Here are relevant reports on : augmented-virtual-reality-tourism-market
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Hospitality Robots Market by type (Front desk robots, Delivery robots, cleaning robots) by application (Hotels, Restaurants, Travel and tourism) and by Region - Global Forecast to 2030
The major players in the global Hospitality Robots Market
- Published: March 2026
- Price: $ 4950
- TOC Available:
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360-Degree Camera Market by Connectivity Type (Wired and Wireless), Resolution (HD and UHD), Vertical (Media & Entertainment, Consumer, Military & Defense, Travel & Tourism, Automotive, Commercial, Healthcare), and Geography - Global Forecast to 2025 - 2035
Discover how 360-degree cameras are redefining visual storytelling, automotive safety, and virtual experiences. This report highlights market size, growth factors, and regional insights driving expansion through 2031. The projected growth of this market can be attributed to the benefits of deploying 360-degree cameras in various applications and surge in the use of 360-degree cameras in the automotive sector. Samsung Electronics (South Korea), Ricoh (Japan), GoPro (US), Insta360 (China), 360fly (US), LG Electronics (South Korea), Nikon (Japan), Kodak (US), Rylo (US), Bubl (Canada), and Xiaomi (China) are the major players in the 360-degree camera market. The report profiles of companies such as Immervision (Canada), Digital Domain Productions (US), YI Technology (US), PANONO (Professional 360GmbH) (Germany), AITBOT (Shenzhen Hatoa Technology (China), Freedom360 (US), Jaunt (US), Facebook (US), Humaneyes (Israel), Sony (Japan), and Panasonic (Japan).
- Published: March 2026
- Price: $ 4950
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Artificial Intelligence in Retail Market by Solution (Personalized Product Recommendation, Visual Search, Virtual Stores, Virtual Customer Assistant, CRM), Type (Generative AI, Other AI), End-user (Online, Offline) - Global Forecast to 2030
The AI in retail market is projected to reach USD 164.74 billion by 2030, at a CAGR of 32.0% during the forecast period. Microsoft (US), IBM (US), Google (US), Amazon (US), Oracle (US), Salesforce (US), NVIDIA (US), SAP (Germany), ServiceNow (US), Accenture (Ireland), Infosys (India), Alibaba (China), Intel (US), AMD (US), Fujitsu (Japan), Capgemini (France), TCS (India), Talkdesk (US), Symphony AI (US), Bloomreach (US), C3.AI (US), Visenze (Singapore), Pathr.ai (US), Vue.AI (US), Nextail (Spain), Daisy Intelligence (Canada), Cresta (US), Mason (US), Syte (Israel), Trax (Singapore), Feedzai (US), and Shopic (Israel).
- Published: January 2025
- Price: $ 4950
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Virtual Fitting Room Market by Component (Hardware (Prefabricated & Customized), Software and Services), End-User (Physical Store & Virtual Store), Use Cases (Apparel, Eye Wear, Jewelry & Watches, Beauty & Cosmetics), Region - Global Forecast to 2024
MarketsandMarkets expects the global virtual fitting room market to grow from USD 2.9 billion in 2019 to USD 7.6 billion by 2024, at a CAGR of 20.9% during the forecast period. Growing number of smartphone users, improved customer experiences, and increased adoption of technologies are expected to drive the virtual fitting room market. The virtual fitting room market report provides competitive landscape and company profiles of the key vendors by their product offerings and business strategies. Major vendors in the global virtual fitting room market include Zugara (US), Total Immersion (France), True Fit (US), Metail (UK), 3D-A-PORTER (UK), Magic Mirror (UK), AstraFit (US), Fit Analytics (Germany), Visualook (Spain), ELSE Corp (Italy), FXGear (Korea), Sizebay (Brazil), triMirror (US), MemoMi (US), SenseMi (UAE), Fision Technologies (Switzerland), and Coitor IT Tech (India).
