Here are relevant reports on : sports-content-market
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Volumetric Video Market by Volumetric Capture (Hardware, Software, Service), Content Delivery, Application (Sports, Events & Entertainment, Medical, Education & Training, Signage & Advertisement) and Region - Global Forecast to 2028
The global volumetric video market size is expected to grow from USD 2.2 billion in 2023 to USD 7.6 billion by 2028, at a compound annual growth rate (CAGR) of 28.6% during the forecast period.The Key Microsoft Corporation(US), Intel Corporation (US), Unity Technologies (US), Alphabet Inc. (US), Sony Corporation (Japan).
- Published: May 2023
- Price: $ 4950
- TOC Available:
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Content Detection Market by Detection Type (Content Moderation, AI-generated Content Detection, Plagiarism Detection), Content Type (Video, Text, Image, Audio), Offering (Solutions, Services), End- User, and Region - Global Forecast to 2029
The Content detection market is projected to reach USD 31.42 billion by 2029 at a Compound Annual Growth Rate (CAGR) of 16.9% during the forecast period. The major vendors covered in the content detection market include Microsoft (US), Google (US), Amazon (US), Alibaba Cloud (China), IBM (US), HCL Technologies (India), Huawei Cloud (China), Wipro (India), Accenture (Ireland), Clarifai (US), Cogito Tech (US), TaskUS (US), Cognizant (US), Proofpoint (US), Concentrix (US), SunTec.ai (US), Besedo (Sweden), ActiveFence (US), Sensity (Netherlands), Hive (US), QuillBot (US), Originality AI (Canada), Imerit Technology (US), Dataloop (Israel), WebPurify (US).
- Published: December 2024
- Price: $ 4950
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AI in Sports Market by Solutions (Performance Analytics, Player Monitoring, Broadcast Management), Technology (Generative AI and Other AI), and End User (Sports Associations, Sports Teams) - Global Forecast to 2030
The AI in Sports market is projected to reach USD 2.61 billion by 2030 at a compound annual growth rate (CAGR) of 16.7% during the forecast period. The major vendors covered in the AI in Sports market are Cisco (US), IBM (US), Intel (US), Microsoft (US), AWS (US), SAP SE (Germany), Ericsson (Sweden), Oracle (US), Stats Perform (US), Tech Mahindra (India), Sportradar AG (Switzerland), HCL Technologies (India), Extreme Networks (US), Salesforce (US), SAS Institute (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the AI in Sports market.
- Published: November 2024
- Price: $ 4950
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Web Content Management (WCM) Market by Product Type (Content Management (AI image generation, AI voice generation), Digital Asset Management, Content Marketing, Website Development), Architecture (Coupled, Decoupled, Hybrid) - Global Forecast to 2029
The web content management (WCM) market is projected to reach USD 24.97 billion by 2029, at a CAGR of 18.6% during the forecast period. The major web content management providers include Adobe (US), Oracle (US), Microsoft (US), OpenText (Canada), Automattic (US), Canva (US), OpenAI (US). These companies have used both organic and inorganic growth strategies such as product launches, acquisitions, and partnerships to strengthen their position in the web content management market.
- Published: January 2025
- Price: $ 4950
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Artificial Grass Market by Installation (Flooring, Wall Cladding), Fiber Base Material (Polyethylene, Polypropylene, Nylon), Application (Contact Sports, Non-contact Sports, Leisure, Landscaping), Infill Material, and Region - Global Forecast to 2022
The artificial grass market is estimated to be valued at USD 3.20 Billion in 2017 and is projected to reach USD 4.45 Billion by 2022, at a CAGR of 6.8% during the forecast period. The market is driven by factors such as increased applications in the landscaping segment, recycling of artificial grass pitches, and development of different solutions for producing infill materials and yarn technology. This report includes a study of the marketing and development strategies, along with the product portfolios of the leading companies. It includes the profiles of leading companies such as DowDuPont (US), Tarkett (France), Controlled Products (US), Shaw Industries Group (US), and Victoria PLC (UK). Other players include Act Global (US), SportGroup (Germany), TigerTurf (New Zealand), SIS Pitches (UK), Matrix Turf (US), Nurteks Hali (Turkey), Soccer Grass (Brazil), Limonta (Italy), Sportlink (Brazil), and El Espartano (Argentina).
- Published: April 2018
- Price: $ 4950
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Live Entertainment Market by music concerts, sports events, e-sports, theaters & musicals, Al & automation, motion tracking, real-time streaming, pre-recorded/recorded streaming, distribution & streaming - Global Forecast to 2030
The global live entertainment market is expected to grow from USD 202.90 billion in 2025 to USD 270.29 billion by 2030, at a compound annual growth rate (CAGR) of 5.9%. during the forecast period. The Key Players Live Nation Entertainment (US), AEG (US), CTS Eventim (Germany), HYBE Corporation (South Korea), SM Entertainment (South Korea), MSG Entertainment (US), and TEG (Australia).
