Here are relevant reports on : educational-gaming-market
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Video on Demand (VoD) Market by Solutions (Pay TV, OTT Services, Internet Protocol Television (IPTV)), Monetization Model (SVoD, AVoD), Platform Type (Smartphones, Tablets/Laptop), Content Type (Movies, Educational/Fitness Programs) - Global Forecast to 2028
The global VoD market size is projected to reach USD 270.3 billion by 2028 at a compounded annual growth rate (CAGR) of 13.0% during the forecast period. Some of the significant VoD vendors, Netflix (US), Amazon (US), Google (US)), The Walt Disney Company (US), Apple (US), Warner Bros Discovery (US), Comcast Corporation (US), Paramount Global (US), Sony (Japan), Fox Corporation (US), Lionsgate (US), Indieflix (US), Reliance Jio (India), Webnexs (US), Flicknexs (India), Kaltura (US), TargetVideo (Germany), Muvi (US), and JW Player (US).
- Published: March 2024
- Price: $ 4950
- TOC Available:
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Mobile 3D Market [3D Mobile; 3D Displays; 3D Notebooks; 3D Smartphones; 3D Tablets; 3D Mobile Gaming; 3D Mobile Advertisements; 3D Mobile Projection; 3D Mobile Maps; 3D Mobile Navigation; 3D Mobile Animation] – Global Advancements, Worldwide Market Forecasts & Analysis (2013 – 2018)
The past decade witnessed a giant leap in the entertainment industry, with 3Dl motion pictures trickling out of cinemas to 3D television screens. New generation 3D mobile phones are next to follow suit, without the need for 3D viewing glasses.
- Published: February 2013
- Price: $ 4950
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Nano Projector Market - By Types (Embedded, Standalone, Hidden), Technology (Digital Light Processing (DLP), Beam Steering, Liquid Crystal on Silicon (LCoS)), Components, Applications (Mobile, Gaming, Hand Gesture Recognition, Pointer Based Computer Control), and Geography (2013-2020)
- Published: March 2026
- Price: $ 4950
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Connected Living Room Market by Products (Smart/3D, LED/LCD/OLED TV, set top box, Home theater (Projector, Audio Equipment), Blu-ray player, Gaming console), by Technology (Processor, Memory, Sensor, Connectivity) & by Geography - Global Trend & Forecast to 2013 - 2020
The report, based on the extensive research study of the global in-room entertainment market and the related industries, is aimed at identifying the entire market of the entertainment devices specifically Television systems, Gaming Consoles, Home theater systems, and Blu-ray players. The report covers the overall market and sub-segment markets through extensively detailed classifications, in terms of -revenue, ASPs, and shipments.
- Published: April 2014
- Price: $ 4950
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MEMS Combo Sensors Market Analysis and Forecast (2014-2020) – by Type of Imu’s (6-Axis, 7-Axis, and 9-Axis), by Application (Mobile Headsets, Media & PC Tablets, Fitness & Wearable’s, Gaming etc.) and Geography
This report is focused on giving a detail quantitative analysis of the complete MEMS combo sensors market with regards to the market by type, application, and geography. It also gives in-depth analysis of market by geography that covers that market such as North America, Europe, APAC, and Rest of the World.
- Published: March 2026
- Price: $ 4950
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3D Projector Market by Technology (DLP, LCD, LCoS), Light Source (Laser, Metal Halide, Hybrid, LED), Brightness, Resolution, Application (Cinema, Education, Business, Events & Large Venues, Home Theater & Gaming) and Region - Global Forecast 2025-2035
The global 3D projector market was valued at USD 4.40 billion in 2024 and is projected to reach USD 9.45 billion by 2035, growing at a CAGR of 7.2% between 2025 and 2035. Sony Corporation (Japan), Optoma (Taiwan), Seiko Epson Corporation (Japan), Barco (Belgium), Vivitek Corporation (Taiwan), Panasonic Corporation (Japan), BenQ Corporation (Taiwan), NEC Display Solutions (Japan), Christie Digital (US), Viewsonic (US), JVCKenwood Corporation (Japan), Digital Projection (UK), Wolf Cinema (US), Dukane (US), Acer Inc. (Taiwan), Boxlight (US), InFocus Corporation (US), Sim2 BV (Italy), Dell (US), and Canon Inc. (Japan) are among a few major players in the 3D projector market.
