Here are relevant reports on : faith-based-entertainment-market
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Location-based Entertainment Market by Systems (AR/VR, Projection Mapping, Interactive Gaming), Software (Content Management, Experience Design, Analytics & Monitoring), Application (Immersive Rides, Cinematic Experiences) - Global Forecast to 2029
The location-based entertainment (LBE) market is projected USD 15.33 billion by 2029 at a compound annual growth rate (CAGR) of 22.9% from 2024 to 2029. The major vendors covered in the Location-Based entertainment market are Microsoft (US), Google (US), Meta (US), NVIDIA (US), Unity Technologies (US), Sony Interactive Experiences (US), Samsung (South Korea), Barco Electronic System (Belgium), Panasonic (Japan), Huawei Technologies (China), HQ Software (Estonia), HTC Vive (Taiwan), Niantic (US), Vicon Motion Systems (UK), Optitrack (US), Springboard VR (US), 4Experience (Poland), Hologate (Germany), Ultraleap (UK), Magic Leap (US), Shape Immersive (Canada), Camon (Argentina), Kat VR (China), Virtuix (US), Pico (US), Illumix (US), Sandbox VR (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the Location-Based entertainment market.
- Published: February 2025
- Price: $ 4950
- TOC Available:
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AR Cloud Market by Type (Market Based, and Market Less), by Application (Enterprise, Retail, Healthcare, Media & Entertainment and Education) and Region (North America, Europe, Asia Pacific and RoW) - Global Forecast to 2030
Niantic (US), YouAR (US), Sturfee (US), Augnemted.City (Italy), Oracle (US), Norkart (Norway), Foundry (UK), Qualcomm Technologies Inc. (US), Fantasmo (US), Ubiquity6 (US), and Open AR Cloud (US) are few key players in the AR cloud market globally.
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Passenger Infotainment Systems Market - (Passenger Information and Entertainment, Real-time, Embedded System, Automotive Infotainment Solution, Passenger Entertainment) – Worldwide Market Forecasts and Analysis (2014-2019)
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Metal Organic Frameworks Market by Type (Zinc-based, Copper-based, Iron-based, Aluminium-based, Chromium-based), Synthesis Method (Solvothermal/Hydrothermal, Microwave-assisted, Mechanochemical), and Region - Global forecast to 2030
The metal organic frameworks market is expected to grow from USD 0.51 billion in 2024 to USD 1.70 billion by 2030, at a CAGR of 22.1% during the forecast period. Prominent companies include Nanorh (US), Framergy, Inc. (US), novoMOF (Switzerland), BASF SE (Germany), Numat Technologies, Inc. (US), MOFapps (Norway), Nuada (UK), ProfMOF (Norway), ACSYNAM (Canada), Promethean Particles Ltd. (UK), ACMOFS (China), GS Alliance Co., Ltd. (Japan), Physical Sciences Inc. (US), Majd Onsor Fartak (Iran), SyncMOF Inc. (Japan), Immaterial Ltd. (UK), Atomis Inc. (Japan), CD Bioparticles (US), Nanowiz Tech (India), Kerone Engineering Solutions Ltd. (India), Nanoshel LLC (US), Jiangsu Xianfeng Nanomaterial Technology Co., Ltd. (China), Decarbontek, Inc. (US), Svante Technologies Inc. (Canada), Nanochemazone (India)and among others.
- Published: October 2024
- Price: $ 4950
- TOC Available:
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Defoaming Coating Additives Market by Type (Silicone-Based, Mineral Oil-Based, Vegetable Oil-Based, Water-Based, Polymer-Based), Application (Architectural, Automotive, Industrial, Wood & Furniture), and Geography - Global Forecasts to 2021
The defoaming coating additives market was valued at USD 748.0 Million in 2015, and is projected to reach USD 1,034.2 Million by 2021, at a CAGR of 5.6% between 2016 and 2021. The growing automotive and construction industries are boosting the growth of defoaming coating additives market, globally.
