2
RESEARCH METHODOLOGY
47
5
MARKET OVERVIEW
Generative AI is revolutionizing media with hyper-personalization, yet ethical and job market challenges loom.
69
5.2.1.1
NEW CREATIVE POSSIBILITIES UNLOCKED BY GENERATIVE AI
5.2.1.2
HYPER-PERSONALIZED MEDIA EXPERIENCES WITH AI
5.2.1.3
INCREASING INTEGRATION OF AI INTO ANIMATION AND VISUAL EFFECTS SECTORS
5.2.2.1
ETHICAL AND COPYRIGHT ISSUES IN AI-GENERATED CONTENT
5.2.2.2
INADEQUATE LEGAL PROTECTION AGAINST DEEPFAKE MISUSE
5.2.3.1
ENHANCING CREDIBILITY THROUGH AI-DRIVEN FAKE NEWS DETECTION
5.2.3.2
PERSONALIZED ADVERTISING THROUGH AI-DRIVEN USER INSIGHTS
5.2.3.3
DYNAMIC STORYTELLING THROUGH TAILORED NARRATIVES
5.2.4.1
AI THREAT TO JOBS IN ENTERTAINMENT INDUSTRY
5.2.4.2
LACK OF TRANSPARENCY HINDERING TRUST IN AI DECISIONS
5.2.4.3
IMPACT OF AI ON CREATIVITY AND ORIGINALITY
6
INDUSTRY TRENDS
AI-driven innovations redefine media engagement and efficiency with cutting-edge analytics and automation.
75
6.1
EVOLUTION OF AI IN MEDIA AND ENTERTAINMENT MARKET
6.2.1
SPRINKLR EMPOWERED HYPERSPACE TO ENHANCE AUDIENCE ENGAGEMENT AND STREAMLINE OPERATIONS
6.2.2
DRAFTKINGS IMPLEMENTED MULTICHANNEL ADVERTISING STRATEGY WITH VERITONE
6.2.3
REVEDIA PLATFORM STREAMLINED MANUAL WORKFLOWS INTO UNIFIED SYSTEM AND IMPROVED OPERATIONAL EFFICIENCY
6.2.4
WARNER MUSIC GROUP LEVERAGED SNOWFLAKE AND HIGHTOUCH TO 'SUPER-SERVE' FANS, ARTISTS, AND LABELS
6.2.5
DNV GL ELEVATED SOCIAL MEDIA ENGAGEMENT THROUGH TRANSFORMATION WITH LUMEN5
6.3.1
CONTENT GENERATION PROVIDERS
6.3.2
CONTENT DISTRIBUTION PROVIDERS
6.3.3
AUDIENCE ANALYTICS PROVIDERS
6.3.4
WORKFLOW AUTOMATION PROVIDERS
6.3.5
SCRIPTWRITING, POST – PRODUCTION TOOLS, SECURITY & COMPLIANCE, ENGAGEMENT PLATFORM PROVIDERS
6.4.1.1
NLP AND DEEP LEARNING
6.4.1.3
PREDICTIVE ANALYTICS
6.4.1.4
ROBOTIC PROCESS AUTOMATION (RPA)
6.4.2
COMPLEMENTARY TECHNOLOGIES
6.4.2.4
BIG DATA ANALYTICS
6.4.3
ADJACENT TECHNOLOGIES
6.4.3.4
QUANTUM COMPUTING
6.5.1
REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
6.5.2
REGULATORY FRAMEWORK
6.5.2.4
MIDDLE EAST & AFRICA
6.6
SUPPLY CHAIN ANALYSIS
6.7
PORTER’S FIVE FORCES ANALYSIS
6.7.1
THREAT OF NEW ENTRANTS
6.7.2
THREAT OF SUBSTITUTES
6.7.3
BARGAINING POWER OF SUPPLIERS
6.7.4
BARGAINING POWER OF BUYERS
6.7.5
INTENSITY OF COMPETITIVE RIVALRY
6.8
KEY CONFERENCES AND EVENTS, 2025–2026
6.9
KEY STAKEHOLDERS AND BUYING CRITERIA
6.9.1
KEY STAKEHOLDERS IN BUYING PROCESS
6.10.1
INDICATIVE PRICING ANALYSIS, BY SOFTWARE TYPE
6.10.2
INDICATIVE PRICING ANALYSIS, BY APPLICATION
6.11.2
PATENTS FILED, BY DOCUMENT TYPE
6.11.3
INNOVATIONS AND PATENT APPLICATIONS
6.12
TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS
6.13
INVESTMENT AND FUNDING SCENARIO
6.14
IMPACT OF GENERATIVE AI ON AI IN MEDIA AND ENTERTAINMENT MARKET
6.14.1
USE CASES AND MARKET POTENTIAL
6.14.2.1
ENHANCED CONTENT CREATION
6.14.2.2
PERSONALIZATION OF USER EXPERIENCE
6.14.2.3
COST REDUCTION IN PRODUCTION
6.14.2.4
IMPROVED AUDIENCE ENGAGEMENT
6.14.2.5
STREAMLINED CONTENT DISTRIBUTION
6.14.2.6
NEW MONETIZATION OPPORTUNITIES
7
AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING
Market Size & Growth Rate Forecast Analysis to 2030 in USD Million | 50 Data Tables
113
7.1.1
OFFERING: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
7.2.1.1
CONTENT GENERATION
7.2.1.2
CONTENT DISTRIBUTION
7.2.1.2.2
PERSONALIZED RECOMMENDATIONS
7.2.1.3
AUDIENCE ANALYTICS
7.2.1.3.1
SENTIMENT ANALYSIS
7.2.1.3.2
BEHAVIOR MODELING
7.2.1.3.3
CUSTOMER SEGMENTATION
7.2.1.3.4
MUSIC RECOMMENDATION AND DISCOVERY
7.2.1.4
WORKFLOW AUTOMATION
7.2.1.4.2
METADATA TAGGING
7.2.1.4.4
TRANSLATION AND LOCALIZATION
7.2.1.5
OTHER SOFTWARE TYPES
7.2.2.1.1
UNLOCKING SCALABILITY AND COST EFFICIENCY IN MEDIA WITH CLOUD INFRASTRUCTURE
7.2.2.2.1
MAXIMIZING SECURITY AND COST EFFICIENCY WITH ON-PREMISES AI SOLUTIONS IN MEDIA
7.3.1
PROFESSIONAL SERVICES
7.3.1.1
HARNESSING AI TO TRANSFORM MEDIA AND ENTERTAINMENT BUSINESS MODELS
7.3.1.2
CONSULTING & ADVISORY
7.3.1.3
IMPLEMENTATION & DEPLOYMENT
7.3.1.4
SUPPORT & MAINTENANCE
7.3.1.5
TRAINING & ENABLEMENT
7.3.2.1
OPTIMIZING ADVERTISING STRATEGIES WITH AI-DRIVEN MANAGED SERVICES
8
AI IN MEDIA AND ENTERTAINMENT, BY TECHNOLOGY
Market Size & Growth Rate Forecast Analysis to 2030 in USD Million | 6 Data Tables
145
8.2.1
REVOLUTIONIZING CONTENT CREATION AND PERSONALIZATION WITH GENERATIVE AI
8.3.1
UNLOCKING CREATIVITY: AI TRANSFORMS CONTENT CREATION AND USER ENGAGEMENT
9
AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION
