Here are relevant reports on : ai-content-management-market
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Digital Signage Software Market Size, Share & Trends by Software Type (Edge Server Software, Content Management System), Services (Installation Services, Maintenance and Support Services), Application (Commercial, Infrastructural), and Geography - Global Forecast to 2023
The digital signage software market was valued at USD 4.48 Billion in 2016 and is expected to reach USD 9.24 Billion by 2023, at a CAGR of 10.2% during the forecast period. The base year considered for the study is 2016, and the forecast period is between 2017 and 2023.Developers and providers of digital signage software are aiming for more values on return. Some key players in this region include Scala, Inc. (US), Planar Systems, Inc. (US), Broadsign International LLC (Canada), and Omnivex Corporation (Canada).
- Published: June 2017
- Price: $ 4950
- TOC Available:
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Transparent Caching Market by Content Type, Software (Policy Management, Security, and Analytics), Hardware (Converged Servers and Switches), Service (Professional and Managed), End-user, and Region - Global Forecast to 2022
The global transparent caching market is expected to grow from USD 876.6 Million in 2017 to USD 4,274.2 Million by 2022, at a Compound Annual Growth Rate (CAGR) of 37.28%. Some of the major vendors include Cisco Systems, Inc. (California, US), Ericsson AB (Stockholm, Sweden), Google (California, US), Qwilt (California, US), Symantec Corporation (California, US), Nokia Corporation (Uusimaa, Finland), Ara Networks (Seoul, Korea), Superlumin (Dayton, Ohio), Kollective Technology, Inc. (California, US), Fortinet, Inc. (California, US), Akamai Technologies, Inc. (Massachusetts, US), Brocade Communications System, Inc. (California, US), Level 3 Communications, LLC (Colorado, US), Citrix Systems, Inc. (Florida, US), and Huawei Technologies Co., Ltd (Shenzhen, China).
- Published: June 2017
- Price: $ 4950
- TOC Available:
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Video Wall Market by Product (Video Wall Displays, Housing, Installation, & Content Management), Application (Indoor, Outdoor, Menu Board, & Billboard), Vertical (Retail, Hospitality, Transportation, Healthcare) & Geography - Forecast to 2020
Video walls provide various features, one of them being high-brightness screens; they are designed to release more light than the normal commercial-grade digital signs in the market, which are capable of surviving harsh external usage conditions. These screens are much more robust than the consumer-grade televisions that are commonly supplied to withstand these harsh environments. The video wall technology is emerging in both the developed and developing countries; it has a relatively lower turnaround time in the developing countries as this technology is available at higher prices with respect to the concerned economy.
- Published: March 2015
- Price: $ 4950
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AI in Social Media Market by Product Type (Social Media Management (Social Media Listening), Content Generation Type (Text, Video, Image, & Content Idea), Influencer Marketing, Reporting & Analytics, Content Strategy), End User - Global Forecast to 2029
The global AI in social media market size is projected to reach USD 10.3 billion in 2029, at a CAGR of 36.2% during the forecast period. Some major players in the AI in social media Market include Google (US), Meta (US), IBM (US), Sprout Social (US), Sprinklr (US), AWS (US), LivePerson (US), HubSpot (US), Microsoft (US), Adobe (US), Baidu (China), OpenAI (US), Hootsuite (US), Qualtrics (US), Brandwatch (UK), Converseon (US), Meltwater (US), Quid (US), Digimind (France), CreatorIQ (US), Aspire.io (US), Lately.AI (US), SocialPilot (US), Copy.ai (US), Flick (UK), Dash Hudson (US), Jasper (US), Upfluence (US), Ocoya (Lithuania), Upgrow (US), StoryChief (Belgium), Genius.AI (UAE), ContentStudio (US), Emplifi (US), Lumen5 (US), Buffer (US), Narrato (India), Mentionlytics (UK), Kapwing (US), Predis.AI (India), Pictory (US), Midjourney (US), and Synthesia (UK).
- Published: January 2025
- Price: $ 4950
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Cloud Applications Market by Application (ERP, CRM, HCM, SCM, Content Management, BI and Analytics), Organization Size, Vertical (BFSI, Manufacturing, Government & Public Sector, and Telecommunications), and Region Global Forecast to 2025
The Cloud Applications Market is expected to grow from USD 171 billion in 2020 to USD 356 billion by 2025, at a CAGR of 15.9% during the forecast period. Major vendors offering cloud applications across the globe includes Microsoft (US), Salesforce (US), Oracle (US), SAP (Germany), Google (US), Workday (US), Adobe (US), IBM (US), Infor (US), Sage Group (UK), Intuit (US), Epicor (US), IFS (Sweden), ServiceNow (US), OpenText (US), Cisco (US), Box (US), Zoho (US), Citrix (US), LogMeIn (US), and Upland Software (US).
- Published: April 2020
- Price: $ 4950
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Cognitive Search Market by Component (Solutions & Services), Technology (ML & Deep Learning, and NLP), Application (Search & Discovery, Content Management), Vertical (BFSI, Healthcare & Life Sciences) and Region - Global Forecast to 2027
The global cognitive search market size is projected to reach USD XX billion by 2027, at a Compound Annual Growth Rate (CAGR) of XX % during the forecast period. Major vendors in the global cognitive search market include Microsoft (US), IBM (US), Google (US), AWS (US), HPE (US), Micro Focus (UK), Attivio (US), Squirro (Switzerland), Sinequa (France), Coveo (Canada), SAP (Germany), Lucidworks (US), and Mindbreeze (US).