- Published: March 2026
- Price: $ 4950
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Universal Flash Storage Market by Capacity (32 GB, 64 GB, 128 GB, 256 GB, 512 GB), Configuration, End Use (Automotive Electronics, Digital cameras, Gaming Consoles, High-Resolution Displays, Smartphones), Application, and Geography - Global Forecast to 2023
The universal flash storage market is valued at USD 1.65 Billion in 2016 and is estimated to grow at a CAGR of 18.3% to reach USD 4.50 Billion by 2023. This growth can be attributed to the growing demand for electronic devices with faster performance and improved responsiveness, rising adoption of high-speed data transfer technologies, and increasing demand for wearable electronics. Major players operating in the universal flash storage market include Arasan Chip Systems Inc. (US), Cadence Design Systems, Inc. (US), GDA Technologies Inc. (US), Micron Technology, Inc. (US), Phison Electronics Corporation, Inc. (Taiwan), Samsung Electronics Co., Ltd. (South Korea), Silicon Motion Technology Corporation (US), SK Hynix, Inc. (South Korea), Synopsys, Inc. (US), and Toshiba Corporation (Japan).
- Published: October 2017
- Price: $ 4950
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Extended Reality Market by Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), Head-mounted Displays, Head-up Displays, Sensors, Controllers and Processors, Displays, Gaming, Retail, E-commerce and E-learning - Global Forecast to 2029
The extended reality market is expected to grow from USD 24.42 billion in 2024 to USD 84.86 billion by 2029, at a compound annual growth rate (CAGR) of 28.3% during the forecast period. The key players Meta Platform Inc. (US), Microsoft (US), Sony Group Corp. (Japan), Apple Inc. (US), Google (US), HTC Corp (Taiwan), PTC Inc. (US), Seiko Epson Corporation (Japan), Qualcomm Technologies Inc. (US), Samsung Electronics Co. Ltd (South Korea), Lenovo Group Ltd. (China).
- Published: December 2024
- Price: $ 4950
- TOC Available:
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Identity Threat Detection and Response (ITDR) Market by Offering (Solutions and Services), Deployment Mode (Cloud and On-premises), Organization Size, Vertical (BFSI, Retail & Ecommerce, Government & Defence, Gaming & Gambling , IT & ITes, Telecommunications, Energy & Utilities, Education , Healthcare & Life Sciences, Other verticals), & Region - Global Forecast to 2029
The global identity threat detection and response market size is projected to reach USD 35.6 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 22.6% during the forecast period. The major players in the identity threat detection and response market are Microsoft (US), IBM (US), CrowdStrike (US), Zscaler (US), Tenable (US), Veronis (US), BeyondTrust (US), CyberArk (US), Permiso Security (US) Proofpoint (US), Quest (US), Oort(US), SentinelOne (US), Mesh Security (US), Vectra (US), Proficio (US), Qomplx (US), Adaptive Shield ( Israel), Acalvio (US), Authomize (Israel), Illusive (US), Mindfire (UAE), Rezonate (US), Semperis (US), Silverfort (Israel), Netwrix (US), Vericlouds (US), Microminder (UK), Quorum Cyber (UK) and Mixmode (US).
- Published: May 2024
- Price: $ 4950
- TOC Available:
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Simulation Software Market by Software Type (Computer-aided Design (CAD) Simulation, Physics and Multiphysics Simulation, Finite Element Analysis (FEA), Computational Fluid Dynamics (CFD), Gaming, AR/VR, and Training Simulation) - Global Forecast to 2030
The Simulation Software market size is projected to reach USD 36.22 billion by 2030 at a compound annual growth rate (CAGR) of 10.4 % during the forecast period. The report profiles key players such as Dassault Systemes (France), Ansys (US), Autodesk (US), AVL List GmbH (Austria), MathWorks (US), Siemens (Germany), Hexagon (US), Synopsys (Canada), Texas Instruments (US), SAS (US), CAE (Canada), Emerson (US), Honeywell (US), Rockwell Automation (US), Altair (US), PTC (US), AspenTech (US), Keysight (US), Aveva (UK), Spirent (UK), Bentley (US), Certara (US).
- Published: November 2024
- Price: $ 4950
- TOC Available:
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