Market Size & Growth Rate Forecast Analysis to 2030 in USD Million | 30 Data Tables
149
9.1.1
APPLICATION: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
9.2.1
ARTICLE WRITING & SUMMARIZING
9.2.1.1
CONTENT PERSONALIZATION
9.2.1.1.1
ENHANCING USER EXPERIENCE WITH CONTENT PERSONALIZATION
9.2.1.2
MULTILINGUAL TRANSLATION
9.2.1.2.1
BREAKING LANGUAGE BARRIERS THROUGH MULTILINGUAL TRANSLATION
9.2.1.3
TOPIC CLUSTERING AND CATEGORIZATION
9.2.1.3.1
STREAMLINING INSIGHTS WITH TOPIC CLUSTERING AND CATEGORIZATION
9.2.2.1
AI-BASED SCENE DETECTION AND SEQUENCING
9.2.2.1.1
UNLOCKING PRECISION: AI-POWERED SCENE DETECTION AND SEQUENCING
9.2.2.2
VIRTUAL PRODUCTION
9.2.2.2.1
REVOLUTIONIZING FILMMAKING: VIRTUAL PRODUCTION TECHNOLOGIES
9.2.2.3
MOTION TRACKING AND ENHANCEMENT
9.2.2.3.1
ELEVATING PERFORMANCE: ADVANCED MOTION TRACKING AND ENHANCEMENT
9.2.3
FAKE NEWS DETECTION
9.2.3.1
CONTEXT-BASED CREDIBILITY SCORING
9.2.3.1.1
ENHANCING TRUSTWORTHINESS WITH CONTEXT-AWARE SCORING SYSTEMS
9.2.3.2
DEEPFAKE IDENTIFICATION
9.2.3.2.1
DETECTING AND MITIGATING DEEPFAKE CONTENT FOR SECURE INTERACTIONS
9.2.3.3
AUTOMATED DATA CROSS-REFERENCING
9.2.3.3.1
STREAMLINING DATA VALIDATION THROUGH AUTOMATION
9.2.4
LANGUAGE MODERATION
9.2.4.1
CULTURAL SENSITIVITY IDENTIFICATION
9.2.4.1.1
FOSTERING RESPECT THROUGH CULTURAL SENSITIVITY DETECTION
9.2.4.2
ADAPTIVE FILTERING
9.2.4.2.1
DYNAMIC CONTENT MODERATION WITH ADAPTIVE FILTERING
9.2.4.3
PROFANITY DETECTION
9.2.4.3.1
ENSURING RESPECTFUL COMMUNICATION WITH PROFANITY DETECTION
9.2.5
AD SAFETY OPTIMIZATION
9.2.5.1
BEHAVIORAL PATTERN ANALYSIS
9.2.5.1.1
ENHANCING SECURITY THROUGH USER BEHAVIOR INSIGHTS
9.2.5.2
AI-DRIVEN AD PLACEMENT
9.2.5.2.1
MAXIMIZING ENGAGEMENT WITH INTELLIGENT AD TARGETING
9.2.5.3
AUTOMATED FLAGGING
9.2.5.3.1
SWIFT IDENTIFICATION AND MITIGATION OF HARMFUL CONTENT
9.2.6.1
PREDICTIVE ANALYTICS FOR BREAKING NEWS TRENDS
9.2.6.1.1
HARNESSING PREDICTIVE ANALYTICS TO ANTICIPATE BREAKING NEWS TRENDS
9.2.6.2
EDITORIAL PLANNING AND CONTENT SCHEDULING
9.2.6.2.1
OPTIMIZING EDITORIAL PLANNING AND CONTENT SCHEDULING FOR MAXIMUM IMPACT
9.2.6.3
COMPETITIVE MEDIA BENCHMARKING
9.2.6.3.1
LEVERAGING COMPETITIVE MEDIA BENCHMARKING TO ENHANCE PERFORMANCE
9.3.1
FILM SCRIPTWRITING, VFX, & STORYBOARDING
9.3.1.1
DIALOGUE AND CHARACTER DEVELOPMENT
9.3.1.1.1
VOICES OF CONFLICT: CRAFTING DIALOGUE TO REVEAL CHARACTER
9.3.1.2
PRE-VISUALIZATION OF SCENES
9.3.1.2.1
VISUALIZING SCENES ENHANCES STORYTELLING AND GUIDES IN EFFECTIVE PRODUCTION DESIGN
9.3.1.3
INTELLIGENT ADAPTION OF SCRIPTS
9.3.1.3.1
ADAPTING SCRIPTS INTELLIGENTLY ENSURES RELEVANCE WHILE PRESERVING ORIGINAL NARRATIVE ESSENCE
9.3.2
REAL-TIME OTT CONTENT MODERATION
9.3.2.1
CONTEXT-BASED REGIONAL CONTENT FILTERING
9.3.2.1.1
TAILORING CONTENT DELIVERY BASED ON GEOGRAPHIC LOCATION
9.3.2.2
PROHIBITED OR INAPPROPRIATE LIVE CONTENT DETECTION
9.3.2.2.1
REAL-TIME MONITORING FOR INAPPROPRIATE CONTENT DURING LIVE STREAMS
9.3.2.3
VIEWER COMMENTS ANALYSIS
9.3.2.3.1
ANALYZING VIEWER FEEDBACK TO ENHANCE CONTENT ENGAGEMENT STRATEGIES
9.3.3
PREDICTING VIEWER PREFERENCES
9.3.3.1
CONTEXTUAL ANALYSIS
9.3.3.1.1
UNDERSTANDING VIEWER PREFERENCES THROUGH CONTEXTUAL INSIGHTS
9.3.3.2
VIEWER BEHAVIOR PREDICTION
9.3.3.2.1
FORECASTING AUDIENCE ENGAGEMENT AND CONTENT CHOICES
9.3.3.3
CLUSTERING VIEWERS
9.3.3.3.1
SEGMENTING AUDIENCES FOR TAILORED RECOMMENDATIONS
9.3.4
POST-PRODUCTION WORKFLOW EDITING
9.3.4.1
AUTOMATED LIP-SYNCING AND DUBBING
9.3.4.1.1
SEAMLESS VOICE SYNCHRONIZATION FOR GLOBAL AUDIENCES
9.3.4.2
NOISE REDUCTION AND CLARITY ENHANCEMENT
9.3.4.2.1
CRYSTAL-CLEAR AUDIO: ELEVATING SOUND QUALITY
9.3.4.3
FRAME RESTORATION
9.3.4.3.1
REVIVING VISUALS: RESTORING FRAMES TO PERFECTION
9.3.5
NPC BEHAVIOR MODELING
9.3.5.1
EMOTION STIMULATION
9.3.5.1.1
ELICITING PLAYER EMOTIONS THROUGH DYNAMIC NPC INTERACTIONS
9.3.5.2
ADAPTIVE STORYTELLING
9.3.5.2.1
CRAFTING PERSONALIZED NARRATIVES WITH INTELLIGENT NPCS
9.3.5.3
NPC LEARNING FROM PLAYER PATTERNS
9.3.5.3.1
ENHANCING NPC INTELLIGENCE BY ANALYZING PLAYER BEHAVIOR
9.3.6
GAMING CONTENT OPTIMIZATION
9.3.6.1
PLAYER FEEDBACK INTEGRATION
9.3.6.1.1
ENHANCING ENGAGEMENT THROUGH PLAYER INSIGHTS
9.3.6.2
GAME LOGIC TESTING AND DEBUGGING
9.3.6.2.1
ENSURING FLAWLESS GAMEPLAY WITH RIGOROUS TESTING
9.3.6.3
PROCEDURAL CONTENT GENERATION
9.3.6.3.1
DYNAMIC WORLDS CRAFTED BY INTELLIGENT ALGORITHMS
9.3.7
IMMERSIVE ENTERTAINMENT
9.3.7.1
MULTI-SENSORY INTERACTION
9.3.7.1.1
