Here are relevant reports on : virtual-training-and-simulation-market
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Europe Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDS, HUDs, Gesture Tracking Devices), Application, and Country - Forecast to 2032
The Europe augmented reality (AR) and virtual reality (VR) market is estimated to reach USD 30.42 billion by 2032, from USD 9.70 billion in 2025, with a CAGR of 17.7% from 2025 to 2032 The Key Players Scape Technologies (UK), Varjo (Finland), WaveOptics (UK), Improbable (UK), Blippar Group Limited (UK), Psico Smart Apps S.L. (Spain), Continental AG (Germany), Virtually Live (Switzerland), Craftars (Romania), and WayRay AG (Switzerland).
- Published: March 2026
- Price: $ 4950
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Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDs, HUDs, Gesture Tracking Devices), Application, and Region -Global Forecast to 2032
The augmented reality (AR) and virtual reality (VR) market is estimated to reach USD 138.60 billion by 2032 from USD 40.62 billion in 2025, at a CAGR of 19.2% from 2025 to 2032. The Key Players Meta (US), Apple, Inc. (US), Google (US), Microsoft (US), PTC (US), Sony Corporation (Japan), ByteDance (China), DPVR (China), HTC Corporation (Taiwan), and Samsung (South Korea).
- Published: January 2026
- Price: $ 4950
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Asia Pacific Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDs, HUDs, Gesture Tracking Devices), Application, and Country Forecast to 2032
The Asia Pacific augmented and virtual reality market is projected to reach USD 52.29 billion by 2032 from USD 14.00 billion in 2025 at a CAGR of 20.7% from 2025 to 2032. The major players in the Asia Pacific augmented reality and virtual reality market with a significant global presence are Sony Corporation (Japan), ByteDance (China), DPVR (China), HTC Corporation (Taiwan), Samsung (South Korea), Seiko Epson Corporation (Japan), Lenovo (China), Maxst Co., LTD., Nintendo (Japan), and Xiaomi (China).
- Published: March 2026
- Price: $ 4950
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Artificial Intelligence in Retail Market by Solution (Personalized Product Recommendation, Visual Search, Virtual Stores, Virtual Customer Assistant, CRM), Type (Generative AI, Other AI), End-user (Online, Offline) - Global Forecast to 2030
The AI in retail market is projected to reach USD 164.74 billion by 2030, at a CAGR of 32.0% during the forecast period. Microsoft (US), IBM (US), Google (US), Amazon (US), Oracle (US), Salesforce (US), NVIDIA (US), SAP (Germany), ServiceNow (US), Accenture (Ireland), Infosys (India), Alibaba (China), Intel (US), AMD (US), Fujitsu (Japan), Capgemini (France), TCS (India), Talkdesk (US), Symphony AI (US), Bloomreach (US), C3.AI (US), Visenze (Singapore), Pathr.ai (US), Vue.AI (US), Nextail (Spain), Daisy Intelligence (Canada), Cresta (US), Mason (US), Syte (Israel), Trax (Singapore), Feedzai (US), and Shopic (Israel).
- Published: January 2025
- Price: $ 4950
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Digital Education Market by Learning Model (Self-paced, Blended, Microlearning, Adaptive, Mobile), Course Type (Academic, Test Preparation, Professional Certification & Skill Development, Vocational Training, Corporate Training) - Global Forecast to 2030
The digital education market is projected to grow from USD 32.36 billion in 2025 to USD 95.70 billion by 2030 at a compound annual growth rate (CAGR) of 24.2% during the forecast period. Some of the digital education vendors are Udemy (US), Coursera (US), LinkedIn Learning (US), Pluralsight (US), edX (US), Udacity (US), Intellipaat (India), Swayam (India), Veranda Learning (India), and Alison (Ireland).
- Published: June 2025
- Price: $ 4950
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Cognitive Assessment and Training in Healthcare Market by Assessment Type (Pen-and-Paper Based, Hosted, and Biometrics), Components, Application (Clinical Trial, Screening & Diagnostics, Brain Training, Academic Research), & Region - Global forecast to 2021
Cognitive impairment can occur in early childhood or late adulthood. There are various reasons for it, which can be reversible or irreversible. Early causes may include malnutrition, prenatal drug exposure, genetic syndromes, and chromosome abnormalities. The brain retains its neuroplasticity till late adulthood; therefore, there has been a growing demand for cognitive assessment and training. MarketsandMarkets predicts the global cognitive assessment and training in healthcare market to grow from USD 962.0 Million in 2016 to USD 4,127.2 Million by 2021, at a Compound Annual Growth Rate (CAGR) of 33.8%. The year 2015 has been considered as the base year, while the forecast period is 2016–2021.
- Published: February 2017
- Price: $ 4950
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Virtual Reality In Healthcare Market - 2019 By Types, Application & Geography
- Published: March 2026
- Price: $ 4950
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Automotive Virtual Showroom Market - Global Trends and Forecast 2030
This report is a professional and in-depth study on current state as well as future scope of the Global Automotive Virtual Showrooms market. The report provides key statistics on the market status and is a valuable source of guidance and direction for companies and individuals interested in this industry. It also provides market forecasts for the period 2015-2020. The report also covers competitive landscape, recent developments and strategies for major players in this market.
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Augmented Reality and Virtual Reality – M&A Private Equity Investment, and Patent Filing Analysis
Augmented reality (AR) is a technology that overlays a computer-generated image on a user’s view which connects the real world with the virtual world. This technology enhances the perception of reality, thereby increasing the user experience and also provides data about the consumer’s immediate environment. The virtual reality (VR) technology provides the user a virtual environment with the help of computer hardware and software and also offers a fully immersive environment where the user can interact with objects similar to those in the real world.
- Published: April 2016
- Price: $ 4950
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Virtual & Augmented Reality Healthcare Market - 2019 By Types, Application & Geography
- Published: March 2026
- Price: $ 4950
- TOC Available:
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