Here are relevant reports on : virtual-augmented-reality-travel-market
-
Virtual Fitting Room Market by Component (Hardware (Prefabricated & Customized), Software and Services), End-User (Physical Store & Virtual Store), Use Cases (Apparel, Eye Wear, Jewelry & Watches, Beauty & Cosmetics), Region - Global Forecast to 2024
MarketsandMarkets expects the global virtual fitting room market to grow from USD 2.9 billion in 2019 to USD 7.6 billion by 2024, at a CAGR of 20.9% during the forecast period. Growing number of smartphone users, improved customer experiences, and increased adoption of technologies are expected to drive the virtual fitting room market. The virtual fitting room market report provides competitive landscape and company profiles of the key vendors by their product offerings and business strategies. Major vendors in the global virtual fitting room market include Zugara (US), Total Immersion (France), True Fit (US), Metail (UK), 3D-A-PORTER (UK), Magic Mirror (UK), AstraFit (US), Fit Analytics (Germany), Visualook (Spain), ELSE Corp (Italy), FXGear (Korea), Sizebay (Brazil), triMirror (US), MemoMi (US), SenseMi (UAE), Fision Technologies (Switzerland), and Coitor IT Tech (India).
- Published: April 2019
- Price: $ 4950
- TOC Available:
-
Augmented and Virtual Reality in Education Market Size, Share & Industry Trends Growth Analysis Report by Offering Type (Software, Hardware, Services), Device Type, Deployment (On-Premise, Cloud), Application, End User (Academic Institutions, Corporates) and Region - Global Forecast to 2028
The global AR and VR in education market is expected to grow from USD 2.9 billion in 2022 to USD 14.2 billion by 2028, at a compound annual growth rate (CAGR) of 29.6% during the forecast period.The key players Sony Group Corporation (Japan), HTC Corporation (Taiwan), Meta (US), Google (US), Microsoft (US), Panasonic Holdings Corporation (Japan), Vuzix (US), Cornerstone OnDemand, Inc. (US), Anthology Inc. (US), Lenovo (Hong Kong).
- Published: July 2023
- Price: $ 4950
- TOC Available:
-
Industry 5.0 Market Size, Share, Trends & Industry Analysis by Technology (Digital Twin, Al in Manufacturing, Industrial Sensors, Augmented & Virtual Reality, Industrial 3D Printing, Robotics), Sustainability (Waste-to-Energy Conversion, Recycle, Material), Industry - Global Forecast to 2029
The global industry 5.0 market is expected to grow from USD 65.8 billion in 2024 to USD 255.7 billion by 2029, at a compound annual growth rate (CAGR) of 31.2% during the forecast period.The key players ABB, Honeywell International Inc, 3D Systems, Rockwell Automation, Siemens, Emerson Electric Co,.
- Published: February 2024
- Price: $ 4950
- TOC Available:
-
Augmented and Virtual Reality Market by HMD, HUD, Gesture Tracking Device, Projector & Display Wall, Non-immersive, Semi & Fully Immersive, Markerless AR, Anchor-Based AR, Marker-Based AR, Application (Consumer, Commercial) - Global Forecast to 2032
The global augmented and virtual reality market is expected to reach USD 268.58 billion by 2032 from USD 97.41 billion in 2026, exhibiting a CAGR of 18.4% during the forecast period. The key players include Meta. (US), Sony Group Corporation (Japan), Apple Inc. (US), ByteDance (China), DPVR (China), Intel Corporation (US), Magic Leap, Inc. (US), Ultraleap (US), Vuzix (US), Xiaomi (China), HTC Corporation (Taiwan), Google (US), SAMSUNG (South Korea), and Microsoft (US), among others.
- Published: March 2026
- Price: $ 4950
- TOC Available:
-
Automotive Virtual Showroom Market - Global Trends and Forecast 2030
This report is a professional and in-depth study on current state as well as future scope of the Global Automotive Virtual Showrooms market. The report provides key statistics on the market status and is a valuable source of guidance and direction for companies and individuals interested in this industry. It also provides market forecasts for the period 2015-2020. The report also covers competitive landscape, recent developments and strategies for major players in this market.
- Published: June 2026
- Price: $ 4950
- TOC Available:
-
COVID-19 Impact on Fingerprint Sensor Market by Technology (Capacitive, Optical, Thermal and Ultrasonic), Application (Consumer Electronics, Banking & Finance, Travel & Immigration and Government & Law Enforcement) and Region - Global Forecast to 2025
The COVID-19 Impact on Fingerprint Sensor Market is expected to grow from USD 3.0 billion in 2020 to USD 6.0 billion by 2025, at a CAGR of 15.2% during the forecast period. Major players in the fingerprint sensor market include Goodix (China), Fingerprint Cards (Sweden), Synaptics (US), Apple (US), IDEX Biometrics (Norway), NEXT Biometrics (Norway), Novatek Microelectronics (Taiwan), Qualcomm (US), ELAN Microelectronics (Taiwan), Japan Display (Japan), Egis Technology (Taiwan), CrucialTec (South Korea), and Q Technology (China).