ENGAGING ALL SENSES FOR UNFORGETTABLE EXPERIENCES
9.3.7.2
AVATAR CUSTOMIZATION
9.3.7.2.1
CRAFTING IDENTITY: PERSONALIZING AVATAR ADVENTURE
9.3.7.3
DYNAMIC STORYTELLING
9.3.7.3.1
SHAPING NARRATIVE: BECOME THE HERO OF THE STORY
10
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER
Market Size & Growth Rate Forecast Analysis to 2030 in USD Million | 30 Data Tables
184
10.1.1
END USER: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
10.2.1.1
AI-DRIVEN CONTENT RECOMMENDATION PERSONALIZING NEWS FEEDS FOR BETTER READER ENGAGEMENT
10.2.2.1
EMPLOYING AI FOR TARGETED ADVERTISING TO ANALYZE USER DATA FOR BETTER ENGAGEMENT
10.2.3
ADVERTISING & MARKETING AGENCIES
10.2.3.1
AI TOOLS EMPOWERING AD AGENCIES WITH PREDICTIVE ANALYTICS TO FORECAST TRENDS AND ENHANCE CAMPAIGN EFFECTIVENESS
10.2.4
BROADCASTING & JOURNALISM
10.2.4.1
AI STREAMLINING VIDEO PRODUCTION FOR FASTER, HIGH-QUALITY CONTENT
10.2.5.1
INTEGRATING AI INTO PERSONAL MEDIA CONSUMPTION TO ENRICH INDIVIDUAL EXPERIENCES AND PROVIDE TAILORED INTERACTIONS
10.3.1.1
LEVERAGING AI TO IMPROVE OPERATIONAL EFFICIENCY AND CREATE PERSONALIZED VIEWING EXPERIENCES
10.3.2
GAME DEVELOPMENT COMPANIES
10.3.2.1
EMPLOYING AI TO CREATE IMMERSIVE EXPERIENCES AND ENHANCE GAMEPLAY
10.3.3
TELEVISION & OTT PLATFORMS
10.3.3.1
LEVERAGING AI TO TRANSFORM CONTENT DELIVERY AND VIEWER ENGAGEMENT
10.3.4
LIVE EVENTS & SPORTS BROADCASTING
10.3.4.1
INTEGRATING AI TECHNOLOGIES FOR IMMERSIVE AND ENGAGING EXPERIENCES
10.3.5
THEME & AMUSEMENT PARKS
10.3.5.1
LEVERAGING AI TO ENHANCE GUEST EXPERIENCES AND STREAMLINE OPERATIONS
10.3.6.1
UTILIZING AI ALGORITHMS TO EXPLORE NEW CREATIVE AVENUES
10.3.7.1
IMPLEMENTING AI TOOLS TO CREATE VIDEOS, CAPTIONS, AND SCRIPTS FOR BROADER AUDIENCE ENGAGEMENT IN REAL-TIME
11
AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION
Comprehensive coverage of 7 Regions with country-level deep-dive of 17 Countries | 186 Data Tables.
202
11.2.1
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
11.2.2
NORTH AMERICA: MACROECONOMIC OUTLOOK
11.2.3.1
AI TRANSFORMING MEDIA AND ENTERTAINMENT WITH ENHANCED PRODUCTION EFFICIENCY
11.2.4.1
INCREASING FOCUS ON AI REGULATIONS AND INVESTMENTS IN MEDIA AND ENTERTAINMENT
11.3.1
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
11.3.2
EUROPE: MACROECONOMIC OUTLOOK
11.3.3.1
EMERGING GENERATIVE AI FIRMS TRANSFORMING MEDIA AND ENTERTAINMENT LANDSCAPE
11.3.4.1
FOSTERING AI INNOVATION THROUGH STRATEGIC COLLABORATIONS IN MEDIA SECTOR
11.3.5.1
ENFORCING STRICTER REGULATIONS ON INFLUENCERS TO ENHANCE TRANSPARENCY AND CONSUMER PROTECTION
11.3.6.1
AI REVOLUTIONIZING CONTENT PERSONALIZATION IN MEDIA LANDSCAPE
11.3.7.1
HARNESSING AI TO REVOLUTIONIZE STORYTELLING AND CONTENT CREATION
11.4.1
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
11.4.2
ASIA PACIFIC: MACROECONOMIC OUTLOOK
11.4.3.1
AI REVOLUTIONIZING MEDIA AND ENTERTAINMENT
11.4.4.1
STRATEGIC AI COLLABORATIONS AND REGULATORY FRAMEWORKS IN MEDIA AND ENTERTAINMENT
11.4.5.1
HARNESSING AI FOR IMMERSIVE MEDIA EXPERIENCES
11.4.6.1
AI INNOVATIONS ENHANCING FAN ENGAGEMENT AND PRODUCTION IN ENTERTAINMENT INDUSTRY
11.4.7
AUSTRALIA & NEW ZEALAND
11.4.7.1
RISE OF AI TECHNOLOGIES LEADING TO INNOVATIVE APPLICATIONS TO CREATE IMMERSIVE EXPERIENCES
11.4.8.1
TRANSFORMING MEDIA AND ENTERTAINMENT THROUGH PARTNERSHIPS AND AI INNOVATIONS
11.4.9
REST OF ASIA PACIFIC
11.5
MIDDLE EAST & AFRICA
11.5.1
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
11.5.2
MIDDLE EAST & AFRICA: MACROECONOMIC OUTLOOK
11.5.3.1.1
AI REVOLUTION TRANSFORMING MEDIA AND ENTERTAINMENT LANDSCAPE
11.5.3.2.1
ENHANCING MEDIA EXPERIENCES THROUGH GLOBAL TECH PARTNERSHIPS AND AI
11.5.3.3.1
FOSTERING INNOVATION THROUGH PARTNERSHIPS BETWEEN LOCAL MEDIA FIRMS AND TECH GIANTS
11.5.3.4.1
HARNESSING AI AND EMERGING TECHNOLOGIES FOR TRANSFORMATIVE MEDIA EXPERIENCES
11.5.3.5
REST OF MIDDLE EAST
11.5.4.1
SURGE IN STARTUPS FOCUSING ON AI SOLUTIONS FOR VIDEO EDITING, SCRIPTWRITING, AND AUDIENCE SEGMENTATION
11.6.1
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET DRIVERS
11.6.2
LATIN AMERICA: MACROECONOMIC OUTLOOK
11.6.3.1
FOSTERING AI INNOVATION THROUGH STRATEGIC COLLABORATIONS AMONG RESEARCH CENTERS
11.6.4.1
ENHANCING MEDIA WITH AI PARTNERSHIPS AND CLOUD SOLUTIONS
11.6.5.1
AI PARTNERSHIPS TRANSFORMING ENTERTAINMENT SECTOR
11.6.6
REST OF LATIN AMERICA
12
COMPETITIVE LANDSCAPE
Gain insights into market dominance with key player strategies and financial metrics analysis.