- Published: October 2016
- Price: $ 4950
- TOC Available:
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Account-Based Marketing Market by Account Type (Strategic Account-Based Marketing, Account-Based Marketing Lite, Programmatic Account-Based Marketing), Component, Deployment Model, Organization Size, Industry Vertical, and Region– Global Forecast to 2023
The global account-based marketing market size is expected to grow from USD 651.9 million in 2018 to USD 1,196.9 million by 2023, at a Compound Annual Growth Rate (CAGR) of 12.9% during the forecast period. Major growth drivers for the market include the focus on identifying the right audience, growth of social media and social advertising, and increased customer lifetime value.Demandbase (US), InsideView (US), 6Sense (US), Act-On Software (US), AdDaptive Intelligence (US), Albacross (Sweden), Celsius GKK International (France), Drift (US), Engagio (US), Evergage (US), HubSpot (US), Integrate (US), Iterable (US), Jabmo (France), Kwanzoo (US), Lattice Engines (US), Madison Logic (US), Marketo (US), MRP (US), Radius Intelligence (US), TechTarget (US), Terminus (US), Triblio (US), Uberflip (Canada), and Vendemore (Sweden).
- Published: September 2018
- Price: $ 4950
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Graphic Processor Market by Type (Dedicated Graphics Card, Integrated Graphics Solutions, Hybrid Solutions), Applications (Smartphones, Tablets and Notebooks, Workstations, Gaming PC, Media and Entertainment), and Geography – Forecasts to 2020
Graphic processors are devices used for the purpose of accelerating a wide range of tasks right from drawing a simple text and graphic on a computer to designing and analyzing complex three-Dimensional (3D) models. The earliest applications that contributed to the development and evolution of graphic processors were computer-aided design (CAD) and flight simulation. Early graphics processing focused on controlling an analog vector display to trace the outline of the shape of an object with the help of an electron beam. This was followed by the development of algorithms to project a 3D object representation on to a two-dimensional (2D) plane and simulate its linear perspective. The modern graphic processors have evolved since then with the introduction of 3D add-in cards, followed by the widespread adoption of 64-bit operating systems and affordable personal computers.
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Spatial Computing Market by Technology Type (AR Technology, VR Technology, MR Technology), Component (Hardware, Software, Services), Vertical (Media & Entertainment, Manufacturing, Retail & eCommerce) and Region - Global Forecast to 2028
The Spatial computing market size is projected to reach USD 280.5 billion by 2028 at a Compound Annual Growth Rate (CAGR) of 23.4% during the forecast period. Major vendors in this market are based in North America, Asia Pacific, and Europe. Some of the key players operating in the Spatial Computing market are – Meta (US), Microsoft (US), Apple (US), Sony (Japan), Qualcomm (US), Google (US), Epson (Japan), Samsung (South Korea), Magic Leap (US), and PTC (US).
- Published: November 2023
- Price: $ 4950
- TOC Available:
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Text-to-Video AI Market by Component (Software, Services), Deployment Mode, Organization Size, End User (Corporate Professionals, Content Creators), Vertical (Education, Media & Entertainment, Retail & eCommerce) and Region - Global Forecast to 2027
The global text-to-video AI market size is projected to reach USD 0.9 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 37.1% during the forecast period. The text-to-video AI market vendors have implemented various organic and inorganic growth strategies, such as new product launches, product upgrades, partnerships and agreements, business expansions, and mergers and acquisitions to strengthen their offerings in the market. The major vendors in the global text-to-video AI market are GliaCloud (Taiwan), Designs.ai (Singapore), Pictory (US), Raw Shorts (US), Wochit (US), Vimeo (US), Vedia (US), Lumen5 (Canada), Synthesia (UK), Steve AI (US), InVideo (US), Meta (US), Hour One (Israel), Google (US), Elai.io (US), Peech (Israel), Wave.video (US), DeepBrain AI (South Korea), D-ID (Israel), Yepic AI (UK), Movio (US), KLleon (South Korea), Synthesys (UK), VEED (UK), and Ezoic (US). The study includes an in-depth competitive analysis of these key players in the text-to-video AI market with their company profiles, recent developments, and key market strategies.
- Published: February 2023
- Price: $ 4950
- TOC Available:
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Virtual Retinal Display Market by End-User Industry (Aviation & Tactical, Engineering, Medical, Gaming & Entertainment, Sports, Training & Development, and Others) and Geography - Trends and Forecast to 2016 - 2025
The virtual retina display technology is expected to be commercialized in 2016. The market is estimated to be worth USD 2.30 Million by 2016 and grow at CAGR of 45.28% between 2016 and 2025. The market is segmented based on end-user industries and geography. The demand in the gaming & entertainment industry is expected to drive the market growth in all regions– North America, Europe, APAC, and RoW.
- Published: December 2015
- Price: $ 4950
- TOC Available:
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