- Published: March 2026
- Price: $ 4950
- TOC Available:
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Endpoint Security Market by Solution (Firewall, Patch Management, Web Content Filtering, Antivirus), Service (Professional, Managed), Enforcement Point (Workstations, Mobile Devices, Server, POS Terminal), Vertical, Region - Global Forecast to 2030
The global endpoint security market size is projected to grow from USD 27.46 billion in 2025 to USD 38.28 billion by 2030 at a Compound Annual Growth Rate (CAGR) of 6.3% during the forecast period. Microsoft (US), Palo Alto Networks (US), Trellix (US), CrowdStrike (US), Xcitium (US), Optiv (US), Deep Instinct (US), Securden (India), Morphisec (Israel), Coro (US), IBM (US), Trend Micro (Japan), SentinelOne (US), Sophos (UK), Broadcom (US), Elastic (US), Cybereason (US), Vipre Security (US), Acronis (Switzerland), VMware (US), Blackberry (Canada), ESET (Slovakia), Fortinet (US), Cisco (US), Check Point (Israel), and Kaspersky (Russia) are the key players and other players in the endpoint security market.
- Published: May 2025
- Price: $ 4950
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Blockchain in Media, Advertising, and Entertainment Market by Provider, Application (Licensing & Rights Management, Digital Advertising, Smart Contracts, Content Security, Online Gaming, Payments), Enterprise Size, and Region - Global Forecast to 2023
MarketsandMarkets forecasts the global blockchain in media, entertainment, and advertising market to grow from USD 51.4 million in 2018 to USD 1,000.1 million by 2023, at a Compound Annual Growth Rate (CAGR) of 81.1% during the forecast period. The rising demand for eliminating intermediaries between content creators and end-users, increasing instances of data piracy in the media, entertainment, and advertising vertical, and the growing need for secure and faster transactions are expected to drive the blockchain in media, entertainment, and advertising market. The blockchain in media, advertising, and entertainment market report encompasses the competitive landscape and company profiles of the key vendors based on their product offerings and business strategies. Major vendors in the blockchain in media, advertising, and entertainment market include IBM (US), Microsoft (US), SAP (Germany), Accenture (Ireland), AWS (US), Oracle (US), Digital Currency Group (US), Bitfury Group (US), Factom (US), Guardtime (Estonia), BRAINBOY (Germany), ARK (US), Auxesis (India), Synereo (Israel), NYIAX (US), MetaX (US), BTL (Canada), Voise (Canada), UJo (US), BigchainDb (Germany), Bloq (US), Clearcoin (US), iProdoos (US), Current (US), and Decent (Switzerland).
- Published: July 2018
- Price: $ 4950
- TOC Available:
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Cognitive Media Market by Technology (Deep Learning & Machine Learning, NLP), Application (Content Management, Network Optimization, Predictive Analysis), Component (Solutions, Services), Deployment, Enterprise Size, and Region - Global Forecast to 2023
MarketsandMarkets expects the global cognitive media market size to grow from USD 551.4 million in 2018 to USD 1,839.1 million by 2023, at a Compound Annual Growth Rate (CAGR) of 27.2% during the forecast period. Major growth drivers for the market include automation of workflow in the media sector, an increasing demand for improved content creation, utilization of cognitive computing to combat the increasing pressure for detecting illegal content, and an increasing number of AI startups in the media industry. The cognitive media market report provides the competitive landscape and company profiles of the key vendors by their product offerings and business strategies. The major vendors in the global cognitive media include Microsoft (US), Google (US), AWS (US), Adobe (US), IBM (US), nVIDIA (US), Salesforce (US), Baidu (China), Crimson Hexagon (US), Veritone (US), Bytedance (China), Acrolinx (Germany), Zeta Global (US), Kitewheel (US), Clarifai (US), Axle.ai (US), Albert (US), Kenshoo (Israel), Spotad (Israel), Valossa (Finland), Emarsys (Austria), Soundhound Inc. (US), Video Intelligence (Switzerland), MiQ (UK), Phrasee (UK), NewsRx (US), and TrendKite (US).
- Published: August 2018
- Price: $ 4950
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Location-based Entertainment Market by Systems (AR/VR, Projection Mapping, Interactive Gaming), Software (Content Management, Experience Design, Analytics & Monitoring), Application (Immersive Rides, Cinematic Experiences) - Global Forecast to 2029
The location-based entertainment (LBE) market is projected USD 15.33 billion by 2029 at a compound annual growth rate (CAGR) of 22.9% from 2024 to 2029. The major vendors covered in the Location-Based entertainment market are Microsoft (US), Google (US), Meta (US), NVIDIA (US), Unity Technologies (US), Sony Interactive Experiences (US), Samsung (South Korea), Barco Electronic System (Belgium), Panasonic (Japan), Huawei Technologies (China), HQ Software (Estonia), HTC Vive (Taiwan), Niantic (US), Vicon Motion Systems (UK), Optitrack (US), Springboard VR (US), 4Experience (Poland), Hologate (Germany), Ultraleap (UK), Magic Leap (US), Shape Immersive (Canada), Camon (Argentina), Kat VR (China), Virtuix (US), Pico (US), Illumix (US), Sandbox VR (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the Location-Based entertainment market.
- Published: February 2025
- Price: $ 4950
- TOC Available:
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