278
12.2
KEY PLAYER STRATEGIES/RIGHT TO WIN, 2020–2024
12.3
REVENUE ANALYSIS, 2019–2023
12.4
MARKET SHARE ANALYSIS, 2023
12.4.1
MARKET SHARE ANALYSIS OF KEY PLAYERS (MEDIA)
12.4.2
MARKET RANKING ANALYSIS (MEDIA), 2023
12.4.3
MARKET SHARE ANALYSIS OF KEY PLAYERS (ENTERTAINMENT)
12.4.4
MARKET RANKING ANALYSIS (ENTERTAINMENT)
12.5
BRAND/PRODUCT COMPARISON, BY SOFTWARE TYPE
12.5.1
PRODUCT COMPARATIVE ANALYSIS, BY CONTENT GENERATION
12.5.2
PRODUCT COMPARATIVE ANALYSIS, BY AUDIENCE ANALYTICS
12.5.2.1
TABLEAU WITH EINSTEIN ANALYTICS (SALESFORCE)
12.5.3
PRODUCT COMPARATIVE ANALYSIS, BY WORKFLOW AUTOMATION
12.5.3.1
FILM ANALYTICS TOOLS (CINELYTIC)
12.5.3.2
FRAME.IO (ADOBE)
12.6
COMPANY VALUATION AND FINANCIAL METRICS OF KEY VENDORS
12.7
COMPANY EVALUATION MATRIX: KEY PLAYERS, 2023
12.7.1
COMPANY EVALUATION MATRIX: KEY PLAYERS (MEDIA)
12.7.1.2
EMERGING LEADERS
12.7.1.3
PERVASIVE PLAYERS
12.7.2
COMPANY EVALUATION MATRIX: KEY PLAYERS (ENTERTAINMENT)
12.7.2.2
EMERGING LEADERS
12.7.2.3
PERVASIVE PLAYERS
12.7.3
COMPANY FOOTPRINT: KEY PLAYERS
12.7.3.1
COMPANY FOOTPRINT
12.7.3.2
REGIONAL FOOTPRINT
12.7.3.3
SOFTWARE TYPE FOOTPRINT
12.7.3.4
APPLICATION FOOTPRINT (MEDIA)
12.7.3.5
APPLICATION FOOTPRINT (ENTERTAINMENT)
12.7.3.6
END-USER FOOTPRINT (MEDIA)
12.8
COMPANY EVALUATION MATRIX: START-UPS/SMES, 2023
12.8.1
COMPANY EVALUATION MATRIX: START-UPS/SMES (MEDIA)
12.8.1.1
PROGRESSIVE COMPANIES
12.8.1.2
RESPONSIVE COMPANIES
12.8.1.3
DYNAMIC COMPANIES
12.8.2
COMPANY EVALUATION MATRIX: START-UPS/SMES (ENTERTAINMENT)
12.8.2.1
PROGRESSIVE COMPANIES
12.8.2.2
RESPONSIVE COMPANIES
12.8.2.3
DYNAMIC COMPANIES
12.8.3
COMPETITIVE BENCHMARKING: START-UPS/SMES, 2023
12.8.3.1
DETAILED LIST OF KEY START-UPS/SMES
12.8.3.2
COMPETITIVE BENCHMARKING OF KEY START-UPS/SMES (MEDIA)
12.8.3.3
COMPETITIVE BENCHMARKING OF KEY START-UPS/SMES (ENTERTAINMENT)
12.9
COMPETITIVE SCENARIO
12.9.1
PRODUCT LAUNCHES AND ENHANCEMENTS
13
COMPANY PROFILES
In-depth Company Profiles of Leading Market Players with detailed Business Overview, Product and Service Portfolio, Recent Developments, and Unique Analyst Perspective (MnM View)
316
13.2.1.1
BUSINESS OVERVIEW
13.2.1.2
PRODUCTS/SOLUTIONS/SERVICES OFFERED
13.2.1.3
RECENT DEVELOPMENTS
13.2.1.3.1
PRODUCT LAUNCHES AND ENHANCEMENTS
13.2.1.4.2
STRATEGIC CHOICES
13.2.1.4.3
WEAKNESSES AND COMPETITIVE THREATS
14
ADJACENT AND RELATED MARKETS
404
14.2
ARTIFICIAL INTELLIGENCE (AI) MARKET – GLOBAL FORECAST TO 2030
14.2.2.1
ARTIFICIAL INTELLIGENCE MARKET, BY OFFERING
14.2.2.2
ARTIFICIAL INTELLIGENCE MARKET, BY BUSINESS FUNCTION
14.2.2.3
ARTIFICIAL INTELLIGENCE MARKET, BY TECHNOLOGY
14.2.2.4
ARTIFICIAL INTELLIGENCE MARKET, BY VERTICAL
14.2.2.5
ARTIFICIAL INTELLIGENCE MARKET, BY REGION
14.3
AI IN SOCIAL MEDIA MARKET
14.3.2.1
AI IN SOCIAL MEDIA MARKET, BY PRODUCT TYPE
14.3.2.2
AI IN SOCIAL MEDIA MARKET, BY DEPLOYMENT MODE
14.3.2.3
AI IN SOCIAL MEDIA MARKET, BY USE CASE
14.3.2.4
AI IN SOCIAL MEDIA MARKET, BY END USER
14.3.2.5
AI IN SOCIAL MEDIA MARKET, BY REGION
15.2
KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL
15.3
CUSTOMIZATION OPTIONS
TABLE 1
AI IN MEDIA AND ENTERTAINMENT MARKET DETAILED SEGMENTATION
TABLE 2
USD EXCHANGE RATES, 2019–2023
TABLE 3
PRIMARY INTERVIEWS
TABLE 5
AI IN MEDIA AND ENTERTAINMENT MARKET SIZE AND GROWTH RATE, 2019–2023 (USD MILLION, Y-O-Y %)
TABLE 6
AI IN MEDIA AND ENTERTAINMENT MARKET SIZE AND GROWTH RATE, 2024–2030 (USD MILLION, Y-O-Y %)
TABLE 7
AI IN MEDIA AND ENTERTAINMENT MARKET: ECOSYSTEM
TABLE 8
NORTH AMERICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
TABLE 9
EUROPE: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
TABLE 10
ASIA PACIFIC: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
TABLE 11
MIDDLE EAST & AFRICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
TABLE 12
LATIN AMERICA: LIST OF REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
TABLE 13
PORTER’S FIVE FORCES IMPACT ON AI IN MEDIA AND ENTERTAINMENT MARKET
TABLE 14
AI IN MEDIA AND ENTERTAINMENT MARKET: LIST OF KEY CONFERENCES AND EVENTS, 2025–2026
TABLE 15
INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE APPLICATIONS
TABLE 16
KEY BUYING CRITERIA FOR TOP THREE APPLICATIONS
TABLE 17
INDICATIVE PRICING ANALYSIS, BY SOFTWARE TYPE
TABLE 18
INDICATIVE PRICING OF AI IN MEDIA AND ENTERTAINMENT, BY APPLICATION
TABLE 19
PATENTS FILED, 2015–2025
TABLE 20
AI IN MEDIA AND ENTERTAINMENT MARKET: LIST OF PATENTS GRANTED, 2024–2025
TABLE 21
AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 22
AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2024–2030 (USD MILLION)
TABLE 23
AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2019–2023 (USD MILLION)
TABLE 24
AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2024–2030 (USD MILLION)
TABLE 25
SOFTWARE TYPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 26
SOFTWARE TYPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 27
AI IN MEDIA AND ENTERTAINMENT MARKET, BY CONTENT GENERATION, 2019–2023 (USD MILLION)
TABLE 28
AI IN MEDIA AND ENTERTAINMENT MARKET, BY CONTENT GENERATION, 2024–2030 (USD MILLION)
TABLE 29
CONTENT GENERATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 30
CONTENT GENERATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 31
TEXT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 32
TEXT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 33
IMAGE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 34
IMAGE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 35
AUDIO: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 36
AUDIO: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 37
VIDEO: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 38
VIDEO: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 39
MULTIMODAL: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 40
MULTIMODAL: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 41
CONTENT DISTRIBUTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 42
CONTENT DISTRIBUTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 43
AUDIENCE ANALYTICS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 44
AUDIENCE ANALYTICS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 45
WORKFLOW AUTOMATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 46
WORKFLOW AUTOMATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 47
OTHER SOFTWARE TYPES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 48
OTHER SOFTWARE TYPES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 49
AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 50
AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2024–2030 (USD MILLION)
TABLE 51
CLOUD: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 52
CLOUD: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 53
ON-PREMISES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 54
ON-PREMISES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 55
AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2019–2023 (USD MILLION)
TABLE 56
AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2024–2030 (USD MILLION)
TABLE 57
AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2019–2023 (USD MILLION)
TABLE 58
AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2024–2030 (USD MILLION)
TABLE 59
PROFESSIONAL SERVICES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 60
PROFESSIONAL SERVICES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 61
CONSULTING & ADVISORY: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 62
CONSULTING & ADVISORY: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 63
