Here are relevant reports on : artificial-intelligence-in-games-market
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Medical Bionic Implant /Artificial Organs Market - (Vision Bionics/Bionic Eye, Brain Bionics, Heart Bionics/Artificial Heart, Orthopedic Bionics and Ear Bionics) – Trends and Global Forecasts to 2017
Bionics is mechanical/electronic replacement or enhancement of organs/parts of living organisms. The medical bionic implants market is a potentially growing one with a global market of $12.67 billion in 2012. It is expected to grow at a CAGR of 7.1% to reach $17.82 billion in 2017.
- Published: November 2012
- Price: $ 4950
- TOC Available:
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Mobile Media & Advertising Market - By Type (Apps, Enterteainment, Games, Social networking), By Solutions, By Services - Forecasts and Analysis (2013 - 2018)
- Published: March 2026
- Price: $ 4950
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Digital Therapeutics Market / DTx Market by Offerings (Platform, Virtual Reality/Games), Revenue Model (Subscription, Value Based), Application (Therapy (Diabetes, Obesity, CNS, Respiratory, CVD), Drug Adherence, Rehab/Patient care) - Global Forecast to 2028
The global digital therapeutics market, valued at US$4.4 billion in 2022, stood at US$6.1 billion in 2023 and is projected to advance at a resilient CAGR of 29.1% from 2023 to 2028, culminating in a forecasted valuation of US$21.9 billion by the end of the period. The rapid adoption of digital therapeutics is driven by the rising incidence of chronic diseases, surging investments from venture capital firms, and strategic partnerships between tech companies and healthcare providers.
- Published: January 2024
- Price: $ 4950
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Digital Rights Management Market by Application (Audio Content, Images, Video Content, Confidential Documents, Software & Games, E-Books), DRM Solutions, DRM Services (Consulting, Integration, Operation & Maintenance) - Global Forecast to 2030
The digital rights management market is estimated to be USD 6.72 billion in 2025 and is projected to reach USD 11.05 billion by 2030 at a CAGR of 10.5% from 2025 to 2030. The report profiles key players, such as Adobe Systems (US), Google LLC (US), Microsoft Corporation (US), Apple (US), Oracle (US), IBM (US), Irdeto (Netherlands), OpenText (Canada), Kudelski Group (Switzerland), Sony Corporation (Japan), Verisign Inc (US), Acquia (US), OVH Cloud (France), Fortra (US), Vitrium Systems (Canada), NextLabs (US), and Verimatrix (France).
- Published: July 2025
- Price: $ 4950
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Visualization and 3D Rendering Software Market by Application (High-End Video Games, Architectural and Product Visualization, Training Simulation, Marketing and Advertisement), Deployment Type, End-User, and Region- Global forecast to 2022
MarketsandMarkets forecasts the visualization and 3D rendering software market size to grow from 1.06 Billion in 2017 to USD 2.92 Billion by 2022, at a Compound Annual Growth Rate (CAGR) of 22.40% during the forecast period. Just-in-time marketing and user-friendly renderer interface are some of the driving factors of the visualization and 3D rendering market. Major vendors in the visualization and 3D rendering software market include Autodesk, Inc (California, US), Siemens AG (Munich, Germany), Adobe Systems (California, US), Dassault Systèmes (Vélizy-Villacoublay, France), NVIDIA Corporation (California, US), Trimble, Inc (California, US), Next Limit Technologies (Madrid, Spain), Corel Corporation (Ottawa, Canada), SAP SE (Walldorf, Germany), Chaos group (Sofia, Bulgaria), The Foundry Visionmongers Ltd (London, UK), NewTek, Inc (Texas, US), Render Legion S.R.O. (Prague, Czech Republic), Luxion, Inc (California, US), and Cristie Digital Systems (California, US).
