Here are relevant reports on : steam-education-market
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Methyl Tertiary Butyl Ether Market by Manufacturing Process, (Steam Cracker, Fluid Liquid Cracker), Application (Gasoline), and Region (North America, Europe, APAC, Latin America, Middle East & Africa) - Global Forecast to 2022
The global Methyl Tertiary Butyl Ether (MTBE) market was valued at USD 14.33 Billion in 2016 and projected to reach USD 18.99 Billion by 2022, at a CAGR of 4.8% during the forecast period. The use of MTBE as oxygenate is rising rapidly in Asian and Middle Eastern & African countries due to environmental restrictions to curb air pollution. Furthermore, MTBE producers are extensively involved in expansions and acquisitions to secure their positions in the MTBE market. Some of the leading producers of MTBE are SABIC (Saudi Arabia), Evonik (Germany), China National Petroleum Corporation (China), Huntsman International (US), Eni (Italy), Sinopec (China), LyondellBasell (Netherlands), Shell (Netherlands), Emirates National Oil Company (UAE), and Qafac (QATAR). These players adopted various organic and inorganic developmental strategies between 2013 and 2017.
- Published: March 2018
- Price: $ 4950
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Pool & Spa Market by Type (Pools - Lap, Wading, Heated; Spas - Electric, Steam, Sauna, Hydromassage Bath), Accessories (Filters, Chlorinators, Blowers, Cleaners, Covers, Suction Fittings, Pumps), Material and Region - Global Forecast to 2027
The global pool & spa market is expected to grow from USD 19.1 billion in 2022 to USD 23.6 billion by 2027, at a compound annual growth rate (CAGR) of 4.3% during the forecast period.The Key Players Harvia Group (Finland), Pentair (US), Fluidra (Spain), KLAFS GmbH & Co. KG (Germany), TyloHelo (Sweden)
- Published: July 2022
- Price: $ 4950
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Cloud Security Posture Management Market by Component (Solutions and Services), Cloud Model (IaaS, PaaS, and SaaS), Vertical (BFSI, Healthcare, Retail & eCommerce, IT & ITeS, Government, and Education) and Region - Global Forecast to 2027
The global post COVID-19 market size of the cloud security posture management (CSPM) market is projected to reach USD 8.6 billion by 2027 at a CAGR of 15.3% during the forecast period. The global post COVID-19 market size of the cloud security posture management (CSPM) market is expected to grow from USD 4.2 billion in 2022 to USD 8.6 billion by 2027 at a CAGR of 15.3% during the forecast period.
- Published: April 2022
- Price: $ 4950
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IoT Professional Services Market by Service type (IoT consulting, IoT Infrastructure, System Designing and Integration, Support and Maintenance, Education and Training), Organization Size, Deployment Type, Application & Region - Global Forecast to 2027
The global IoT professional services market is projected to reach USD 158.9 billion by 2027, growing at a CAGR of 6.4% during the forecast period. Major vendors operating in the IoT Professional services market include Accenture (Ireland), Atos (France), IBM (US), Cognizant (US), DXC Technology (US), Deloitte (UK), Capgemini (France), TCS (India), NTT DATA (Japan), Infosys (India), AT&T (US), Wipro (India), General Electric (US), Honeywell (US), Oracle (US), HCL Technologies (India), EY (UK), Unisys (US), Vodafone (UK), Tech Mahindra (India), Happiest Minds (India), Mindtree (India), Prodapt (India), Siemens Advanta Consulting ( Germany), ORBCOMM (US), PureSoftware (India), Velvetech (US), Jaarvis (Australia), Eseye (UK), Cuelogic (US).
- Published: November 2022
- Price: $ 4950
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AR Cloud Market by Type (Market Based, and Market Less), by Application (Enterprise, Retail, Healthcare, Media & Entertainment and Education) and Region (North America, Europe, Asia Pacific and RoW) - Global Forecast to 2030
Niantic (US), YouAR (US), Sturfee (US), Augnemted.City (Italy), Oracle (US), Norkart (Norway), Foundry (UK), Qualcomm Technologies Inc. (US), Fantasmo (US), Ubiquity6 (US), and Open AR Cloud (US) are few key players in the AR cloud market globally.
- Published: March 2026
- Price: $ 4950
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Community Cloud Market (By Components [Server, Storage Devices, Network Equipments], By Verticals [Healthcare, Finance, Government, Transport and Logistics, Gaming, Education]) - Global Advancements, Market Forecasts and Analysis (2013 - 2018)
In the recent years, there has been a substantial demand of cloud services in the marketplace across verticals. The demand had been surging in industries that relay huge amount of data for high performance computing applications and services. Further, security services, reduced infrastructure and operational cost provided by the cloud leaders have increased cloud services demand.
- Published: August 2013
- Price: $ 4950
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Large Format Display Market Size, Share, Industry Growth, Trends & Analysis by Offering, Type, Technology (Direct-View LED, LED-backlit LCD), Size, Brightness, Installation Location, Application (Retail, Hospitality, Sports, Education), Region
The global large format display market is expected to grow from USD 13.1 billion in 2021 to USD 18.6 billion by 2026, at a compound annual growth rate (CAGR) of 7.2% during the forecast period. Samsung Electronics (South Korea), LG Electronics (South Korea), Sharp Corporation (Japan), Leyard Optoelectronic (US), Sony Corporation (Japan), Barco (Belgium), Panasonic Corporation (Japan), Shanghai Goodview Electronics (China), AU Optronics (Taiwan), Unilumin (China), and ViewSonic (US)
- Published: May 2021
- Price: $ 4950
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Metaverse in Education Market by Component (Hardware (AR devices, VR devices, MR devices, and interactive displays and projectors), Software, Professional Services), End User (Academic and Corporate) and Region - Global Forecast to 2028
The Metaverse in education market size is projected to reach USD 19.3 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 37.7% during the forecast period. Some of the significant Metaverse in education vendors are Meta Platforms, Inc. (US), Microsoft Corporation (US), Adobe Inc. (US), HP Inc. (Australia), Unity Software Inc. (US), Samsung Electronics (South Korea), Lenovo (China), Roblox Corporation (US), Epic Games (US), and Baidu, Inc. (China).
- Published: May 2023
- Price: $ 4950
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Serious Game Market by Vertical (Education, Corporate, Healthcare, Retail, Media and Advertising), Application (Training, Sales, Human Resource, Marketing), Platform, End-User (Enterprise, Consumer), and Region - Forecast to 2020
Serious game simulates the real world into a virtual world scenario. They are basically designed to provide education and training related services. The serious game market is witnessing rapid growth. Potential benefits of serious games include improved self-monitoring, enhanced problem recognition and problem solving abilities, and increased social skills such as collaboration, negotiation, and decision making. Serious games can be applied to a broad spectrum of industry verticals such as military, government, education, corporate, and healthcare. The serious game market is expected to grow at $5,448.82 Million by 2020, CAGR of 16.38% between 2015 and 2020.
- Published: May 2015
- Price: $ 4950
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Digital Twins in Healthcare Market by Component (Software, Services), Application (Personalized Medicine, Drug Discovery, Medical Education, Workflow Optimization), End User (Providers, Research & Academia, Payers), and Region - Global Forecast to 2030
The global digital twins in healthcare market, valued at US$2.69B in 2024, is forecasted to grow at a 68.0% CAGR, reaching US$4.47B by 2025 and US$59.94B by 2030. AI and machine learning algorithms can help analyze and interpret large volumes of data, identify trends, and forecast outcomes, particularly as data from sources like healthcare providers and payers become more accessible.
- Published: May 2025
- Price: $ 4950
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