IMPLEMENTATION & DEPLOYMENT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 64
IMPLEMENTATION & DEPLOYMENT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 65
SUPPORT & MAINTENANCE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 66
SUPPORT & MAINTENANCE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 67
TRAINING & ENABLEMENT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 68
TRAINING & ENABLEMENT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 69
MANAGED SERVICES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 70
MANAGED SERVICES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 71
AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2019–2023 (USD MILLION)
TABLE 72
AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2024–2030 (USD MILLION)
TABLE 73
GENERATIVE AI: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 74
GENERATIVE AI: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 75
OTHER AI: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 76
OTHER AI: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 77
AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2019–2023 (USD MILLION)
TABLE 78
AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2024–2030 (USD MILLION)
TABLE 79
ARTICLE WRITING & SUMMARIZING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 80
ARTICLE WRITING & SUMMARIZING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 81
VIDEO PRODUCTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 82
VIDEO PRODUCTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 83
FAKE NEWS DETECTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 84
FAKE NEWS DETECTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 85
LANGUAGE MODERATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 86
LANGUAGE MODERATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 87
AD SAFETY OPTIMIZATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 88
AD SAFETY OPTIMIZATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 89
NEWSROOM ANALYTICS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 90
NEWSROOM ANALYTICS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 91
AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 92
AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 93
FILM SCRIPTWRITING, VFX, & STORYBOARDING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 94
FILM SCRIPTWRITING, VFX, & STORYBOARDING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 95
REAL-TIME OTT CONTENT MODERATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 96
REAL-TIME OTT CONTENT MODERATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 97
PREDICTING VIEWER PREFERENCES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 98
PREDICTING VIEWER PREFERENCES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 99
POST-PRODUCTION WORKFLOW EDITING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 100
POST-PRODUCTION WORKFLOW EDITING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 101
NPC BEHAVIOR MODELING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 102
NPC BEHAVIOR MODELING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 103
GAMING CONTENT OPTIMIZATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 104
GAMING CONTENT OPTIMIZATION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 105
IMMERSIVE ENTERTAINMENT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 106
IMMERSIVE ENTERTAINMENT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 107
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 108
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 109
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2019–2023 (USD MILLION)
TABLE 110
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2024–2030 (USD MILLION)
TABLE 111
NEWS & PUBLISHING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 112
NEWS & PUBLISHING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 113
SOCIAL MEDIA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 114
SOCIAL MEDIA: AI IN MEDIA AND ENTERTAINMENT MARKET BY REGION, 2024–2030 (USD MILLION)
TABLE 115
ADVERTISING & MARKETING AGENCIES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 116
ADVERTISING & MARKETING AGENCIES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 117
BROADCASTING & JOURNALISM: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 118
BROADCASTING & JOURNALISM: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 119
INDIVIDUAL USERS (MEDIA): AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 120
INDIVIDUAL USERS (MEDIA): AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 121
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 122
AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 123
FILM STUDIOS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 124
FILM STUDIOS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 125
GAME DEVELOPMENT COMPANIES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 126
GAME DEVELOPMENT COMPANIES: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 127
TELEVISION & OTT PLATFORMS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 128
TELEVISION & OTT PLATFORMS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 129
LIVE EVENTS & SPORTS BROADCASTING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 130
LIVE EVENTS & SPORTS BROADCASTING: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 131
THEME & AMUSEMENT PARKS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 132
THEME & AMUSEMENT PARKS: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 133
MUSIC PRODUCTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 134
MUSIC PRODUCTION: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 135
INDIVIDUAL USERS (ENTERTAINMENT): AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 136
INDIVIDUAL USERS (ENTERTAINMENT): AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 137
AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 138
AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 139
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 140
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2024–2030 (USD MILLION)
TABLE 141
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2019–2023 (USD MILLION)
TABLE 142
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2024–2030 (USD MILLION)
TABLE 143
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2019–2023 (USD MILLION)
TABLE 144
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2024–2030 (USD MILLION)
TABLE 145
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 146
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2024–2030 (USD MILLION)
TABLE 147
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2019–2023 (USD MILLION)
TABLE 148
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2024–2030 (USD MILLION)
TABLE 149
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2019–2023 (USD MILLION)
TABLE 150
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2024–2030 (USD MILLION)
TABLE 151
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2019–2023 (USD MILLION)
TABLE 152
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2024–2030 (USD MILLION)
TABLE 153
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2019–2023 (USD MILLION)
TABLE 154
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2024–2030 (USD MILLION)
TABLE 155
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 156
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 157
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 158
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 159