- Published: June 2017
- Price: $ 4950
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Voice Cloning Market by Component (Solutions (Software Tools & Platforms) and Services), Application (Chatbots & Assistants, Accessibility, Digital Games, Interactive learning), Deployment Mode, Vertical, and Region - Global Forecast to 2023
MarketsandMarkets forecasts the global voice cloning market size to grow from USD 456 million in 2018 to USD 1,739 million by 2023, at a Compound Annual Growth Rate (CAGR) of 30.7% during the forecast period (2018–2023). Major vendors in the voice cloning market include Google (US), Microsoft (US), IBM (US), AWS (US), AT&T (US), Baidu (China), Nuance Communications (US), iSpeech (US), NeoSpeech (US), CereProc (Scotland), Cepstral (US), Lyrebird (Canada), Kata.ai (Indonesia), alt Inc. (Japan), Aristech GmbH (Germany), Acapela Group (Belgium), VocaliD (US), Voicery (US), Voctro Labs (Spain), exClone (US), CandyVoice (France), LumenVox (US), rSpeak (Netherlands), Smartbox Assistive Technology (UK), and VivoText (Israel).
- Published: November 2018
- Price: $ 4950
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Threat Intelligence Market by Solution (Threat Intelligence Platform (TIPS), SIEM Integration), Service (Risk Assessment and Threat Hunting, MDR), Application (Incident Response, Fraud, Threat Hunting), Vertical, Region - Global Forecast to 2030
The threat intelligence market is projected to grow from USD 11.55 billion in 2025 to USD 22.97 billion by 2030 at a compound annual growth rate (CAGR) of 14.7% during the forecast period. Palo Alto Networks (US), Cisco (US), Check Point (Israel), CrowdStrike (US), IBM (US), Recorded Future (US), Google (US), Flashpoint (US), Group-IB (Singapore), Kaspersky (Russia), Trellix (US), Rapid7 (US), Fortinet (US), ReliaQuest (US), CPX (UAE), ZeroFox (US), Orange (France), Anomali (US), Resecurity (US), and Help AG (UAE) are some of the key players in the threat intelligence market.
- Published: August 2025
- Price: $ 4950
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Geospatial Intelligence Market by GeoAI (Agentic GIS, Model Catalogs), Geospatial Analytics (Traditional GIS Solutions, Location Intelligence, Data Processing & ETL), Acquisition Systems (PNT, GNSS), Technology (Raster, Imagery Analytics) - Global Forecast to 2030
The global geospatial intelligence (GeoAI) market is projected to grow from USD 37.13 billion in 2025 to USD 62.88 billion by 2030, at a CAGR of 11.1% during the forecast period. The Key Players Fugro (Netherlands), Trimble (US), Google (US), Esri (US), Hexagon AB (Sweden), TomTom (Netherlands), IBM (US), Bentley Systems (US), Planet Labs (US), and Ouster (US).
- Published: January 2026
- Price: $ 4950
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Blockchain Gaming Market by Game Type (Role Playing Games, Open World Games, Collectible Games), Platforms (ETH, BNB Chain, Polygon), and Region (North America, Europe, Asia Pacific, Rest of the World) - Global Forecast to 2027
The global blockchain gaming market is projected to reach USD 65.7 billion by 2027 at a Compound Annual Growth Rate (CAGR) of 70.3% during the forecast period. Major vendors in the global blockchain gaming market include Sky Mavis (Vietnam), Splinterlands (US), Animoca Brands (Hong Kong), Wemade (South Korea), Dacoco (Switzerland), Dapper Labs (Canada), Immutable (Australia), Uplandme (US), AlwaysGeeky Games (Canada), Decentraland Foundation (China), Mythical Games (US), Illuvium (Australia), Sorare (France), PopCap Games (US), G.JIT Japan (Japan), Double Jump.Tokyo (Japan), Gala Games (US), Lucid Sight (US), Rokosoft (Istanbul), Horizon Blockchain Games (Canada), Xaya (Malta), Planetarium (South Korea), Binamon (Argentina), and Codebit Labs (Australia).
- Published: December 2022
- Price: $ 4950
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Artificial Retina Market by Type, Product, End-Use Industry and Region - Global Forecast to 2033
The global artificial retina market size was valued at USD million in 2023 and is expected to reach USD million by 2033, with an elevated CAGR during the forecast period of 2023-2033.
- Published: March 2026
- Price: $ 4950
- TOC Available:
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