- Published: April 2019
- Price: $ 4950
- TOC Available:
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Industry 5.0 Market Size, Share, Trends & Industry Analysis by Technology (Digital Twin, Al in Manufacturing, Industrial Sensors, Augmented & Virtual Reality, Industrial 3D Printing, Robotics), Sustainability (Waste-to-Energy Conversion, Recycle, Material), Industry - Global Forecast to 2029
The global industry 5.0 market is expected to grow from USD 65.8 billion in 2024 to USD 255.7 billion by 2029, at a compound annual growth rate (CAGR) of 31.2% during the forecast period.The key players ABB, Honeywell International Inc, 3D Systems, Rockwell Automation, Siemens, Emerson Electric Co,.
- Published: February 2024
- Price: $ 4950
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Augmented and Virtual Reality in Education Market Size, Share & Industry Trends Growth Analysis Report by Offering Type (Software, Hardware, Services), Device Type, Deployment (On-Premise, Cloud), Application, End User (Academic Institutions, Corporates) and Region - Global Forecast to 2028
The global AR and VR in education market is expected to grow from USD 2.9 billion in 2022 to USD 14.2 billion by 2028, at a compound annual growth rate (CAGR) of 29.6% during the forecast period.The key players Sony Group Corporation (Japan), HTC Corporation (Taiwan), Meta (US), Google (US), Microsoft (US), Panasonic Holdings Corporation (Japan), Vuzix (US), Cornerstone OnDemand, Inc. (US), Anthology Inc. (US), Lenovo (Hong Kong).
- Published: July 2023
- Price: $ 4950
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Automotive Virtual Showroom Market - Global Trends and Forecast 2030
This report is a professional and in-depth study on current state as well as future scope of the Global Automotive Virtual Showrooms market. The report provides key statistics on the market status and is a valuable source of guidance and direction for companies and individuals interested in this industry. It also provides market forecasts for the period 2015-2020. The report also covers competitive landscape, recent developments and strategies for major players in this market.
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Mixed Reality Market by Components (Hardware and Software), Application (Industrial, Aerospace & Defense, Medical, Architecture, Consumer, and Others), By Device (Head-Mounted Display-Wired and Wireless) & Geography - Global Forecast to 2020
The mixed reality technology combines the virtual world of computer generated imagery with the real-world environment. It offers more realism than conventional virtual reality and enables the user to interact with designs in real-time. It offers digital prototypes with real-world environments to validate the design assumptions and/or identify potential concerns. The mixed reality systems also help incorporate the required designs faster, reduce prototype iterations, and enable companies to get their products to reach the market sooner. The global mixed reality market is estimated to be valued at USD 453.4 Million by 2020, at a CAGR of 75.2% between 2016 and 2020.
- Published: September 2015
- Price: $ 4950
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Advanced Analytics Market by Offering (Agentic (Copilots, Assistants, Autonomous Analytics Agents), Augmented (Insight Discovery, Automation, Orchestration), Predictive, Prescriptive), Delivery Mode (Cloud & Lakehouse, Edge) - Global Forecast to 2031
The advanced analytics market is projected to grow from USD 97.17 billion in 2026 to USD 193.23 billion by 2031, at a CAGR of 14.7% during the forecast period. IBM (US), Microsoft (US), Google (US), Palantir (US), Oracle (US), SAS Institute (US), SAP (Germany), Adobe (US), Zoho (India), Sisense (US), Workday (US), Infor (US), Epic Systems (US), Savant Labs (US), AWS (US), Mu Sigma (US), and other vendors.
- Published: February 2026
- Price: $ 4950
- TOC Available:
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Metaverse in Gaming Market by Component, Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
The Global Metaverse in gaming Market size is projected to reach USD 119.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 39.3% during the forecast period. Major vendors in the Metaverse in gaming Market include Coursera (US), edX (US), Pluralsight (US), Udemy (US), Udacity (US), Edureka (India), Alison (Ireland), LinkedIn Learning (US), Jigsaw Academy (India), Iversity (Germany), Miriadax (Spain), Intellipaat (India), FutureLearn (UK), Edmodo (US), SWAYAM (India), Novoed (US), Xuetangx (China), Khan Academy (US), Kadenze (US), Federica Web Learning (Italy), My Mooc (France), Treehouse (US), Skillshare (US), CreativeLive (US), CXL (US), Go1 (Australia), Byju’s (India), Datacamp (US), Platzi (US), Thinkful (US).
- Published: May 2023
- Price: $ 4950
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