Here are relevant reports on : steam-education-market
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Methyl Tertiary Butyl Ether Market by Manufacturing Process, (Steam Cracker, Fluid Liquid Cracker), Application (Gasoline), and Region (North America, Europe, APAC, Latin America, Middle East & Africa) - Global Forecast to 2022
The global Methyl Tertiary Butyl Ether (MTBE) market was valued at USD 14.33 Billion in 2016 and projected to reach USD 18.99 Billion by 2022, at a CAGR of 4.8% during the forecast period. The use of MTBE as oxygenate is rising rapidly in Asian and Middle Eastern & African countries due to environmental restrictions to curb air pollution. Furthermore, MTBE producers are extensively involved in expansions and acquisitions to secure their positions in the MTBE market. Some of the leading producers of MTBE are SABIC (Saudi Arabia), Evonik (Germany), China National Petroleum Corporation (China), Huntsman International (US), Eni (Italy), Sinopec (China), LyondellBasell (Netherlands), Shell (Netherlands), Emirates National Oil Company (UAE), and Qafac (QATAR). These players adopted various organic and inorganic developmental strategies between 2013 and 2017.
- Published: March 2018
- Price: $ 4950
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Pool & Spa Market by Type (Pools - Lap, Wading, Heated; Spas - Electric, Steam, Sauna, Hydromassage Bath), Accessories (Filters, Chlorinators, Blowers, Cleaners, Covers, Suction Fittings, Pumps), Material and Region - Global Forecast to 2027
The global pool & spa market is expected to grow from USD 19.1 billion in 2022 to USD 23.6 billion by 2027, at a compound annual growth rate (CAGR) of 4.3% during the forecast period.The Key Players Harvia Group (Finland), Pentair (US), Fluidra (Spain), KLAFS GmbH & Co. KG (Germany), TyloHelo (Sweden)
- Published: July 2022
- Price: $ 4950
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Veterinary Telemedicine Market by Type (Telephone, Internet), Component (Software & Services, Hardware), Application (Diagnosis & Treatment, Prescription, Follow-up, Consultation, Education), Animal Type (Companion, Livestock) & Region - Global Forecast to 2028
The global veterinary telemedicine market, valued at US$457 million in 2022, stood at US$530 million in 2023 and is projected to advance at a resilient CAGR of 18.3% from 2023 to 2028, culminating in a forecasted valuation of US$1,230 million by the end of the period. Growth in this market is largely driven by the increasing adoption of Internet of Things (IoT) and Artificial Intelligence (AI) technologies both pet owners and the veterinary industry has significantly influenced the development and effectiveness of veterinary telemedicine.
- Published: August 2023
- Price: $ 4950
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Convergent Billing Market by Solution (Customer Relationship Management, Settlement and Payment Management, Voucher Management, Mediation), and by Modes (Managed Services, Consulting Services, Training and Education) - Global Forecast to 2019
Convergent Billing is a unique solution to the various problems faced by the Communications Services Provider (CSP). This solution has completely revolutionized the telecom industry as it promises to reduce the customer churn and cost for the CSPs. The Convergent Billing market is expected to grow from $2.86 billion in 2014 to $7.88 billion by 2019, at an estimated Compound Annual Growth Rate (CAGR) of 22.2% from 2014 to 2019.
- Published: September 2014
- Price: $ 4950
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Higher Education Learning Management System Market by Offering (Solutions, Services), Application (Course & Curriculum Management, Student Engagement & Retention, Learning Analytics & Performance Tracking, Others) – Global Forecast to 2032
The higher education learning management system market is expected to reach USD 97.32 billion by 2032, from USD 35.84 billion in 2025, with a CAGR of 21.6%. The key players include Instructure Inc. (US), Anthology (US), D2L Corporation (Canada), Moodle (Australia), Blackboard (US), PowerSchool (US), Google (US), Microsoft (US), Oracle (US), SAP (Germany), Docebo (Canada), Cornerstone OnDemand (US), Open learning management system (US), Sakai (US), Learning Pool (UK), Absorb learning management system (Canada), Canvas by Instructure (US), Chamilo (Belgium), ILIAS (Germany), and Brightspace by D2L (Canada).
