Here are relevant reports on : fintech-education-market
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Text-to-Video AI Market by Component (Software, Services), Deployment Mode, Organization Size, End User (Corporate Professionals, Content Creators), Vertical (Education, Media & Entertainment, Retail & eCommerce) and Region - Global Forecast to 2027
The global text-to-video AI market size is projected to reach USD 0.9 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 37.1% during the forecast period. The text-to-video AI market vendors have implemented various organic and inorganic growth strategies, such as new product launches, product upgrades, partnerships and agreements, business expansions, and mergers and acquisitions to strengthen their offerings in the market. The major vendors in the global text-to-video AI market are GliaCloud (Taiwan), Designs.ai (Singapore), Pictory (US), Raw Shorts (US), Wochit (US), Vimeo (US), Vedia (US), Lumen5 (Canada), Synthesia (UK), Steve AI (US), InVideo (US), Meta (US), Hour One (Israel), Google (US), Elai.io (US), Peech (Israel), Wave.video (US), DeepBrain AI (South Korea), D-ID (Israel), Yepic AI (UK), Movio (US), KLleon (South Korea), Synthesys (UK), VEED (UK), and Ezoic (US). The study includes an in-depth competitive analysis of these key players in the text-to-video AI market with their company profiles, recent developments, and key market strategies.
- Published: February 2023
- Price: $ 4950
- TOC Available:
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Payment Gateway Market by Offering (Hosted, Self-Hosted, API-Hosted, Local Bank Integration), Verticals (Retail & E-commerce, BFSI, Travel & Hospitality, IT & ITeS, Telecom, Healthcare, Media & Entertainment, Education) - Global Forecast to 2029
The payment gateway market size is projected to reach USD 48.4 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 12.6% during the forecast period. The major vendors covered in the payment gateway market are include JP Morgan (US), Paypal (US), Amazon (US), Visa (US), Mastercard (US), PhonPe (India), Razorpay (India), Alibaba (China), Stripe (Ireland), Adyen (Netherlands), Block, Inc (US), FIS (US), Global Payments (US), Apple (US), Fiserv (US), Verifone (US), Paysafe (UK), Fidelity payments (US), Easebuzz (India), Bluesnap (US), Windcave (US), Helcim (US), Instamojo (India), Infibeam Avenue (US), NOWPayments (Netherlands), CoinGate (Lithuania), Ippopay (India), PayJunction (US), Lyra Network (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the payment gateway market.
- Published: April 2024
- Price: $ 4950
- TOC Available:
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Medical Animation Market by Type (3D, 2D, 4D), Therapeutic Area (Oncology, Cosmeceutical/Plastic Surgery), Application (Drug MoA, Patient Education), End User (Medical Device Manufacturers, Hospitals/ Clinics) - Forecast to 2021
This report studies the global medical animation market for the forecast period of 2016 to 2021. This market is expected to reach USD 301.3 Million by 2021 from USD 117.3 Million in 2016, at a CAGR of 20.8%. Major players in the medical animation market include Infuse Medical (U.S.), Hybrid Medical Animation, Inc. (U.S.), Ghost Productions, Inc. (U.S.), Scientific Animations, Inc. (U.S.), INVIVO Communications, Inc. (Canada), Random42 Scientific Communication (U.K.), Radius Digital Science (U.S.), Nucleus Medical Media, Inc. (U.S.), AXS Studio, Inc. (Canada), Visible Body (U.S.), Elara Systems, Inc. (U.S.), Animated Biomedical Productions (Australia), XVIVO Scientific Animation (U.S.), Blausen Medical Communications, Inc. (U.S.), Trinsic Medical Animation, LLC. (U.S.), Viscira (U.S.), Understand.com (U.S.), and Medmovie, Inc. (U.S.).
- Published: May 2016
- Price: $ 4950
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US Cybersecurity Market by Solution Type (IAM, Firewall & VPN, Log Management & SIEM, Antivirus/Antimalware), Services (Professional [Risk & Threat Assessment, Training & Education], Managed), Security Type (Cloud, Application, Network) - Forecast to 2030
The US cybersecurity market size is projected to grow from USD 69.50 billion in 2025 to USD 98.11 billion by 2030, at a CAGR of 7.1%. The Key Players include IBM (US), Cisco (US), Microsoft (US), Palo Alto Networks (US), Fortinet (US), Trellix (US), Rapid7 (US), Google (US), NETSCOUT (US), Cloudflare (US), Gen (US), Proofpoint (US), CyberArk (US), SentinelOne (US), Arctic Wolf (US), Wiz (US), Axonius (US), and F5 (US) are the key players in the cybersecurity market in US.