- Published: July 2020
- Price: $ 4950
- TOC Available:
-
360-Degree Camera Market by Connectivity Type (Wired and Wireless), Resolution (HD and UHD), Vertical (Media & Entertainment, Consumer, Military & Defense, Travel & Tourism, Automotive, Commercial, Healthcare), and Geography - Global Forecast to 2025 - 2035
Discover how 360-degree cameras are redefining visual storytelling, automotive safety, and virtual experiences. This report highlights market size, growth factors, and regional insights driving expansion through 2031. The projected growth of this market can be attributed to the benefits of deploying 360-degree cameras in various applications and surge in the use of 360-degree cameras in the automotive sector. Samsung Electronics (South Korea), Ricoh (Japan), GoPro (US), Insta360 (China), 360fly (US), LG Electronics (South Korea), Nikon (Japan), Kodak (US), Rylo (US), Bubl (Canada), and Xiaomi (China) are the major players in the 360-degree camera market. The report profiles of companies such as Immervision (Canada), Digital Domain Productions (US), YI Technology (US), PANONO (Professional 360GmbH) (Germany), AITBOT (Shenzhen Hatoa Technology (China), Freedom360 (US), Jaunt (US), Facebook (US), Humaneyes (Israel), Sony (Japan), and Panasonic (Japan).
- Published: June 2026
- Price: $ 4950
- TOC Available:
-
South Korea Interactive Kiosk Market by Information & Directory, Bitcoin, Ordering & Retail, Ticketing & Reservation, Hospitality & Travel, Public Sector, Restaurant & QSR, Financial Service, Floor-standing, Wall-mounted, and Region - Forecast to 2030
The South Korea interactive kiosk market was valued at USD 509.8 million in 2025 and is projected to reach USD 807.8 million by 2030, at a CAGR of 9.6% from 2026 to 2030. Major companies operating in the South Korea interactive kiosk market are NCR Voyix Corporation (US), Diebold Nixdorf, Incorporated (US), Zebra Technologies Corp. (US), Advantech Co., Ltd. (Taiwan), and Glory Ltd. (Japan).
- Published: May 2026
- Price: $ 4950
- TOC Available:
-
BYOD and Enterprise Mobility Market Size, Share, Growth Analysis, By Offerings (Solutions and Services), Verticals (BFSI, Manufacturing, Transportation & Logistics, Energy & Utilities, Travel & Hospitality), and Region - Global Industry Forecast to 2029
The global BYOD and Enterprise Mobility market size is projected to reach USD 133.9 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 13.0% during the forecast period. The major vendors covered in the BYOD and Enterprise Mobility market are Microsoft Corporation, Inc. (US), Cisco Systems (US), IBM (US), Blackberry (Canada), Broadcom (US), Honeywell (US), TIBCO (US), AT&T (US), Samsung (South Korea), Infosys (India), Ivanti (US), Oracle (US), HPE (US), HCL (India), Tech Mahindra (India), TCS (India), Zoho Corporation (US), Sophos (UK), SAP (Germany), Google (US), SOTI (Canada), Hexnode (US), B2M Solutions (UK), Miradore (Finland), 42Gears (India), N-able (US), JumpCloud (US), Zimperium (US), Lookout (US), ProMobi Technologies (India), Matrix42 (US), Jamf (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the BYOD and Enterprise Mobility market.
- Published: July 2024
- Price: $ 4950
- TOC Available:
-
Customer Experience Management Market By Solution (Analytics, Feedback Management, Customer Journey Orchestration, Digital Experience Platforms), Vertical (Healthcare, BFSI, Retail, Travel & Hospitality, Media & Entertainment) - Global Forecast to 2032
The customer experience management market is projected to reach USD 34.02 billion by 2032 from USD 15.84 billion in 2026, at a compound annual growth rate (CAGR) of 13.6%. The Key Players Oracle (US), Adobe (US), SAP (Germany), IBM (US), Avaya (US), OpenText (Canada), NICE (Israel), SAS (US), Verint Systems (US), Teradata (US), Tech Mahindra (India), Nokia (Finland), InMoment (US), Zendesk (US), Sitecore (US), Sprinklr (US), Medallia (US), Mixpanel (US), NGDATA (Belgium), Algonomy (US), Skyvera (US), Amperity (US), Clarabridge (US), MindTouch (US), Sogolytics (US), and Twilio (US).
- Published: May 2026
- Price: $ 7150
- TOC Available:
Records 31 to 40 of 50