- Published: July 2025
- Price: $ 4950
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Player Tracking Market by Component, Solution (Wearables, Opticals, Application-Based), End User (Individual Sports, Team Sports), Application (Fitness Tracking, Performance Tracking, Fraud Detection, Player Safety), and Region - Global Forecast to 2023
MarketsandMarkets expects the global player tracking market size to grow from USD 2.1 billion in 2018 to USD 7.3 billion by 2023, at a Compound Annual Growth Rate (CAGR) of 27.8% during the forecast period. The major growth drivers of the market are increasing amount of on-field data and growing demand for real-time data access. Player tracking solutions, such as optical and application-based can also be used to gain intelligence by monitoring competitor’s player performance. The broadcasters use data from optical sports tracking solution to provide exciting stories for viewers with fully virtual replays where the 3D animation recreate player movements. Catapult, STATSports, and ChyronHego are a few companies that offer player tracking solutions in team sports.
- Published: April 2019
- Price: $ 4950
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AI In Media Market by Software Type (Content Distribution, Workflow Automation (Transcription, Metadata Tagging, Indexing), Audience Analysis), Technology, Application (Video Production, Fake News Detection, Content Moderation) - Global Forecast to 2030
The AI in media market size is projected to reach USD 51.08 billion by 2030, at a CAGR of 35.6% during the forecast period. Some major players in the AI in media Market include Google (US), Microsoft (US), IBM (US), Meta (US), OpenAI (US), Baidu (China), AWS (US), Adobe (US), Sprinklr (US), C3 AI (US), Hootsuite (US), Veritone (US), Taboola (US), Sprout Social (US), SymphonyAI (US), Brightcove (US), Unity (US), Yellow.ai (US), Appier (US), Snowflake (US), Autodesk (US), Verbit (US), Ubisoft (France), Vimeo (US), NVIDIA (US), Salesforce (US), AI-media (Australia), Canva (Australia), Cinelytic (US), Vault AI (US), StoryFit (US), ScriptBook AI (Belgium), Synthesia (England), Murf AI (US), Lumen5 (US), Jasper (US), Aiva Technologies (Luxembourg), DeepMotion (US), HyperWrite (US), Canvs AI (US), Captions (US), VEED.IO (England), Krikey (US), Vista Social (US), Beatoven.ai (India), Contai.io (UK), Looka (US).
- Published: January 2025
- Price: $ 4950
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Automatic Content Recognition Market by Component, Content, Technology, Applications (Broadcast Monitoring and AD Targeting & Pricing), Deployment Mode, Organization Size, Vertical and Region - Global Forecast to 2027
The automatic content recognition market is projected to reach USD 4.9 billion by 2027, at a CAGR of 16.8% during the forecast period. The major vendors in the global Automatic content recognition market include IBM (US), Microsoft (US), Google (US), Digimarc (US), Apple (US), Nuance Communications (US), ArcSoft (US), ACRCloud (China), Audible Magic (US), KT Corporation (South Korea), Kudelski Group (Switzerland), Gracenote (US), VoiceInteraction (Portugal), VoiceBase (US), Vobile (US), mufin GMBH (Germany), Beatgrid Media BV (Netherlands), Clarifai (US), DataScouting (Greece), ivitec (Germany), Viscovery Pte Ltd (Taiwan), Zapr Media Labs (India), Valossa (Finland), SenseTime (China), Verbit (US), Megvii (China), and SambaTV (US).
- Published: May 2022
- Price: $ 4950
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Digital Rights Management Market by Application (Audio Content, Images, Video Content, Confidential Documents, Software & Games, E-Books), DRM Solutions, DRM Services (Consulting, Integration, Operation & Maintenance) - Global Forecast to 2030
The digital rights management market is estimated to be USD 6.72 billion in 2025 and is projected to reach USD 11.05 billion by 2030 at a CAGR of 10.5% from 2025 to 2030. The report profiles key players, such as Adobe Systems (US), Google LLC (US), Microsoft Corporation (US), Apple (US), Oracle (US), IBM (US), Irdeto (Netherlands), OpenText (Canada), Kudelski Group (Switzerland), Sony Corporation (Japan), Verisign Inc (US), Acquia (US), OVH Cloud (France), Fortra (US), Vitrium Systems (Canada), NextLabs (US), and Verimatrix (France).
- Published: July 2025
- Price: $ 4950
- TOC Available:
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