Here are relevant reports on : interactive-education-market
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Interactive Kiosk Market by Information & Directory, Bitcoin, Ordering & Retail, Ticketing & Reservation, Hospitality & Travel, Public Sector, Restaurant & QSR, Financial Service, Healthcare, Floor-standing, Wall-mounted, Region - Global Forecast to 2030
The global interactive kiosk market is expected to grow from USD 21.85 billion in 2025 to USD 35.65 billion by 2030, at a compound annual growth rate (CAGR) of 10.3% during the forecast period. The Key Players NCR Voyix Corporation (US), Diebold Nixdorf, Incorporated (US), Zebra Technologies Corp. (US), Advantech Co., Ltd. (Taiwan), and Glory Ltd. (Japan).
- Published: November 2025
- Price: $ 4950
- TOC Available:
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A2P Messaging Market by Application (Authentication Services, Promotional & Marketing Services, Customer Relationship Management Services, Pushed Content Services, Interactive Messaging Services, Notification & Alerts) - Global Forecast to 2029
The A2P messaging market size is projected to reach USD 84.8 billion by 2029, at a CAGR of 3.0% during the forecast period. The A2P messaging market comprises major providers, such as AT&T (US), China Mobile (China), Sinch (Sweden), Twilio (US), Infobip (UK), Vonage (US), Orange (France), Comviva (India), Route Mobile (India), BICS (Belgium), Monty Mobile (UK), Tata Communications (India), Syniverse (US), Tyntec (UK), Soprano Design (Australia), Genesys (US), Clickatell (US), CEQUENS (Egypt), MSG91 (India), Plivo (US), Mitto (Switzerland), Bird (Netherlands), Telewhale (Cyprus), EnableX.io (Singapore), TextUs (US), Voxvalley (Singapore). To increase their market share in the A2P messaging industry, these competitors have used a variety of growth methods, including partnerships, agreements, collaborations, new product releases, product enhancements, and acquisitions.
- Published: May 2024
- Price: $ 4950
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Location-based Entertainment Market by Systems (AR/VR, Projection Mapping, Interactive Gaming), Software (Content Management, Experience Design, Analytics & Monitoring), Application (Immersive Rides, Cinematic Experiences) - Global Forecast to 2029
The location-based entertainment (LBE) market is projected USD 15.33 billion by 2029 at a compound annual growth rate (CAGR) of 22.9% from 2024 to 2029. The major vendors covered in the Location-Based entertainment market are Microsoft (US), Google (US), Meta (US), NVIDIA (US), Unity Technologies (US), Sony Interactive Experiences (US), Samsung (South Korea), Barco Electronic System (Belgium), Panasonic (Japan), Huawei Technologies (China), HQ Software (Estonia), HTC Vive (Taiwan), Niantic (US), Vicon Motion Systems (UK), Optitrack (US), Springboard VR (US), 4Experience (Poland), Hologate (Germany), Ultraleap (UK), Magic Leap (US), Shape Immersive (Canada), Camon (Argentina), Kat VR (China), Virtuix (US), Pico (US), Illumix (US), Sandbox VR (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the Location-Based entertainment market.
- Published: February 2025
- Price: $ 4950
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Interactive Voice Response Market by Technology (Touch-Tone and Speech), Deployment (Cloud and on Premise), Vertical (BFSI, Pharma and Healthcare, ITES), Organization Size, Solution, Service, And Geography - Global Forecast to 2023
The overall interactive voice response market is projected to exhibit a lucrative growth potential between 2017 and 2023. The interactive voice response (IVR) market was valued at USD 3.73 Billion in 2017 and is expected to reach USD 5.54 Billion by 2023, at a CAGR of 6.83% during the forecast period. The growth of the IVR market is attributed to the increasing integration of advanced technologies and rise in the cloud-based services that meet the industry standards for the IVR systems. The key market players in the North America are inContact Inc. (US), Nuance Communications, Inc. (US), Convergys Corporation (US), Avaya Inc. (US), Cisco Systems, Inc. (US), AT&T Inc. (US), West Corporation (US), Genesys Telecommunication Laboratories, Inc. (US), Verizon Communications Inc. (US), and 24/7 Customer, Inc. (US).
