Here are relevant reports on : adult-content-market
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Influencer Marketing Platform Market by Marketing Type (Content Marketing, Event Promotion, Thought Leadership), Application (Campaign Management, Analytics, Influencer Relationship Management, Social Listening, Product Seeding) - Global Forecast to 2028
The global influencer marketing platform market size is projected to reach USD 50.3 billion by 2028, at a CAGR of 37.1% during the period. Major vendors in the global Influencer marketing platform market are Izea Worldwide (US), Launchmetrics (US), Triller (US), Traackr (US), Upfluence (US), Meltwater (US), Aspire.io (US), CreatorIQ (US), Later (US), Impact.com (US), Linqia (US), Onalytica (UK), Social Beat (India), GRIN (US), BazaarVoice (US), Pattern (US), Lefty (France), Sprout Social (US), Intellifluence (US), Insense (US), Captiv8 (US), InBeat (Canada), Heepsy (Spain), LTK (US), TRIBE Influencer (Australia), Skeepers (France), Influencity (Spain), Zefmo (India), Afluencer (US), HypeAuditor (US), MagicLinks (US), SocialBook (US), Creator.co (Canada), Glewee (US), and ArabyAds (UAE).
- Published: March 2024
- Price: $ 4950
- TOC Available:
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Small Language Model (SLM) Market by Offering (Model Training & Fine-Tuning Services, Custom Model Development Services), Application (Content Generation, Sentiment Analysis), Data Modality (Text, Audio, Code, Video, Multimodal) - Global Forecast to 2032
The Small Language Model (SLM) market is projected to reach USD 5.45 billion in 2032, growing at a CAGR of 28.7% during the forecast period. The major players in the small language model market include Microsoft (US), IBM (US), Infosys (India), Mistral AI (France), AWS (US), Meta (US), Anthropic (US), Cohere (Canada), OpenAI (US), Alibaba (China), Arcee AI (US), Deepseek (China), Upstage AI (US), AI21 Labs (Israel), Krutrim (India), Stability AI (UK), Together AI (US), Lamini AI (US), Groq (US), Malted.ai (UK), Predibase (US), Cerebras (US), Ollama (US), Fireworks AI (US), Snowflake (US), and Prem AI (Switzerland).
- Published: March 2025
- Price: $ 4950
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Vendor Neutral Archives (VNA) Market by Delivery Mode (On-Premise, Hybrid), Procurement Model (Departmental, Multi-departmental), Content (DICOM, Non-DICOM), Vendor & by End User - Forecast to 2019
Medical image volumes continue to grow exponentially, and so does the complexity associated with them. Additionally, the need for sharing the information has become crucial in the healthcare IT industry in order to achieve meaningful use of the healthcare data. Traditionally, PACS served as the key information system for management of medical images. However, a major disadvantage of PACS is that it cannot interoperate across other departments in a healthcare enterprise. This resulted in the creation of data silos. The need for Vendor Neutral Archives (VNA) emerged as a result of these data silos and decoupling of archives from PACS became a logical need for healthcare organizations. The concept central to a VNA is that this interoperability is achieved through a vendor-agnostic approach, that is, the VNA acquires data from any PACS, irrespective of PACS vendor.
- Published: February 2026
- Price: $ 4950
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Rich Communication Services (RCS) Market by Application (Advertising Campaign, Content Delivery, and Integrated Solutions), End-User (Consumers and Enterprises), Enterprise Size, Enterprise Vertical, and Region - Global Forecast to 2025
The global Rich Communication Services (RCS) market size is expected to grow USD 11.7 billion by 2025, at a CAGR of 17.6% during the forecasting period. Major vendors covered in the RCS market include AT&T (US), Vodafone (Uk), Deutsche Telekom (Germany), Google (US), Verizon (US), Telefonica (Spain), Orange Business (US), China Mobile (China), KDDI (Japan), Slovak Telekom (Slovakia), Telit (UK), SK Telecom (South Korea), Telstra (Australia), LG U+ (South Korea), Celcom (Malaysia), Freedom Mobile (Canada), Rogers (Canada), T-Mobile (US), O2 (UK), Telia Company (Sweden), Magyar Telekom (Hungary), Claro (Brazil), Swisscom (Switzerland), and Reliance Jio (India).
- Published: June 2020
- Price: $ 4950
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Mobile Edge Computing Market by Component (Hardware and Software), Application (Location-Based Services, Video Surveillance, Unified Communication, Optimized Local Content Distribution, Data Analytics), Organization Size and Region - Global Forecast to 2022
The Mobile Edge Computing market is expected to grow from USD 148.2 Million in 2016 to USD 838.6 Million by 2022, at a Compound Annual Growth Rate (CAGR) of 35.2% during the forecast period. The major vendors providing Mobile Edge Computing technology are Adlink Technology Inc. (Taiwan), Advantech Co., Ltd. (Taiwan), Artesyn Embedded Technologies Inc. (California, US), Brocade Communications Systems, Inc. (California, US), Huawei Technologies Co., Ltd. (Shenzhen, China), Juniper Networks, Inc. (California, US), Nokia Corporation (Espoo, Finland), Saguna Networks Ltd. (Israel), Vapor IO, Inc. (Texas, US), and Vasona Networks, Inc. (California, US).