- Published: February 2026
- Price: $ 4950
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Desktop Virtualization Market by Type (Virtual Desktop Infrastructure, Desktop-as-a-Service, Remote Desktop Services), Organization Size, Vertical (Telecom, IT & ITeS, BFSI, Education, Healthcare & Lifesciences) and Region - Global Forecast to 2027
The desktop virtualization market is expected to grow from USD 12.3 billion in 2022 to USD 20.1 billion by 2027, at a CAGR of 10.3% during the forecast period. The major vendors covered in the Desktop virtualization market include Citrix systems (US), VMware (US), Microsoft (US), Cisco Systems (US), Oracle (US), IBM (US), Huawei (China), Kyndryl Holdings (US), DXC Technology (US), NTT DATA (Japan), Amazon Web Services (AWS) (US), Softchoice (Canada), Nutanix (US), Pure Storage (US), NetApp (California), Ivanti (US), Nasstar (UK), Datacom (New Zealand), NComputing (US), Evolve IP (US), Ericom Software (US), Parallels International (US), V2 Cloud (Canada), Kasm (Virginia), Itopia (US), ClearCube (US), Hewlett Packard Enterprise (US), Adar (US), Systancia (France), and HiveIO (US).
- Published: May 2022
- Price: $ 4950
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CubeSat Market by Application (Earth Observation & Traffic Monitoring, Communication, Science & Technology and Education), End User (Government & Military, Commercial, Non-profit Organizations), Size, Subsystem, and Region - Global Forecast to 2023
CubeSat falls in the category of miniature satellite formed of multiples of 10×10×10 cm cubic units. CubeSats are easy to launch given their small size, and serve complex applications like earth observation at cheaper cost than bigger satellites. CubeSats are a disruption for the space industry and various stakeholders of the market such as research and defense organizations, satellite manufacturers, satellite service providers and launch service providers are investing to reap the benefits of this market disruption.
- Published: December 2018
- Price: $ 4950
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Serious Game Market by Vertical (Education, Corporate, Healthcare, Retail, Media and Advertising), Application (Training, Sales, Human Resource, Marketing), Platform, End-User (Enterprise, Consumer), and Region - Forecast to 2020
Serious game simulates the real world into a virtual world scenario. They are basically designed to provide education and training related services. The serious game market is witnessing rapid growth. Potential benefits of serious games include improved self-monitoring, enhanced problem recognition and problem solving abilities, and increased social skills such as collaboration, negotiation, and decision making. Serious games can be applied to a broad spectrum of industry verticals such as military, government, education, corporate, and healthcare. The serious game market is expected to grow at $5,448.82 Million by 2020, CAGR of 16.38% between 2015 and 2020.
- Published: May 2015
- Price: $ 4950
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Digital Twins in Healthcare Market by Component (Software, Services), Application (Personalized Medicine, Drug Discovery, Medical Education, Workflow Optimization), End User (Providers, Research & Academia, Payers), and Region - Global Forecast to 2030
The global digital twins in healthcare market, valued at US$2.69B in 2024, is forecasted to grow at a 68.0% CAGR, reaching US$4.47B by 2025 and US$59.94B by 2030. AI and machine learning algorithms can help analyze and interpret large volumes of data, identify trends, and forecast outcomes, particularly as data from sources like healthcare providers and payers become more accessible.
- Published: May 2025
- Price: $ 4950
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Metaverse in Education Market by Component (Hardware (AR devices, VR devices, MR devices, and interactive displays and projectors), Software, Professional Services), End User (Academic and Corporate) and Region - Global Forecast to 2028
The Metaverse in education market size is projected to reach USD 19.3 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 37.7% during the forecast period. Some of the significant Metaverse in education vendors are Meta Platforms, Inc. (US), Microsoft Corporation (US), Adobe Inc. (US), HP Inc. (Australia), Unity Software Inc. (US), Samsung Electronics (South Korea), Lenovo (China), Roblox Corporation (US), Epic Games (US), and Baidu, Inc. (China).
- Published: May 2023
- Price: $ 4950
- TOC Available:
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