Size,  Share & Growth Report
Report Code
TC 2563
RI Published ON
7/1/2014
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