- Published: August 2017
- Price: $ 4950
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Network API Market by API Type (Device Status, Identity, Location, Network Performance), Application (IoT, Priority Communication, Anti-fraud, Entertainment & Content Distribution, Enterprise IT, Autonomous Vehicles), Vertical - Global Forecast to 2030
The network API market is projected to expand from USD 1.96 billion in 2025 to USD 6.13 billion by 2030, at a CAGR of 25.7% during the forecast period. The report profiles key players such as Ericsson (Sweden), Nokia (Finland), Cisco (US), Microsoft (US), T-Mobile (US), AT&T (US), Orange (France), Deutsche Telekom (Germany), Vodafone (UK), Telefonica (Spain), Singtel (Singapore), Telstra (Australia), Huawei (China), Oracle (US), Bharti Airtel (India), and Infobip (Croatia).
- Published: September 2025
- Price: $ 4950
- TOC Available:
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Location-based Entertainment Market by Systems (AR/VR, Projection Mapping, Interactive Gaming), Software (Content Management, Experience Design, Analytics & Monitoring), Application (Immersive Rides, Cinematic Experiences) - Global Forecast to 2029
The location-based entertainment (LBE) market is projected USD 15.33 billion by 2029 at a compound annual growth rate (CAGR) of 22.9% from 2024 to 2029. The major vendors covered in the Location-Based entertainment market are Microsoft (US), Google (US), Meta (US), NVIDIA (US), Unity Technologies (US), Sony Interactive Experiences (US), Samsung (South Korea), Barco Electronic System (Belgium), Panasonic (Japan), Huawei Technologies (China), HQ Software (Estonia), HTC Vive (Taiwan), Niantic (US), Vicon Motion Systems (UK), Optitrack (US), Springboard VR (US), 4Experience (Poland), Hologate (Germany), Ultraleap (UK), Magic Leap (US), Shape Immersive (Canada), Camon (Argentina), Kat VR (China), Virtuix (US), Pico (US), Illumix (US), Sandbox VR (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the Location-Based entertainment market.
- Published: February 2025
- Price: $ 4950
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Cognitive Media Market by Technology (Deep Learning & Machine Learning, NLP), Application (Content Management, Network Optimization, Predictive Analysis), Component (Solutions, Services), Deployment, Enterprise Size, and Region - Global Forecast to 2023
MarketsandMarkets expects the global cognitive media market size to grow from USD 551.4 million in 2018 to USD 1,839.1 million by 2023, at a Compound Annual Growth Rate (CAGR) of 27.2% during the forecast period. Major growth drivers for the market include automation of workflow in the media sector, an increasing demand for improved content creation, utilization of cognitive computing to combat the increasing pressure for detecting illegal content, and an increasing number of AI startups in the media industry. The cognitive media market report provides the competitive landscape and company profiles of the key vendors by their product offerings and business strategies. The major vendors in the global cognitive media include Microsoft (US), Google (US), AWS (US), Adobe (US), IBM (US), nVIDIA (US), Salesforce (US), Baidu (China), Crimson Hexagon (US), Veritone (US), Bytedance (China), Acrolinx (Germany), Zeta Global (US), Kitewheel (US), Clarifai (US), Axle.ai (US), Albert (US), Kenshoo (Israel), Spotad (Israel), Valossa (Finland), Emarsys (Austria), Soundhound Inc. (US), Video Intelligence (Switzerland), MiQ (UK), Phrasee (UK), NewsRx (US), and TrendKite (US).
- Published: August 2018
- Price: $ 4950
- TOC Available:
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Cloud Enterprise Content Management Market by Solution (Document Management, Case Management, Workflow Management, Record Management, and E-Discovery), Service, Deployment Model, Organization Size, Vertical, and Region - Global Forecast to 2022
The cloud Enterprise Content Management (ECM) market size is expected to grow from USD 9.77 Billion in 2017 to USD 34.42 Billion by 2022, at a Compound Annual Growth Rate (CAGR) of 28.6%. The major drivers of this market include the growth in the digital content across enterprises, easier access from remote end-points, need for protection of enterprise data against the disaster, and need for regulatory compliances.
- Published: May 2017
- Price: $ 4950
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Blockchain in Media, Advertising, and Entertainment Market by Provider, Application (Licensing & Rights Management, Digital Advertising, Smart Contracts, Content Security, Online Gaming, Payments), Enterprise Size, and Region - Global Forecast to 2023
MarketsandMarkets forecasts the global blockchain in media, entertainment, and advertising market to grow from USD 51.4 million in 2018 to USD 1,000.1 million by 2023, at a Compound Annual Growth Rate (CAGR) of 81.1% during the forecast period. The rising demand for eliminating intermediaries between content creators and end-users, increasing instances of data piracy in the media, entertainment, and advertising vertical, and the growing need for secure and faster transactions are expected to drive the blockchain in media, entertainment, and advertising market. The blockchain in media, advertising, and entertainment market report encompasses the competitive landscape and company profiles of the key vendors based on their product offerings and business strategies. Major vendors in the blockchain in media, advertising, and entertainment market include IBM (US), Microsoft (US), SAP (Germany), Accenture (Ireland), AWS (US), Oracle (US), Digital Currency Group (US), Bitfury Group (US), Factom (US), Guardtime (Estonia), BRAINBOY (Germany), ARK (US), Auxesis (India), Synereo (Israel), NYIAX (US), MetaX (US), BTL (Canada), Voise (Canada), UJo (US), BigchainDb (Germany), Bloq (US), Clearcoin (US), iProdoos (US), Current (US), and Decent (Switzerland).
- Published: July 2018
- Price: $ 4950
- TOC Available:
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