Here are relevant reports on : social-gaming-market
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Customer Relationship Management (CRM) Market & Social CRM (Social Monitoring; Social Listening; Social Mapping; Social Measurements; Social Engagement; Social Middleware) – Global Advancements, Forecasts & Analysis (2013 – 2018)
CRM has become a vital part for any company's sales department. Increase in client database and real-time information across enterprises are the key factors driving market’s growth. Advancements in social CRM have made it faster, reachable and have also brought in vital information on business analytics for enterprises and SMEs.
- Published: May 2013
- Price: $ 4950
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Social Customer Relationship Management (CRM) Market by Solution (Social Monitoring, Social Listening, Social Mapping, Social Measurements, Social Engagement, Social Middleware), by Deployment (Hosted, On Premise) - Global Forecasts to 2019
Social Customer Relationship Management (CRM) solutions are gaining pace in the current enterprise ecosystem. With the boom of social media, enterprises are adopting social integration with CRM software as well, thus making way for Social Customer Relationship Management Market as a new channel now days. Social CRM solutions combine traditional CRM solutions with social media for improving the customer engagement for enterprises. The solution provides a social platform for evolving businesses CRM needs, while also offering flexibility, in terms of reach, deployment, and administration. Social CRM incorporates the customer decisions into the planning mix and the feedback loop so as to engage customers with the enterprises.
- Published: January 2015
- Price: $ 4950
- TOC Available:
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Mobile Cloud Market by Application (Gaming, Entertainment, Utilities, Education, Productivity, Business & Finance, Social Networking, Healthcare, Travel & Navigation), & By User (Enterprise User, Consumer) - Worldwide Market Forecast and Analysis (2014 - 2019)
In the recent years, there has been a considerable growth in the mobile and cloud technologies. Mobile communications have radically altered the business functionalities all over the globe. At the same time, cloud computing has also transformed the way of delivering services and maintenance of IT infrastructure. Global mobile cloud market to grow from $9.43 billion in 2014 to $46.90 billion by 2019, at a CAGR of 37.8% during the forecast period 2014-2019.
- Published: August 2014
- Price: $ 4950
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Social TV Market [Social EPG, Content Discovery, Social Analytics, Social Curation, AD Platforms]: Global Advancements, Ecosystem, Business Models, Technology Roadmap, Worldwide Market Forecasts & Analysis (2012 – 2017)
Social TV Market is set to take the television industry by storm as television manufacturers are betting big money in this technology. There exists a diversity of players in the Social TV ecosystem, as the industry is open to experiments and is witnessing many a tie-ups between broadcasters and social networking companies. While some broadcasters are amalgamating Social TV within their own platforms; there are many, who are integrating Twitter into their Social TV platforms for enhanced custom experience and participation. Industry players such as BBC and CNN, on the other hand have signed deals with social networking players such as Facebook, as social networking companies are aggressively trying to venture into this space.
- Published: October 2012
- Price: $ 4950
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Social Media Analytics Market by Software (Social Media Marketing, Social Listening, Social Media Intelligence), Analytics Type (Predictive, Prescriptive), Business Function (Marketing (Trend Analysis, Forecasting), Sales) - Global Forecast to 2028
The global market for social media analytics is projected to reach USD 14.6 billion by 2028, at a CAGR of 24.9% during the forecast period. Major vendors in the global Social Media Analytics market are IBM (US), Google (US), Oracle (US), Salesforce (US), Adobe (US), SAS (US), Qualtrics (US), Digimind (France), Talkwalker (Luxembourg), Hootsuite (Canada), GoodData (US), Meltwater (Norway), Khoros (US), Sprout Social (US), Cision (US), Dash Husdson (Canada), Brand24 (US), Sotrender (Poland), Rival IQ (US), Facelift (Germany), Emplifi (US), SocialPilot (US), Agorapulse (France), Keyhole (Denmark), Sendible (UK), Buffer (US), Hubspot (US), Databox (US), Tailwind (US), Semrush (US), Awario (US), Oktopost (Israel), Simplify360 (US), Frrole (India), Mavsocial (US), Heuritech (France), Mnemonic Ai (US), Konnect Insights (India), Lucidya (Saudi Arabia), and Catalytics Datum (India).
- Published: January 2024
- Price: $ 4950
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Global 3D Gaming / Gaming Console Market 2011 - 2016
3D games are games which use polygonal graphics or 3D models rather than image files as their primary visual element; often they involve camera movement so that objects can be seen from any number of angles
- Published: January 2026
- Price: $ 4950
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Enterprise Social Software (ESS) Market (On Premise, On Demand, Social Collaboration, Enterprise Social Networks) - Global Advancements, Demand Analysis & Worldwide Market Forecasts (2014 - 2019)
Enterprise Social Software (ESS) refers to a social networking layer on top of traditional collaborative tools, which enables content sharing, along with additional features such as document sharing, wikis, micro-blogging, shared spaces and communities, amongst other business applications. These solutions provide enterprises with several advantages including increased transparency, better communication of business ideas and information, flexibility, and performance along with simplified operations.
- Published: May 2014
- Price: $ 4950
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Social and Emotional Learning Market by Offering (Solution, Services), Solution (Social & Emotional Learning Platform, Social & Emotional Learning Assessment Tool), Service, End User, Core Competency, Type & Regions - Global Forecast to 2028
The SEL market is projected to reach USD 10.3 billion by 2028, at a CAGR of 23.6% during the forecast period. The Social and Emotional Learning market comprises significant providers, such as Committee for Children (US), EVERFI (US), Illuminate Education (US), Nearpod (US), Panorama Education (US), SchoolMint (US), Newsela (US), Playworks (US), Wings of Kids (US), Rethink ED (US), etc. These competitors have used various growth methods to increase their market share in the SEL industry, including partnerships, agreements, collaborations, new product releases, enhancements, and acquisitions.
- Published: November 2023
- Price: $ 4950
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Metaverse in Gaming Market by Component, Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
The Global Metaverse in gaming Market size is projected to reach USD 119.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 39.3% during the forecast period. Major vendors in the Metaverse in gaming Market include Coursera (US), edX (US), Pluralsight (US), Udemy (US), Udacity (US), Edureka (India), Alison (Ireland), LinkedIn Learning (US), Jigsaw Academy (India), Iversity (Germany), Miriadax (Spain), Intellipaat (India), FutureLearn (UK), Edmodo (US), SWAYAM (India), Novoed (US), Xuetangx (China), Khan Academy (US), Kadenze (US), Federica Web Learning (Italy), My Mooc (France), Treehouse (US), Skillshare (US), CreativeLive (US), CXL (US), Go1 (Australia), Byju’s (India), Datacamp (US), Platzi (US), Thinkful (US).
- Published: May 2023
- Price: $ 4950
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Mobile Medical Applications & Social media for Health Market- Global Trends, Opportunities and Forecasts till 2017
Mobile applications or apps and smartphones are used in various areas of healthcare such as health education, data management, health management, work flow process, health information, etc. The healthcare industry demonstrated a relevant requisite for using mobile technology to assist its processes, so as to make health information access and support available almost everywhere that a mobile phone can go. Medical community is using smartphones and their applications for basic work at a higher rate than the general population, and is also using them for reporting in replacement for work that was previously done on a desktop or laptop computer.
- Published: January 2026
- Price: $ 4950
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