- Published: September 2017
- Price: $ 4950
- TOC Available:
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Human in the Loop Market by Type (Interactive HITL, Semi-Automated HITL, Real-Time HITL), Application (Data Labeling, Content Moderation, Anomaly Detection), Technology (Natural Language Processing , Computer Vision) & Geography (2024 - 2030)
The major players in the global Human in the Loop Market
- Published: March 2026
- Price: $ 4950
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Top Display Technologies and Devices Market (LED, OLED, Virtual Retinal, Quantum Dot, Flexible Display, Interactive Display, 3D Display and Screenless Display) - Global Forecast to 2022
The market for the top technologies and devices market is expected to grow at a significant CAGR during the forecast period. The growth of this market is propelled by the rapid technological advancements and increased need for emerging technologies such as quantum dot and virtual retinal and flexible displays. The scope of this report covers the top display technologies and devices market on the basis of diverse segments such as product, industry, application, and geography.
- Published: January 2017
- Price: $ 4950
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Explainable AI Market by Offering (Solutions & Services), Software Type (Standalone Software, Integrated Software, Automated Reporting Tools, Interactive Model Visualization), Methods, Vertical and Region - Global Forecast to 2028
The explainable AI market size is projected to reach USD 16.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 20.9% during the forecast period. Some major players in the explainable AI market include Microsoft (US), IBM (US), Google (US), Salesforce (US),Intel Corporation(US), NVIDIA(US), SAS Institute(US), Alteryx(US), AWS(US), Equifax(US), FICO(US), Temenos(Switzerland),Mphasis(India), C3.AI(US), H2O.ai(US), Fiddler(US), Zest AI(US), Seldon(London), Squirro(Switzerland), Kyndi(US), DataRobot(US),Databricks(US), Tredence(US), DarwinAI(Canada), Tensor AI solutions(Germany), . EXPAI(Spain), Abzu(Denmark), Arthur(US), and Intellico(Italy.
- Published: November 2023
- Price: $ 4950
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Multimodal AI Market by Offering (Solutions & Services), Data Modality (Image, Audio), Technology (ML, NLP, Computer Vision, Context Awareness, IoT), Type (Generative, Translative, Explanatory, Interactive), Vertical and Region - Global Forecast to 2028
The global market for multimodal AI market is projected to reach USD 4.5 billion by 2028, at a CAGR of 35.0% during the forecast period. The major multimodal AI and service providers include Google (US), Microsoft (US), OpenAI (US), Meta (US), AWS (US), IBM (US), Twelve Labs (US), Aimesoft (US), Jina AI (Germany), Uniphore (US), Reka AI (US), Runway (US), Jiva.ai (UK), Vidrovr (US), Mobius Labs (US), Newsbridge (France), OpenStream.ai (US), Habana Labs (US), Modality.AI (US), Perceiv AI (Canada), Multimodal (US), Neuraptic AI (Spain), Inworld AI (US), Aiberry (US), One AI (US), Beewant (France), Owlbot.AI (US), Hoppr (US), Archetype AI (US), Stability AI (England). These companies have used both organic and inorganic growth strategies such as product launches, acquisitions, and partnerships to strengthen their position in the multimodal AI market.
- Published: November 2023
- Price: $ 4950
- TOC Available:
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Healthcare Application-to-Person (A2P) SMS Market by Notification Type (Campaigns, Appointment, Medication), Services (Pushed Content, Interactive), Enterprise Size (Small, Mid, Large) - Global Forecast to 2022
The healthcare A2P SMS market is expected to reach USD 5.3 Billion by 2022 from USD 4.0 Billion in 2017, growing at a CAGR of 4.6% from 2017 to 2022. Growing healthcare e-commerce industry; rising digitalization in the developing countries; increasing usage of mobile apps; and availability of low-cost smart phones are some of the major factors driving the growth of the healthcare A2P SMS market. However, resistance from traditional healthcare providers; and low guidance from physicians in selecting healthcare apps are hindering the growth of this market.
- Published: March 2026
- Price: $ 4950
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Surface Computing Market by Type (Flat and Curved Display), Vision (Two and Three Dimensional), Application (Automotive, Education, Entertainment, Financial Services, Government, Healthcare, Hospitality, and Retail), and by Region - Global Forecast to 2020
Surface computer is a multi-touch and multi-user computer technology which is able to recognize physical objects through touch. It interacts with the help of a natural user interface (NUI), enhancing an ordinary tabletop into a dynamic surface which enables interaction with all forms of digital content through natural gestures, touch, and physical objects. It allows a hands-on, direct control of content such as photos, music, and maps. The surface computing market is estimated to reach $26,206.29 Million by 2020, at a CAGR of 36.57% between 2015 and 2020. The flat display segment accounts for the major share of the surface computing market. This segment accounted for a market share of ~92% in 2014 and is expected to grow at a CAGR of 35.06% between 2015 and 2020.
- Published: June 2015
- Price: $ 4950
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