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2019–2023 (USD MILLION)
TABLE 160
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2024–2030 (USD MILLION)
TABLE 161
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 162
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 163
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 164
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
TABLE 165
US: AI IN EDUCATION MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 166
NORTH AMERICA: AI IN EDUCATION MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 167
CANADA: AI IN EDUCATION MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 168
CANADA: AI IN EDUCATION MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 169
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 170
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2024–2030 (USD MILLION)
TABLE 171
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2019–2023 (USD MILLION)
TABLE 172
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2024–2030 (USD MILLION)
TABLE 173
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2019–2023 (USD MILLION)
TABLE 174
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2024–2030 (USD MILLION)
TABLE 175
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 176
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2024–2030 (USD MILLION)
TABLE 177
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2019–2023 (USD MILLION)
TABLE 178
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2024–2030 (USD MILLION)
TABLE 179
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2019–2023 (USD MILLION)
TABLE 180
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2024–2030 (USD MILLION)
TABLE 181
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2019–2023 (USD MILLION)
TABLE 182
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2024–2030 (USD MILLION)
TABLE 183
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2019–2023 (USD MILLION)
TABLE 184
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2024–2030 (USD MILLION)
TABLE 185
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 186
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 187
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 188
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 189
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2019–2023 (USD MILLION)
TABLE 190
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2024–2030 (USD MILLION)
TABLE 191
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 192
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 193
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 194
EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
TABLE 195
UK: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 196
UK: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 197
GERMANY: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 198
GERMANY: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 199
FRANCE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 200
FRANCE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 201
ITALY: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 202
ITALY: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 203
SPAIN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 204
SPAIN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 205
REST OF EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 206
REST OF EUROPE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 207
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 208
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2024–2030 (USD MILLION)
TABLE 209
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2019–2023 (USD MILLION)
TABLE 210
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2024–2030 (USD MILLION)
TABLE 211
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2019–2023 (USD MILLION)
TABLE 212
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2024–2030 (USD MILLION)
TABLE 213
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 214
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2024–2030 (USD MILLION)
TABLE 215
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2019–2023 (USD MILLION)
TABLE 216
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2024–2030 (USD MILLION)
TABLE 217
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2019–2023 (USD MILLION)
TABLE 218
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2024–2030 (USD MILLION)
TABLE 219
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2019–2023 (USD MILLION)
TABLE 220
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2024–2030 (USD MILLION)
TABLE 221
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2019–2023 (USD MILLION)
TABLE 222
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2024–2030 (USD MILLION)
TABLE 223
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 224
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 225
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 226
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 227
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2019–2023 (USD MILLION)
TABLE 228
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2024–2030 (USD MILLION)
TABLE 229
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 230
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 231
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 232
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
TABLE 233
CHINA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 234
CHINA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 235
JAPAN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 236
JAPAN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 237
INDIA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 238
INDIA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 239
SOUTH KOREA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 240
SOUTH KOREA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 241
AUSTRALIA & NEW ZEALAND: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 242
AUSTRALIA & NEW ZEALAND: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 243
ASEAN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 244
ASEAN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
TABLE 245
ASEAN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 246
ASEAN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 247
REST OF ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 248
REST OF ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 249
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 250
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2024–2030 (USD MILLION)
TABLE 251
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2019–2023 (USD MILLION)
TABLE 252
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2024–2030 (USD MILLION)
TABLE 253
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2019–2023 (USD MILLION)
TABLE 254
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2024–2030 (USD MILLION)
TABLE 255
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 256
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2024–2030 (USD MILLION)
TABLE 257
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2019–2023 (USD MILLION)
TABLE 258
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2024–2030 (USD MILLION)
TABLE 259
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2019–2023 (USD MILLION)
TABLE 260
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2024–2030 (USD MILLION)
TABLE 261