- Published: January 2026
- Price: $ 4950
- TOC Available:
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Sound Reinforcement Market by Product Type (Microphones, Professional Speakers, Audio Mixers, Power Amplifiers), Format (Digital, Analog), End User (Corporate, Education, Large Venue & Events, Hospitality), Geography - Global Forecast to 2025-2036
The global sound reinforcement market was valued at USD 8.54 billion in 2024 and is projected to reach USD 12.34 billion by 2036, growing at a CAGR of 4.3% between 2025 and 2036. Major players in the sound reinforcement market covered in this report are Audio-Technica (Japan), Bose (US), HARMAN (US), MUSIC Group (Philippines), SENNHEISER (Germany), SHURE (US), Sony (Japan), Yamaha (Japan), CODA Audio (Germany), and Audix Microphone (US).
- Published: March 2026
- Price: $ 4950
- TOC Available:
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US Identity Verification Market by Application (Access Control & User Monitoring, KYC, KYB, & Onboarding, Identity Fraud Compliance & Forensics), Type (Biometrics, Non-biometrics), Vertical (BFSI, Healthcare, Education) - Forecast to 2030
The US identity verification market is projected to grow from USD 4.34 billion in 2025 to USD 8.16 billion by 2030 at a compound annual growth rate (CAGR) of 13.5% during the forecast period. The Key Players LexisNexis Risk Solutions (US), Equifax (US), TransUnion (US), Mastercard (US), Entrust (US), Mitek Systems (US), and Jumio (US).
- Published: January 2026
- Price: $ 4950
- TOC Available:
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Surface Computing Market by Type (Flat and Curved Display), Vision (Two and Three Dimensional), Application (Automotive, Education, Entertainment, Financial Services, Government, Healthcare, Hospitality, and Retail), and by Region - Global Forecast to 2020
Surface computer is a multi-touch and multi-user computer technology which is able to recognize physical objects through touch. It interacts with the help of a natural user interface (NUI), enhancing an ordinary tabletop into a dynamic surface which enables interaction with all forms of digital content through natural gestures, touch, and physical objects. It allows a hands-on, direct control of content such as photos, music, and maps. The surface computing market is estimated to reach $26,206.29 Million by 2020, at a CAGR of 36.57% between 2015 and 2020. The flat display segment accounts for the major share of the surface computing market. This segment accounted for a market share of ~92% in 2014 and is expected to grow at a CAGR of 35.06% between 2015 and 2020.
- Published: June 2015
- Price: $ 4950
- TOC Available:
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North America Modular Construction Market By Type (Permanent, Relocatable), By Module, By Material (Concrete, Steel, Wood), By End-use Industry (Residential, Retail & Commercial, Healthcare, Education, Hospitality, Office) - Forecast to 2030
The North America modular construction market is projected to grow from USD 30.7 billion in 2025 to USD 40.7 billion by 2030, at a CAGR of 5.82% during the forecast period. The Key Players Guerdon Modular Buildings (US), FullStack Modular (US), Z Modular (US), Harbinger Production Inc. (US), and Method Homes (US).
- Published: March 2026
- Price: $ 4950
- TOC Available:
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IoT in Education Market by Component (Hardware, Solutions & Services), End User (Academic Institutions & Corporates), Application (Learning Management, Classroom Management, Administration Management & Surveillance), and Region - Global Forecast to 2023
The global IoT in education market size is expected to grow from USD 4.8 billion in 2018 to USD 11.3 billion by 2023, at a Compound Annual Growth Rate (CAGR) of 18.8% during the forecast period. Major growth factors for the IoT in education market include an increased use of connected devices in the education institutions, rapid adoption of eLearning, and availability of cloud-based solution. Major vendors covered in the IoT in education market include Google (US), Amazon Web Services (US), IBM (US), Microsoft (US), Oracle (US), Intel (US), Cisco (US), SAP (Germany), Huawei (China), Arm (UK), Unit4 (Netherlands), and Samsung (South Korea).
- Published: January 2019
- Price: $ 4950
- TOC Available:
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Game-based Learning Market by Offering (Gamified Learning, Microlearning, Simulation Learning, LMS, Adaptive Learning, Authoring Tools), Application (K-12, Higher Education, Corporate Training, STEM, Cognitive Development) - Global Forecast to 2030
The game-based learning market is expanding rapidly, with a projected market size anticipated to rise from about USD 6.23 billion in 2025 to USD 17.82 billion by 2030, featuring a CAGR of 23.4%. The major players in the game-based learning market include Duolingo (US), Kahoot! (Norway), Skillsoft (US), Pearson (US), Stride Inc. (US), Game Strategies (Spain), Fundamentor (India), Quizizz (US), Tenneo (US), and EI (US).
- Published: June 2025
- Price: $ 4950
- TOC Available:
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