Here are relevant reports on : augmented-reality-ar-vr-healthcare-market
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Augmented and Virtual Reality (AR VR) Market in Aviation by Technology (AR, VR), Function (Training, Operations), Component (Hardware, Software), Application (On-Board, Off-Board), Product, Vertical, and Region - Global Forecast to 2025
The Augmented and Virtual Reality (AR VR) Market in Aviation is expected to grow from USD 78 million in 2019 to USD 1,372 million by 2025, at a CAGR of 61.2% during the forecast period. The US also has a presence of major AR VR players - Microsoft Corporation (US), Google Inc. (US), Eon Reality (US), Aero Glass (US), Upskill (US), Oculus VR (US), Jasoren (US), IMB (US), among others.
- Published: October 2019
- Price: $ 4950
- TOC Available:
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Metaverse Market for Automotive by Products (Software, Hardware), Technology (Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), Non-fungible Token (NFT), Blockchain), Function, Application & Region - Global Forecast to 2030
The global metaverse market for automotive is projected to reach USD 16.5 billion by 2030, at a CAGR of 31.4% during the forecast period. The market is dominated by established players such as NVIDIA (US), Roblox Corporation (US), Unity Technologies (US), Meta Platforms Inc. (US), and WayRay (Switzerland). They develop products and provide service offerings for the automotive metaverse ecosystem. They have initiated partnerships to develop their metaverse technology and provide finished products and services to their respective customers in the market. They have initiated partnerships to develop their metaverse technology and provide finished products and services to their respective customers in the market.
- Published: August 2022
- Price: $ 4950
- TOC Available:
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AR Glass Market by Standalone AR Glass, Tethered AR Glass, Markerless Augmented Reality, Marker-based Augmented Reality, Display, Sensor, Lens, Processor & Memory, Controller, Camera, Case & Connector and Region - Global Forecast to 2030
The AR glass market is expected to grow from USD 0.98 billion in 2025 to USD 9.98 billion by 2030, at a compound annual growth rate (CAGR) of 59.0% during the forecast period. the Key Players XReal, Inc. (China), Magic Leap, Inc. (US), Microsoft (US), Seiko Epson Corporation (Japan), Rokid (China), MEIZU (China), RealWear Inc (US), RayNeo (China), Red Six Aerospace, Inc. (US), and Hong Kong Lawaken Technology Limited (China).
- Published: July 2025
- Price: $ 4950
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Mobile Augmented Reality (AR) Market by Device Type (Smartphones, Tablets, PDAs), Offering (Software, Services), Application (Consumer, Healthcare, Enterprise, Commercial), and Region - Global Forecast to 2025
The Mobile Augmented Reality (AR) Market is expected to grow from USD 7.6 billion in 2020 to USD 29.5 billion by 2025, at a CAGR of 31.1% during the forecast period. Major vendors in the mobile augmented reality market include Google (US), PTC (US), Apple (US), Wikitude (Austria), Samsung Electronics (South Korea), Blippar (UK), MAXST (South Korea), Magic Leap, (US), Upskill (US), and Atheer (US). Apart from these, Talespin (US), Scanta (US), Craftars (Romania), Appentus Technologies (India), and BidOn Games Studio (Ukraine) are among a few emerging companies in the mobile augmented reality market.
- Published: October 2020
- Price: $ 4950
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AR VR Software Market by Technology Type (AR Software and VR Software), Software Type (Software Development Kit, Game Engine), Vertical (Media & Entertainment, Retail & eCommerce, Manufacturing, Healthcare) and Region - Global Forecast to 2028
The AR VR Software market is projected to reach USD 77.5 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 19.0% during the forecast period. The major vendors covered in the AR VR Software market include Microsoft (US), Google (US), Unity Technologies (US), Adobe (US), Autodesk (US), Meta (US), PTC (US), TeamViewer (Germany), NVIDIA Corporation (US), Advanced Micro Devices (US), Qualcomm (US), Zoho Corporation (India), Hexagon AB (Sweden), Magic Leap (US), VMware (US), Blippar (UK), Augment (France), ShapesXR (US), ARuVR (UK), Scope AR (US), Vectary (US), Eon Reality (US), Wevr (US), Talespin Reality Labs (US), Squint (US), Niantic (US), Marxent Labs (US), Inglobe Technologies (Italy), Ultraleap (US), Amelia (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the AR VR Software market.
- Published: October 2023
- Price: $ 4950
- TOC Available:
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Virtual & Augmented Reality Healthcare Market - 2019 By Types, Application & Geography
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Europe Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDS, HUDs, Gesture Tracking Devices), Application, and Country - Forecast to 2032
The Europe augmented reality (AR) and virtual reality (VR) market is estimated to reach USD 30.42 billion by 2032, from USD 9.70 billion in 2025, with a CAGR of 17.7% from 2025 to 2032 The Key Players Scape Technologies (UK), Varjo (Finland), WaveOptics (UK), Improbable (UK), Blippar Group Limited (UK), Psico Smart Apps S.L. (Spain), Continental AG (Germany), Virtually Live (Switzerland), Craftars (Romania), and WayRay AG (Switzerland).
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Asia Pacific Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDs, HUDs, Gesture Tracking Devices), Application, and Country Forecast to 2032
The Asia Pacific augmented and virtual reality market is projected to reach USD 52.29 billion by 2032 from USD 14.00 billion in 2025 at a CAGR of 20.7% from 2025 to 2032. The major players in the Asia Pacific augmented reality and virtual reality market with a significant global presence are Sony Corporation (Japan), ByteDance (China), DPVR (China), HTC Corporation (Taiwan), Samsung (South Korea), Seiko Epson Corporation (Japan), Lenovo (China), Maxst Co., LTD., Nintendo (Japan), and Xiaomi (China).
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDs, HUDs, Gesture Tracking Devices), Application, and Region -Global Forecast to 2032
The augmented reality (AR) and virtual reality (VR) market is estimated to reach USD 138.60 billion by 2032 from USD 40.62 billion in 2025, at a CAGR of 19.2% from 2025 to 2032. The Key Players Meta (US), Apple, Inc. (US), Google (US), Microsoft (US), PTC (US), Sony Corporation (Japan), ByteDance (China), DPVR (China), HTC Corporation (Taiwan), and Samsung (South Korea).
- Published: January 2026
- Price: $ 4950
- TOC Available:
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North America Augmented and Virtual Reality Market by Enterprise, Technology (Augmented Reality, Virtual Reality), Offering (Hardware, Software), Device Type (HMDS, HUDs, Gesture Tracking Devices), Application, and Country - Forecast to 2030
The North America augmented and virtual reality market is likely to be valued at USD 10.25 billion in 2025 and USD 39.96 billion by 2030, exhibiting a CAGR of 31.3% from 2025 to 2030.The Key Players Meta. (US), Apple Inc. (US), Intel Corporation (US), Magic Leap, Inc. (US), Ultraleap (US), Vuzix (US), Google (US), Microsoft (US), EON Reality (US), and Atheer, Inc. (US).
- Published: January 2026
- Price: $ 4950
- TOC Available:
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