Here are relevant reports on : motion-graphics-animation-market
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3D Animation Market by Technology (3D Modeling, Motion Graphics, 3D Rendering, and Visual Effects), Vertical (Media and Entertainment, Healthcare and Lifesciences, Manufacturing), Services, Deployment, and Region - Global Forecast to 2022
MarketsandMarkets forecasts the 3D animation market size to grow from USD 12.01 Billion in 2017 to USD 21.05 Billion by 2022, at a Compound Annual Growth Rate (CAGR) of 11.9%. Growing adoption of visual effects technology in movies, increasing demand for 3D mobile applications and games, and increase in the use of 3D mapping technology in navigation and geospatial analysis are some of the driving factors for the growth of 3D animation technology
- Published: April 2017
- Price: $ 4950
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3D Digital Asset Market by Hardware (3D Scanners, Motion Capture Systems), Software (3D Modeling, 3D Scanning, 3D Rendering & Visualization, 3D Animation, Image Reconstruction), Application (Visualization, Gaming & Animation) - Global Forecast to 2029
The 3D Digital Asset market is projected to reach USD 51.8 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 12.9% during the forecast period. Some of the key players operating in the 3D Digital Asset are – Autodesk (US), Siemens (Germany), Adobe (US), Unity (US), NVIDIA (US), Microsoft (US), Ansys (US), Epic Games (US), PTC (US), Trimble (US), Sony (Tokyo), Apple (US), Meta (US), Reply (Italy), Google (US), IKEA (Netherlands), Hexa (Israel), Threekit (US), Sitecore (US), Daminion (US), Consortiq (UK), Modelry (US), Design Connected (Bulgaria), VNTANA (US), Cesium (US), Keyshot (US), and Moovly (Belgium).
- Published: July 2024
- Price: $ 4950
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Computer Graphics Market by Software (CAD/CAM, Visualization/Simulation, Digital video, Imaging, Modeling/Animation), Service (Consulting, Training & Support, Integration), End-User (Enterprise and SMB) - Worldwide Forecasts & Analysis (2014-2019)
Objects that can be represented in the form of images or visuals are known as graphics. Often graphics are misinterpreted with texts or sound that comprises of letters and numbers, rather than images. Computer graphics are majorly images that are displayed on-screen as well as creation and manipulation of graphics by computer. These images are either 2-dimensional or 3-dimensional. Earlier computers were only capable of creating 2 dimensional images as technology was not so advanced. Today, innovations and technological advancements are driving the computer graphics market. Basic requirement is a personal computer or desktop and besides that, new as well as special software and devices are needed for computer graphics.
- Published: June 2014
- Price: $ 4950
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Graphic Processor Market by Type (Dedicated Graphics Card, Integrated Graphics Solutions, Hybrid Solutions), Applications (Smartphones, Tablets and Notebooks, Workstations, Gaming PC, Media and Entertainment), and Geography – Forecasts to 2020
Graphic processors are devices used for the purpose of accelerating a wide range of tasks right from drawing a simple text and graphic on a computer to designing and analyzing complex three-Dimensional (3D) models. The earliest applications that contributed to the development and evolution of graphic processors were computer-aided design (CAD) and flight simulation. Early graphics processing focused on controlling an analog vector display to trace the outline of the shape of an object with the help of an electron beam. This was followed by the development of algorithms to project a 3D object representation on to a two-dimensional (2D) plane and simulate its linear perspective. The modern graphic processors have evolved since then with the introduction of 3D add-in cards, followed by the widespread adoption of 64-bit operating systems and affordable personal computers.
- Published: March 2026
- Price: $ 4950
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Graphics as a Service Market : Worldwide Market Forecast and Analysis (2014 - 2019)
Gaming and design industry verticals are in need of hardware-intensive graphic applications. Even the latest generic productivity applications across various industry verticals demand non-trivial GPU capabilities. Moreover, the influx of rich HTML5 content on the web relies on having GPU capability, while providing a remarkable user experience. Graphics as a Service (GaaS), wherein visual computing can take on the role of a service as cloud computing has enabled decoupling of graphics hardware from any display, is expected to gain traction over the coming years. With the emergence of graphics as a service, applications such as graphic design, video editing, and image processing can be provided with massive infrastructure requirements through cloud. Prominent graphic companies, including NVIDIA and AMD, are offering cloud-based graphic technologies to enable their customers to run high-end graphic applications through a web browser. The graphics as a service market is broadly classified into IAAS, PAAS, and SAAS.