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2019–2023 (USD MILLION)
TABLE 262
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2024–2030 (USD MILLION)
TABLE 263
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2019–2023 (USD MILLION)
TABLE 264
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2024–2030 (USD MILLION)
TABLE 265
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 266
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 267
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 268
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 269
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2019–2023 (USD MILLION)
TABLE 270
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2024–2030 (USD MILLION)
TABLE 271
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 272
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 273
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 274
MIDDLE EAST & AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY REGION, 2024–2030 (USD MILLION)
TABLE 275
MIDDLE EAST: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 276
MIDDLE EAST: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
TABLE 277
KSA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 278
KSA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 279
UAE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 280
UAE: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 281
BAHRAIN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 282
BAHRAIN: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 283
KUWAIT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 284
KUWAIT: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 285
REST OF MIDDLE EAST: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 286
REST OF MIDDLE EAST: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 287
AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 288
AFRICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 289
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2019–2023 (USD MILLION)
TABLE 290
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY OFFERING, 2024–2030 (USD MILLION)
TABLE 291
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2019–2023 (USD MILLION)
TABLE 292
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE TYPE, 2024–2030 (USD MILLION)
TABLE 293
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2019–2023 (USD MILLION)
TABLE 294
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SOFTWARE (CONTENT GENERATION), 2024–2030 (USD MILLION)
TABLE 295
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 296
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY DEPLOYMENT MODE, 2024–2030 (USD MILLION)
TABLE 297
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2019–2023 (USD MILLION)
TABLE 298
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY SERVICE, 2024–2030 (USD MILLION)
TABLE 299
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2019–2023 (USD MILLION)
TABLE 300
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY PROFESSIONAL SERVICE, 2024–2030 (USD MILLION)
TABLE 301
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2019–2023 (USD MILLION)
TABLE 302
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY TECHNOLOGY, 2024–2030 (USD MILLION)
TABLE 303
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2019–2023 (USD MILLION)
TABLE 304
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (MEDIA), 2024–2030 (USD MILLION)
TABLE 305
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 306
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY APPLICATION (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 307
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 308
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 309
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2019–2023 (USD MILLION)
TABLE 310
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (MEDIA), 2024–2030 (USD MILLION)
TABLE 311
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2019–2023 (USD MILLION)
TABLE 312
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER (ENTERTAINMENT), 2024–2030 (USD MILLION)
TABLE 313
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2019–2023 (USD MILLION)
TABLE 314
LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY COUNTRY, 2024–2030 (USD MILLION)
TABLE 315
BRAZIL: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 316
BRAZIL: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 317
MEXICO: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 318
MEXICO: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 319
ARGENTINA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 320
ARGENTINA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 321
REST OF LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 322
REST OF LATIN AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET, BY END USER, 2024–2030 (USD MILLION)
TABLE 323
AI IN MEDIA AND ENTERTAINMENT MARKET: OVERVIEW OF STRATEGIES ADOPTED BY KEY VENDORS, 2020–2024
TABLE 324
AI IN MEDIA AND ENTERTAINMENT MARKET: DEGREE OF COMPETITION (MEDIA), 2023
TABLE 325
AI IN MEDIA AND ENTERTAINMENT MARKET: DEGREE OF COMPETITION (ENTERTAINMENT), 2023
TABLE 326
AI IN MEDIA AND ENTERTAINMENT MARKET: REGIONAL FOOTPRINT
TABLE 327
AI IN MEDIA AND ENTERTAINMENT MARKET: SOFTWARE TYPE FOOTPRINT
TABLE 328
AI IN MEDIA AND ENTERTAINMENT MARKET: APPLICATION FOOTPRINT (MEDIA)
TABLE 329
AI IN MEDIA AND ENTERTAINMENT MARKET: APPLICATION FOOTPRINT (ENTERTAINMENT)
TABLE 330
AI IN MEDIA AND ENTERTAINMENT MARKET: END-USER FOOTPRINT (MEDIA)
TABLE 331
AI IN MEDIA AND ENTERTAINMENT MARKET: DETAILED LIST OF KEY START-UPS/SMES
TABLE 332
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPETITIVE BENCHMARKING OF KEY START-UPS/SMES (MEDIA)
TABLE 333
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPETITIVE BENCHMARKING OF KEY START-UPS/SMES (ENTERTAINMENT)
TABLE 334
AI IN MEDIA AND ENTERTAINMENT MARKET: PRODUCT LAUNCHES AND ENHANCEMENTS, JANUARY 2021–DECEMBER 2024
TABLE 335
AI IN MEDIA AND ENTERTAINMENT MARKET: DEALS, JANUARY 2021– DECEMBER 2024
TABLE 336
GOOGLE: COMPANY OVERVIEW
TABLE 337
GOOGLE: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 338
GOOGLE: PRODUCT LAUNCHES AND ENHANCEMENTS
TABLE 340
MICROSOFT: COMPANY OVERVIEW
TABLE 341
MICROSOFT: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 342
MICROSOFT: PRODUCT LAUNCHES
TABLE 343
MICROSOFT: DEALS
TABLE 344
IBM: COMPANY OVERVIEW
TABLE 345
IBM: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 346
IBM: PRODUCT ENHANCEMENTS
TABLE 347
META: COMPANY OVERVIEW
TABLE 348
META: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 349
META: PRODUCT LAUNCHES
TABLE 351
OPENAI: COMPANY OVERVIEW
TABLE 352
OPENAI: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 353
OPENAI: PRODUCT LAUNCHES AND ENHANCEMENTS
TABLE 355
BAIDU: COMPANY OVERVIEW
TABLE 356
BAIDU: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 357
BAIDU: PRODUCT LAUNCHES AND ENHANCEMENTS
TABLE 359
AWS: COMPANY OVERVIEW
TABLE 360
AWS: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 361
AWS: PRODUCT LAUNCHES AND ENHANCEMENTS
TABLE 363
ADOBE: COMPANY OVERVIEW
TABLE 364
ADOBE: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 365
ADOBE: PRODUCT ENHANCEMENTS
TABLE 367
SPRINKLR: COMPANY OVERVIEW
TABLE 368
SPRINKLR: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 369
C3 AI: COMPANY OVERVIEW
TABLE 370
C3 AI: PRODUCTS/SOLUTIONS/SERVICES OFFERED
TABLE 372
ARTIFICIAL INTELLIGENCE MARKET, BY OFFERING, 2019–2023 (USD BILLION)
TABLE 373
ARTIFICIAL INTELLIGENCE MARKET, BY OFFERING, 2024–2030 (USD BILLION)