- Published: March 2026
- Price: $ 4950
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Motion Sensor Market by Motion Technology (IR, Ultrasonic, Microwave, Dual Technology, & Tomographic), Application (Consumer Electronics, Automotive, Aerospace & Defense, Healthcare, & Industrial), and Geography - Global Forecast to 2025-2031
The global motion sensor market was valued at USD 1.11 billion in 2023 and is estimated to reach USD 1.93 billion by 2031, at a CAGR of 7.2% between 2025 and 2031. The growth of the motion sensor market is driven by factors such as high demand for consumer electronics, lucrative opportunities in developing countries, and increased defense spending to upgrade related products. Rising adoption of wearable electronics and increasing requirement to commercialize IoT are a few major factors that are expected to provide growth opportunities to players in the motion sensor market. The report profiles the most promising players in the market. The market is highly dynamic because of the presence of a significant number of big and small players operating in it. Key players in the market are STMicroelectronics (Switzerland), Murata Manufacturing (Japan), Honeywell International (Japan), NXP Semiconductors (Japan), Analog Devices (US), Microchip Technology (US), TDK InvenSense (US), Bosch Sensortec (Germany), Memsic (US), Kionix (US), TE Connectivity (Switzerland), IFM Electronic (US), Sensata Technologies (US), Xsens Technologies (Netherlands), Colibrys (Switzerland), Seiko Epson (Japan), KVH Industries (US), InnaLabs (Ireland), Qualtre (US), and Panasonic Electric Works (Germany).
- Published: March 2026
- Price: $ 4950
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Full Motion Video Technology Market - Global Forecast to 2030
Major players in the Full Motion Video Technology market BAE Systems,General Dynamics Corporation, L3Harris Technologies, Raytheon Technologies Corporation, Textron Systems Corporation, Elbit Systems Ltd., FLIR Systems, Inc.
- Published: March 2026
- Price: $ 4950
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Medical Animation Market by Type (3D, 2D, 4D), Therapeutic Area (Oncology, Cosmeceutical/Plastic Surgery), Application (Drug MoA, Patient Education), End User (Medical Device Manufacturers, Hospitals/ Clinics) - Forecast to 2021
This report studies the global medical animation market for the forecast period of 2016 to 2021. This market is expected to reach USD 301.3 Million by 2021 from USD 117.3 Million in 2016, at a CAGR of 20.8%. Major players in the medical animation market include Infuse Medical (U.S.), Hybrid Medical Animation, Inc. (U.S.), Ghost Productions, Inc. (U.S.), Scientific Animations, Inc. (U.S.), INVIVO Communications, Inc. (Canada), Random42 Scientific Communication (U.K.), Radius Digital Science (U.S.), Nucleus Medical Media, Inc. (U.S.), AXS Studio, Inc. (Canada), Visible Body (U.S.), Elara Systems, Inc. (U.S.), Animated Biomedical Productions (Australia), XVIVO Scientific Animation (U.S.), Blausen Medical Communications, Inc. (U.S.), Trinsic Medical Animation, LLC. (U.S.), Viscira (U.S.), Understand.com (U.S.), and Medmovie, Inc. (U.S.).
- Published: May 2016
- Price: $ 4950
- TOC Available:
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Mobile, PC & Console Gaming & Animation (by Entertainment, 2D, 3D, Visual Effects, TV, Direct-to-DVD and Content) Market - Global Advancements, Business Models, Market Forecasts & Analysis (2012 - 2016)
Creativity and expansion of the target market are the major reasons for the massive registration of patents for animation. The U.S. leads the market for animation patents, due to wide scope and demand for locally generated animation content, and the presence of top industry players such as Disney and DreamWorks. There is a huge demand for 3D animation across the globe, and most of the animation industry players such as Disney Enterprises Inc, Adobe Systems Incorporated, and Sony Corporation are trying to grab a share of the 3D market.
- Published: November 2011
- Price: $ 4950
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3D Imaging Market by Hardware (3D Cameras, 3D Sensors, 3D Scanners), Software (Modeling, Scanning, Layout & Animation, Visualization & Rendering, Image Reconstruction), Technology (Stereoscopic Imaging, Laser-based Imaging) - Global Forecast to 2028
The global market for 3D Imaging market is projected to reach USD 88.4 billion by 2028, at a CAGR of 20.8% during the forecast period. Major vendors in the global 3D Imaging market are GE Healthcare (US), Autodesk (US), STMicroelectronics (Switzerland), Panasonic (Japan), Sony Corporation (Japan), Trimble (US), FARO Technologies (US), Philips (Netherlands), Google (US), Adobe (US), HP (US), Dassault Systemes (France), Bentley Systems (US), Lockheed Martin (US), Topcon (Japan), Able Software (US), Maxon (Germany), ESRI (US), Archilogic (Switzerland), Pix4D (Switzerland), Brainkey (US), Precismo (US), Kaarta (US), LightCode Photonics (Estonia), Vzense Technology (US), Capoom (Istanbul), Atomontage (US), Hivemapper (US), Shapr3D (Hungary), Innersight (UK).
- Published: January 2024
- Price: $ 4950
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