TABLE 374
ARTIFICIAL INTELLIGENCE MARKET, BY BUSINESS FUNCTION, 2019–2023 (USD BILLION)
TABLE 375
ARTIFICIAL INTELLIGENCE MARKET, BY BUSINESS FUNCTION, 2024–2030 (USD BILLION)
TABLE 376
ARTIFICIAL INTELLIGENCE MARKET, BY TECHNOLOGY, 2019–2023 (USD BILLION)
TABLE 377
ARTIFICIAL INTELLIGENCE MARKET, BY TECHNOLOGY, 2024–2030 (USD BILLION)
TABLE 378
ARTIFICIAL INTELLIGENCE MARKET, BY VERTICAL, 2019–2023 (USD BILLION)
TABLE 379
ARTIFICIAL INTELLIGENCE MARKET, BY VERTICAL, 2024–2030 (USD BILLION)
TABLE 380
ARTIFICIAL INTELLIGENCE MARKET, BY REGION, 2019–2023 (USD BILLION)
TABLE 381
ARTIFICIAL INTELLIGENCE MARKET, BY REGION, 2024–2030 (USD BILLION)
TABLE 382
AI IN SOCIAL MEDIA MARKET, BY PRODUCT TYPE, 2019–2023 (USD MILLION)
TABLE 383
AI IN SOCIAL MEDIA MARKET, BY PRODUCT TYPE, 2024–2029 (USD MILLION)
TABLE 384
AI IN SOCIAL MEDIA MARKET, BY DEPLOYMENT MODE, 2019–2023 (USD MILLION)
TABLE 385
AI IN SOCIAL MEDIA MARKET, BY DEPLOYMENT MODE, 2024–2029 (USD MILLION)
TABLE 386
AI IN SOCIAL MEDIA MARKET, BY USE CASE, 2019–2023 (USD MILLION)
TABLE 387
AI IN SOCIAL MEDIA MARKET, BY USE CASE, 2024–2029 (USD MILLION)
TABLE 388
AI IN SOCIAL MEDIA MARKET, BY END USER, 2019–2023 (USD MILLION)
TABLE 389
AI IN SOCIAL MEDIA MARKET, BY END USER, 2024–2029 (USD MILLION)
TABLE 390
AI IN SOCIAL MEDIA MARKET, BY REGION, 2019–2023 (USD MILLION)
TABLE 391
AI IN SOCIAL MEDIA MARKET, BY REGION, 2024–2029 (USD MILLION)
FIGURE 1
AI IN MEDIA AND ENTERTAINMENT MARKET: RESEARCH DESIGN
FIGURE 2
DATA TRIANGULATION
FIGURE 3
AI IN MEDIA AND ENTERTAINMENT MARKET: TOP-DOWN AND BOTTOM-UP APPROACHES
FIGURE 4
APPROACH 1, BOTTOM-UP (SUPPLY-SIDE): REVENUE FROM SOFTWARE/SERVICES OF AI IN MEDIA AND ENTERTAINMENT MARKET
FIGURE 5
APPROACH 2, BOTTOM-UP (SUPPLY-SIDE): COLLECTIVE REVENUE FROM ALL SOFTWARE/SERVICES OF AI IN MEDIA AND ENTERTAINMENT MARKET
FIGURE 6
APPROACH 3, BOTTOM-UP (SUPPLY-SIDE): COLLECTIVE REVENUE FROM ALL SOFTWARE/SERVICES OF AI IN MEDIA AND ENTERTAINMENT MARKET
FIGURE 7
APPROACH 4, BOTTOM-UP (DEMAND-SIDE): SHARE OF AI IN MEDIA AND ENTERTAINMENT THROUGH OVERALL DIGITAL SOLUTIONS SPENDING
FIGURE 8
SOFTWARE SEGMENT TO DOMINATE MARKET IN 2024
FIGURE 9
CONTENT DISTRIBUTION SEGMENT TO HOLD LARGEST MARKET SHARE IN 2024
FIGURE 10
TEXT SEGMENT TO LEAD MARKET IN 2024
FIGURE 11
PROFESSIONAL SERVICES SEGMENT TO HOLD LARGER MARKET SHARE THAN MANAGED SERVICES SEGMENT IN 2024
FIGURE 12
CONSULTING & ADVISORY SEGMENT TO LEAD MARKET IN 2024
FIGURE 13
CLOUD SEGMENT TO ACCOUNT FOR LARGER MARKET SHARE THAN ON-PREMISES SEGMENT IN 2024
FIGURE 14
OTHER AI SEGMENT TO HOLD LARGER MARKET SHARE THAN GENERATIVE AI SEGMENT IN 2024
FIGURE 15
ENTERTAINMENT END USER SEGMENT TO DOMINATE MARKET IN 2024
FIGURE 16
ARTICLE WRITING & SUMMARIZING SEGMENT TO LEAD MARKET IN 2024
FIGURE 17
NEWS & PUBLISHING AGENCIES SEGMENT TO LEAD MARKET IN 2024
FIGURE 18
FILM SCRIPTING, VFX, & STORYBOARDING SEGMENT TO DOMINATE MARKET IN 2024
FIGURE 19
FILM STUDIOS SEGMENT TO HAVE LARGEST MARKET SIZE IN 2024
FIGURE 20
ASIA PACIFIC TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 21
INCREASING DEMAND FOR HYPER-PERSONALIZED MEDIA EXPERIENCE TO DRIVE MARKET
FIGURE 22
FAKE NEWS DETECTION SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 23
NPC BEHAVIOR MODELING SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 24
CLOUD AND ENTERTAINMENT SEGMENTS TO HOLD LARGEST MARKET SHARES IN NORTH AMERICA IN 2024
FIGURE 25
NORTH AMERICA TO HOLD LARGEST MARKET SHARE IN 2024
FIGURE 26
AI IN MEDIA AND ENTERTAINMENT MARKET: DRIVERS, RESTRAINTS, OPPORTUNITIES, AND CHALLENGES
FIGURE 27
EVOLUTION OF AI IN MEDIA AND ENTERTAINMENT MARKET
FIGURE 28
KEY COMPANIES IN AI IN MEDIA AND ENTERTAINMENT MARKET ECOSYSTEM
FIGURE 29
AI IN MEDIA AND ENTERTAINMENT MARKET: SUPPLY CHAIN ANALYSIS
FIGURE 30
AI IN MEDIA AND ENTERTAINMENT MARKET: PORTER’S FIVE FORCES ANALYSIS
FIGURE 31
INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR TOP THREE APPLICATIONS
FIGURE 32
KEY BUYING CRITERIA FOR TOP THREE APPLICATIONS
FIGURE 33
INDICATIVE PRICING ANALYSIS, BY SOFTWARE TYPE
FIGURE 34
NUMBER OF PATENTS GRANTED TO VENDORS IN LAST 10 YEARS
FIGURE 35
REGIONAL ANALYSIS OF PATENTS GRANTED, 2015–2025
FIGURE 36
TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS
FIGURE 37
AI IN MEDIA AND ENTERTAINMENT MARKET: INVESTMENT AND FUNDING SCENARIO (USD MILLION AND NUMBER OF FUNDING ROUNDS)
FIGURE 38
MARKET POTENTIAL OF GENERATIVE AI IN ENHANCING AI IN MEDIA AND ENTERTAINMENT ACROSS KEY END USERS
FIGURE 39
SERVICES SEGMENT TO REGISTER HIGHER CAGR THAN SOFTWARE SEGMENT DURING FORECAST PERIOD
FIGURE 40
AUDIENCE ANALYTICS SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 41
AUDIO SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 42
ON-PREMISES SEGMENT TO REGISTER HIGHER CAGR THAN CLOUD SEGMENT DURING FORECAST PERIOD
FIGURE 43
MANAGED SERVICES SEGMENT TO REGISTER HIGHER CAGR THAN PROFESSIONAL SERVICES SEGMENT DURING FORECAST PERIOD
FIGURE 44
SUPPORT & MAINTENANCE SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 45
OTHER AI SEGMENT TO REGISTER HIGHER CAGR THAN GENERATIVE AI SEGMENT DURING FORECAST PERIOD
FIGURE 46
FAKE NEWS DETECTION SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 47
NPC BEHAVIOR MODELING SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 48
MEDIA SEGMENT TO REGISTER HIGHER CAGR THAN ENTERTAINMENT SEGMENT DURING FORECAST PERIOD
FIGURE 49
ADVERTISING & MARKETING AGENCIES SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 50
TELEVISION & OTT PLATFORMS SEGMENT TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 51
INDIA TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 52
ASIA PACIFIC TO WITNESS HIGHEST CAGR DURING FORECAST PERIOD
FIGURE 53
NORTH AMERICA: AI IN MEDIA AND ENTERTAINMENT MARKET SNAPSHOT
FIGURE 54
ASIA PACIFIC: AI IN MEDIA AND ENTERTAINMENT MARKET SNAPSHOT
FIGURE 55
AI IN MEDIA AND ENTERTAINMENT MARKET: REVENUE ANALYSIS OF 5 KEY PLAYERS (MEDIA), 2019–2023
FIGURE 56
AI IN MEDIA AND ENTERTAINMENT MARKET: REVENUE ANALYSIS OF FIVE KEY PLAYERS (ENTERTAINMENT), 2019–2023
FIGURE 57
SHARE ANALYSIS OF LEADING COMPANIES IN AI IN MEDIA AND ENTERTAINMENT MARKET (MEDIA), 2023
FIGURE 58
SHARE ANALYSIS OF LEADING COMPANIES IN AI IN MEDIA AND ENTERTAINMENT MARKET (ENTERTAINMENT), 2023
FIGURE 59
BRAND/PRODUCT COMPARISON, BY SOFTWARE TYPE (KEY PLAYERS)
FIGURE 60
BRAND/PRODUCT COMPARISON, BY SOFTWARE TYPE (START-UPS & SMES)
FIGURE 61
COMPANY VALUATION AND FINANCIAL METRICS OF KEY VENDORS
FIGURE 62
YEAR-TO-DATE (YTD) PRICE TOTAL RETURN AND 5-YEAR STOCK BETA OF KEY VENDORS
FIGURE 63
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPANY EVALUATION MATRIX (KEY PLAYERS, MEDIA), 2023
FIGURE 64
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPANY EVALUATION MATRIX (KEY PLAYERS, ENTERTAINMENT), 2023
FIGURE 65
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPANY FOOTPRINT (MEDIA)
FIGURE 66
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPANY FOOTPRINT (ENTERTAINMENT)
FIGURE 67
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPANY EVALUATION MATRIX (START-UPS/SMES, MEDIA), 2023
FIGURE 68
AI IN MEDIA AND ENTERTAINMENT MARKET: COMPANY EVALUATION MATRIX (START-UPS/SMES, ENTERTAINMENT), 2023
FIGURE 69
GOOGLE: COMPANY SNAPSHOT
FIGURE 70
MICROSOFT: COMPANY SNAPSHOT
FIGURE 71
IBM: COMPANY SNAPSHOT
FIGURE 72
META: COMPANY SNAPSHOT
FIGURE 73
BAIDU: COMPANY SNAPSHOT
FIGURE 74
AWS: COMPANY SNAPSHOT
FIGURE 75
ADOBE: COMPANY SNAPSHOT
FIGURE 76
SPRINKLR: COMPANY SNAPSHOT
FIGURE 77
C3 AI: COMPANY SNAPSHOT
Growth opportunities and latent adjacency in AI In Media Market